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Commit Graph

57 Commits

Author SHA1 Message Date
Dan Balasescu
77fb632d44
Remove now unnecessary using 2020-01-03 17:57:01 +09:00
Dan Balasescu
c07cfce3b3
Merge branch 'master' into resource-assembly 2020-01-03 17:56:25 +09:00
Dean Herbert
467fb0c3be
Add archive resources for testing (#7421)
Add archive resources for testing
2020-01-02 16:59:25 +09:00
smoogipoo
911816c282 Add archive test resources 2020-01-02 16:43:32 +09:00
smoogipoo
878e9f182e Add storyboard sample test scene 2020-01-02 15:23:41 +09:00
Huo Yaoyuan
1b33581667 Construct DllResourceStore with assemblies 2019-12-28 21:13:18 +08:00
smoogipoo
0d49bc244e Fix test beatmap not being retrievable anymore 2019-12-13 21:30:28 +09:00
smoogipoo
c976427206 Refactor test to be more complete 2019-12-13 19:00:28 +09:00
iiSaLMaN
0407d2248c Merge remote-tracking branch 'refs/remotes/upstream/master' into add-access-to-skin-legacy-version 2019-11-20 01:10:32 +03:00
smoogipoo
cf2d885099 Fix control points being flushed too late 2019-10-30 18:02:18 +09:00
Dean Herbert
7c6ccce3ba Add tests covering precision case 2019-10-29 18:02:30 +09:00
Dean Herbert
8df2e359c4 Fix tests on CI 2019-10-10 17:42:15 +09:00
iiSaLMaN
d15db378ce Add tests for legacy skin decoding 2019-10-09 23:06:53 +03:00
Bartłomiej Dach
86588778b1 Implement fallback decoder registration
After the preparatory introduction of LineBufferedReader, it is now
possible to introduce registration of fallback decoders that won't drop
input supplied in the first line of the file.

A fallback decoder is used when the magic in the first line of the file
does not match any of the other known decoders. In such a case,
the fallback decoder is constructed and provided a LineBufferedReader
instance. The process of matching magic only peeks the first non-empty
line, so it is available for re-reading in Decode() using ReadLine().

There can be only one fallback decoder per type; a second attempt of
registering a fallback will result in an exception to avoid bugs.

To address the issue of parsing failing on badly or non-headered files,
set the legacy decoders for Beatmaps and Storyboards as the fallbacks.

Due to non-trivial logic, several new, passing unit tests with possible
edge cases also included.
2019-09-15 01:28:07 +02:00
Dean Herbert
343af28ed5 Add extra legacy skin parsing tests 2019-09-03 18:59:23 +09:00
David Zhao
15a592e25e Just assert doesn't throw and don't catch at LegacyDecoder 2019-08-07 19:25:40 +09:00
David Zhao
497d2cb677 shorten tests and rename 2019-08-06 12:35:18 +09:00
David Zhao
cd6fe91882 Log error for invalid events 2019-08-06 10:05:21 +09:00
Dean Herbert
58efa7a177
Merge pull request #4729 from peppy/fix-control-point-ordering
Fix control points with same timestamp potentially being parsed incorrectly
2019-05-21 15:33:27 +09:00
smoogipoo
f1c9073338 Fix commented line check not working with whitespace 2019-05-14 16:16:55 +09:00
smoogipoo
19bc6b72cc More tests to showcase failures 2019-05-14 10:13:42 +09:00
smoogipoo
7aa10956b5 Add unit test 2019-05-14 09:46:42 +09:00
smoogipoo
a08086cc8a Fix volume not being considered for file samples 2019-03-05 18:21:29 +09:00
Dean Herbert
a6b2e9eb0b Remove unused pieces of ini 2019-02-05 18:08:27 +09:00
Dean Herbert
2f8f4fac64 Fix combo colour fallbacks when skin is not providing any 2019-02-05 17:54:14 +09:00
Dean Herbert
8d4faafdbe Rename file to match class 2019-01-28 18:41:57 +09:00
Dean Herbert
628b3e1119 Move osu-resources to nuget 2019-01-28 18:33:39 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
eb88768bd0 Fix incorrect controlpoint being applied to samples 2018-12-03 17:21:27 +09:00
smoogipoo
ace1dce281 Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
2018-11-05 18:10:22 +09:00
smoogipoo
92d570342c Fix sample additions not falling back to non-addition bank 2018-11-05 17:35:24 +09:00
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo
8a2a6a3ecb Preserve the beatmap's version 2018-10-23 14:59:21 +09:00
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
smoogipoo
cb1703c6e2 Fix colours with alpha components not being parsed 2018-10-05 11:19:01 +09:00
smoogipoo
557a2ee39d Add more comprehensive tests 2018-08-17 10:04:00 +09:00
smoogipoo
05b5144dac Add parsing test 2018-08-15 13:36:22 +09:00
smoogipoo
e360985d73 Replace variables into the entire line 2018-08-14 18:15:09 +09:00
smoogipoo
c087a73f40 Implement per-hitobject custom sample banks 2018-07-20 15:12:44 +09:00
smoogipoo
967d0c3c72 Adjust testcase 2018-07-20 15:12:04 +09:00
smoogipoo
c1b8799253 Add simple testcase 2018-07-02 14:40:43 +09:00
smoogipoo
3a9a82c80c Add back legacy custom sample banks 2018-06-28 18:29:12 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
c99ea32574 Merge branch 'master' into beatmap-serialization 2017-12-21 13:39:39 +09:00
smoogipoo
b0684cb194 Add storyboard test case but disable for now 2017-12-07 12:02:34 +09:00
smoogipoo
499ecb4edd Add parity checking OsuJsonDecoder test cases 2017-12-07 11:11:38 +09:00
Aergwyn
2bbfe0dda1 expanded BeatmapDecoder tests, added StoryboardDecoder tests 2017-12-02 15:28:00 +01:00
Dean Herbert
1e6c480791 Add back missing tests 2017-09-25 11:58:37 +08:00
Dean Herbert
393aa12eec Remove old files 2017-09-19 16:06:59 +09:00