Dean Herbert
327a34f12a
Merge remote-tracking branch 'upstream/master' into download-tracking-component
...
# Conflicts:
# osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs
2019-01-31 18:45:09 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
7d6d7cf457
Merge remote-tracking branch 'upstream/master' into download-tracking-component
...
# Conflicts:
# osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs
2019-01-23 11:06:29 +09:00
Dean Herbert
045ed741b0
Fix API getting stuck in eternal failing state if login request fails
2019-01-09 15:29:27 +09:00
smoogipoo
aeb2186539
Fix api get user request never failing
2018-12-26 16:06:39 +09:00
smoogipoo
30dbc36fce
Don't clear username on logout
2018-12-22 17:54:19 +09:00
smoogipoo
d9b8df1595
Merge remote-tracking branch 'origin/master' into user-registration
2018-12-22 17:19:28 +09:00
smoogipoo
9d8170efa0
Only go into failing state if previously online
2018-12-19 14:32:43 +09:00
Dean Herbert
6088612a26
Remove all retry logic and simplify overall handling of API requests
2018-12-18 20:20:17 +09:00
Dean Herbert
00998d5443
Fix web requests not getting correctly handled on first connection
2018-12-17 14:29:11 +09:00
Dean Herbert
fc5d5a7752
Merge branch 'master' into user-registration
2018-12-14 19:45:27 +09:00
Dean Herbert
9072af9792
Move bulk of method into separate private method with minor clean-ups
2018-12-14 15:48:34 +09:00
Dean Herbert
7a703f9237
Fix API getting stuck in connecting state on some exceptions
2018-12-09 15:08:25 +09:00
Dean Herbert
1ca00f6662
Add registration API call and related error handling
2018-12-05 17:13:22 +09:00
Dean Herbert
f3f449c749
wip
2018-12-05 13:08:35 +09:00
Dean Herbert
1a974f64de
Initial design for user registration dialog
2018-12-05 12:57:26 +09:00
Dean Herbert
d05cd52d9a
Run the queue faster if multiple requests are pending
2018-09-06 17:38:15 +09:00
Dean Herbert
562a792a99
Use thread instead of LongRunning for API
2018-09-01 13:19:22 +09:00
Dean Herbert
bf6fb1c380
Don't use ConcurrentQueue for API
...
This queue type can hold several references to already dequeued requests. In our usage, this can cause old api calls to hold references to already-disposed screens (and in turn, very large memory portions).
2018-09-01 12:56:09 +09:00
smoogipoo
f1dfe04bd9
Fix broken conditional
2018-06-26 20:13:44 +09:00
Dean Herbert
78ccbcabf3
Fix API getting stuck in an endless loop under a certain unauthorized scenario
2018-06-22 17:34:29 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
baae4427ff
Move string-token property to OAuth
2018-04-12 14:30:28 +09:00
smoogipoo
e007365916
Save OAuth token to config on every token change
2018-04-12 14:23:49 +09:00
Dean Herbert
0e669c9a3f
Fix many warnings
2018-03-24 18:23:22 +09:00
smoogipoo
f0c0a51108
Convert APIAccess to use cancellation tokens
2018-03-23 20:57:04 +09:00
Dean Herbert
6c4e719e0f
Fix API never stopping its thread
2018-03-23 15:46:55 +09:00
Dean Herbert
ce2997419a
Expose API scheduling internally
2018-03-14 11:37:50 +09:00
Dean Herbert
07642546bb
Make APIAccess a component
2018-03-14 11:29:54 +09:00
Dean Herbert
83cd2fd317
Move token saving logic to APIAccess
2018-03-14 10:15:05 +09:00
Dean Herbert
afc3646450
Move API configuration hooks out of OsuGameBase
...
Also makes username more private, and password completely private.
2018-03-14 10:15:05 +09:00
vperus
ba44813c00
Fixed exit from game save username instead of email. Resolve #2156
2018-03-13 12:10:47 +02:00
Dean Herbert
07bf8549eb
Fix arbitrary API request errors getting identified as timeouts
2018-03-06 17:39:34 +09:00
Dean Herbert
75dcf72520
Improve testability of API
2018-02-16 13:57:39 +09:00
Michael Manis
64d7868c03
Update APi.Username in APIAccess intead of ignoring it.
2018-01-22 01:19:22 -05:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
b0785b2f09
Fix a possible horrendous endless auth loop
2017-11-02 20:26:26 +09:00
Dean Herbert
808c97fcb4
Fix multiple requests potentially being triggered during connect sequence
...
As the Success callbacks happen in a scheduled context, if the Update thread is in a stalled state, this loop can generate many unnecessary API requests.
2017-10-24 17:13:59 +09:00
Dean Herbert
a17cc04cde
Make APIAccess's state only privately settable
2017-09-27 13:16:17 +08:00
Dean Herbert
05c6829deb
Move all APIAccess State changes to the local thread
...
Previously changes to the state were triggering events like Logout, which could get things into a bad state.
2017-09-27 12:18:24 +08:00
Dean Herbert
f705589bf2
Rename NotificationManager to NotificationOverlay
2017-07-28 15:03:42 +09:00
Huo Yaoyuan
88f8619e9a
More missed exceptions.
2017-05-18 02:46:12 +08:00
Dean Herbert
5a9745b492
Update API endpoint
2017-05-16 21:37:55 +09:00
Dean Herbert
041d4f93c0
Fix typo
2017-05-16 20:08:22 +09:00
Dean Herbert
23807aa3b9
Better handling of logged in state
2017-05-16 19:55:45 +09:00
Dean Herbert
2384f7b0c1
Ensure LocalUser is never null
2017-05-16 19:49:50 +09:00
Dean Herbert
039f4a65dc
Combine user models.
2017-03-28 00:08:24 +09:00
Dean Herbert
55df07a872
Fix username being cleared when it shouldn't be.
2017-03-28 00:08:22 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
Dean Herbert
dad6060149
Fix warnings not covered by resharper locally.
2017-03-09 16:07:34 +09:00