Dan Balasescu
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1ca4e39fc3
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Allow legacy scores to be displayed in "classic" scoring mode
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2023-06-28 16:30:50 +09:00 |
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Dean Herbert
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0ab0c52ad5
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Automated pass
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2023-06-24 01:00:03 +09:00 |
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Dan Balasescu
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76df11c398
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Don't scale stable scores with the classic scoring mode
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2023-06-08 21:38:10 +09:00 |
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Dean Herbert
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4e0f40bee5
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Split out multiplier retrieval into a function and use a default multiplier for all rulesets
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2023-05-30 14:20:26 +09:00 |
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Dan Balasescu
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510b8e4c78
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Remove ScoreManager.Mode, handle per-use
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2023-05-18 20:08:49 +09:00 |
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Dan Balasescu
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7c0e99c5a8
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Decode Geki/Katu from legacy taiko scores into LargeBonus
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2022-09-07 00:12:34 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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aac2aa341c
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Update some more incorrect types for primary key access/set
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2022-01-12 16:57:27 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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smoogipoo
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f439c1afbc
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
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smoogipoo
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e91e4a73af
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Fix catch crashing when finishing maps
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2020-05-07 12:22:07 +09:00 |
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smoogipoo
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ae210d567d
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Add temporary solution for tick hit/miss count
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2020-04-16 18:16:08 +09:00 |
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Dean Herbert
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1ce6a5ceb3
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Rename class
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2019-12-03 15:38:57 +09:00 |
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