Joseph Madamba
067328233c
Remove OsuScreen.ApplyLogoArrivingDefaults()
2023-05-23 13:17:43 -07:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Salman Ahmed
4bf4938b72
Keep cursor hiding feature to gameplay screens for now
2022-10-20 03:44:58 +03:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
6136e4e27a
Don't play exit sound if screen is in a non-resumable state when exiting
2022-06-15 17:37:25 +09:00
Jamie Taylor
6b744a14b0
Move 'back' sample playback from OnResuming to OnExiting
2022-06-15 15:41:28 +09:00
Bartłomiej Dach
8c6864727e
Merge branch 'master' into first-run-setup
2022-04-21 22:14:57 +02:00
Dean Herbert
832d37b2c2
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00
Dean Herbert
17eaa44af1
Ensure notifications don't interrupt the first run setup process
2022-04-19 17:40:35 +09:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dean Herbert
3495fae519
Handle potential for OnResuming
call without an OnSuspending
first
2021-09-16 16:31:41 +09:00
Dean Herbert
b58415fe19
Make suspend stored state nullable to ensure we don't break it
2021-09-16 16:12:14 +09:00
Dean Herbert
fa693bb8a8
Move MusicController
adjustment set to inside OsuScreen
itself (and result nullable
)
2021-09-16 16:08:09 +09:00
AbstractQbit
318f0941ca
Move all the "inherit previous AllowTrackAdjustments
" logic into OsuScreen
2021-09-15 21:25:39 +03:00
AbstractQbit
1181317c72
Fix issues found by code quality ci
2021-09-15 12:01:56 +03:00
AbstractQbit
b87af3dd68
Move the inherited AllowTrackAdjustments
into OsuScreen
2021-09-15 10:55:16 +03:00
AbstractQbit
b9193aae6d
Make IOsuScreen.AllowTrackAdjustments nullable
...
Allows for inheriting value from the previous screen if undefined
2021-09-14 17:37:57 +03:00
Dean Herbert
93da531d13
Improve code around background screen handling to read better
2021-09-07 14:35:33 +09:00
Henry Lin
89e8296eb1
Reset all types of adjustments in MusicController
; Rename AllowRateAdjustments
to AllowTrackAdjustments
2021-07-29 15:39:26 +08:00
Dean Herbert
d0fc258886
Remove unused OsuLogo.BeatMatching
2021-07-15 15:11:42 +09:00
smoogipoo
de9d075f94
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
Bartłomiej Dach
284d30d336
Move screen activity update to LoadComplete()
...
Fixes a potential crash when moving from main menu to editor after
having previously opened the login settings overlay. Setting the
activity in BDL as done before is unsafe, as that set can trigger value
change callbacks, which in turn can trigger adding transforms, which
should always be done on the update thread.
Semantically it also makes sense, as the user activity should change
once the screen they're moving to has actually loaded and displayed to
the user.
2021-01-08 21:18:15 +01:00
Dean Herbert
07cff70387
Add specific messaging for when there's no background stack available
2021-01-06 18:19:03 +09:00
Dean Herbert
550ef3f133
Aggressively dispose ownedBackground if it was not used, because we can
2021-01-06 15:28:01 +09:00
Dean Herbert
e9d4e4d1d5
Add xmldoc and throw a local exception on null background
2021-01-06 15:26:44 +09:00
Dean Herbert
11a0c637bc
Mark background properties as nullable
2021-01-06 15:26:00 +09:00
Dean Herbert
b3f08b29ca
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
Lucas A
b8c63e7944
Apply review suggestions.
2020-11-09 13:39:50 +01:00
Lucas A
e44951969f
Use ??= operator instead of null check.
2020-11-08 18:22:19 +01:00
Lucas A
d8d4022119
Precise XMLDoc
2020-11-08 14:39:56 +01:00
Lucas A
55070556a7
Move activity setup to BDL.
2020-11-08 12:53:19 +01:00
Lucas A
790a2ca97d
Extract UserActivity logic to OsuGame.
2020-11-08 12:29:52 +01:00
Lucas A
754274a146
Fix and add XMLDoc
2020-09-02 20:55:26 +02:00
Lucas A
3fc6a74fdf
Expose an immutable bindable in interface.
2020-09-02 19:55:46 +02:00
Lucas A
dd093f44d8
Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
2020-08-31 11:26:55 +02:00
Lucas A
5949a281fc
Make Introduce bindable property OverlayActivationMode in OsuScreen
2020-08-29 19:34:35 +02:00
Joehu
1a2f5cb477
Add OnBackButton bool to OsuScreen
2020-07-13 23:59:20 -07:00
alex
c987af988c
Fix typo
2020-05-04 18:26:12 -07:00
Dean Herbert
c3a41c8476
Also avoid using internal TypeExtensions
2020-04-28 17:02:10 +09:00
Dean Herbert
19f516e710
Ensure OsuScreen level leases are taken out synchronously
2020-01-31 19:10:44 +09:00
Dean Herbert
3dc2b59d2a
Move variable above common bindables
2019-12-13 20:06:12 +09:00
Dean Herbert
6d06b444ba
Allow screen to specify whether to apply audio rate adjustments from mods
2019-11-15 13:47:14 +09:00
smoogipoo
aa81c95f30
Remove unnecessary extra property
2019-06-25 18:38:14 +09:00
smoogipoo
d9927204f8
Relieve OsuScreen of back button input duties
2019-06-25 18:33:18 +09:00
smoogipoo
8c96e4c1fa
Move back button to OsuGame
2019-06-25 18:33:08 +09:00
Dean Herbert
f358fce9ab
Move activity (writable) bindable to APIAccess so it correctly transfers between users
2019-06-12 18:04:57 +09:00
Dean Herbert
20b43c20c8
Rename variables to remove redundant "screen" terminology
2019-06-12 16:33:15 +09:00
Dean Herbert
fc1f778b82
Remove implicit null
2019-06-12 15:53:53 +09:00
Lucas A
6c74998487
Set ScreenActivity to InitialScreenActivity only when ScreenActivity hasn't been set manually before.
2019-06-11 19:24:36 +02:00
Lucas A
4f6978f2aa
Apply review suggestions.
2019-06-09 20:01:19 +02:00