Dean Herbert
a5d2047f05
Fix various cases of creating realm contexts from update thread when not necessary
2022-01-21 01:44:56 +09:00
Dean Herbert
0c9eb3ad61
Add realm factory helper methods to run work on the correct context
...
Avoids constructing a new `Realm` instance when called from the update
thread without worrying about disposal.
2022-01-21 01:33:47 +09:00
Dan Balasescu
1a20725162
Merge pull request #16529 from peppy/fix-realm-subscription-overhead
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Remove all calls to `Realm.Refresh` to fix blocking overhead from subscriptions
2022-01-20 20:58:11 +09:00
Dan Balasescu
c986c1b702
Merge pull request #16523 from peppy/realm-async-carousel-load
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Use asynchronous loading for beatmap carousel again
2022-01-20 20:55:48 +09:00
Dean Herbert
5df46d0a54
Remove all calls to Realm.Refresh
to fix blocking overhead from subscriptions
...
Turns out this is not required if realm is aware of a
`SynchronizationContext`. See
https://github.com/realm/realm-dotnet/discussions/2775#discussioncomment-2005412
for further reading.
2022-01-20 20:23:18 +09:00
Dean Herbert
b1cf3befa6
Fix incorrect query in comment
2022-01-20 18:36:20 +09:00
Dan Balasescu
cab63830a1
Merge pull request #16527 from peppy/remove-parameterless-beatmapinfo-ctor-usage
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Avoid constructor allocation/GC overhead in realm implicit constructors
2022-01-20 18:11:35 +09:00
Dan Balasescu
2da8d8a279
Merge pull request #16528 from peppy/remove-detach-collection
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Remove unnecessary detach operation
2022-01-20 18:11:22 +09:00
Dean Herbert
3ba712703b
Add a note about hidden beatmap check
2022-01-20 17:50:17 +09:00
Dean Herbert
4235fb317d
Remove unnecessary detach operation
2022-01-20 17:35:32 +09:00
Dean Herbert
0bd7486a83
Avoid constructor overhead for realm SkinInfo
parameterless constructor
2022-01-20 17:29:07 +09:00
Dean Herbert
70cc03fe43
Avoid constructor overhead for realm RealmKeyBinding
parameterless constructor
2022-01-20 17:29:07 +09:00
Dean Herbert
6c10531df2
Avoid constructor overhead for realm BeatmapMetadata
parameterless constructor
2022-01-20 17:14:51 +09:00
Dean Herbert
deb108816c
Fix some regressions in json output (we need to make all these explicit instead)
2022-01-20 17:09:31 +09:00
Dean Herbert
ccddf9b47d
Avoid constructor overhead for realm BeatmapSetInfo
parameterless constructor
2022-01-20 17:03:44 +09:00
Dean Herbert
3c852e6d02
Avoid constructor overhead for realm ScoreInfo
parameterless constructor
2022-01-20 16:47:27 +09:00
Dean Herbert
3faf980fed
Avoid constructor overhead for realm BeatmapInfo
parameterless constructor
2022-01-20 16:47:27 +09:00
Dean Herbert
1dabf6c8a5
Fix BeatmapCarousel
signalling it is finished loading before catching up on realm changes
2022-01-20 16:39:42 +09:00
Dan Balasescu
64fe7d8dd3
Merge pull request #16520 from peppy/refresh-after-migrate
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Improve realm migration performance further
2022-01-20 14:38:23 +09:00
Dan Balasescu
7509b31176
Merge pull request #16519 from peppy/fix-legacy-score-import-classic-mod
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Fix legacy score imports not correctly getting classic mod assigned
2022-01-20 14:28:29 +09:00
Dan Balasescu
4f86a2cb61
Merge pull request #16525 from bdach/beatmap-listing-overflow-and-scrolling
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Improve usability of expanded card content on beatmap listing
2022-01-20 14:14:44 +09:00
Dan Balasescu
e9939199e6
Merge pull request #16526 from bdach/news-sidebar-wrong-headers
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Fix news sidebar assuming returned posts are always from given year
2022-01-20 13:47:21 +09:00
Bartłomiej Dach
b8184a3005
Fix news sidebar assuming returned posts are always from given year
2022-01-19 23:13:30 +01:00
Bartłomiej Dach
4cad5890c6
Add test coverage for news sidebar showing wrong headers
2022-01-19 23:12:35 +01:00
Bartłomiej Dach
247c557eaf
Fix expanded content scrollbar inadvertently hiding expanded content
2022-01-19 22:30:49 +01:00
Bartłomiej Dach
77748a5f93
Show scrollbar on expanded card content where applicable
2022-01-19 22:21:08 +01:00
Bartłomiej Dach
33ab356dc5
Fix expanded card content being clipped on beatmap listing overlay
2022-01-19 22:10:05 +01:00
Bartłomiej Dach
d925e44b40
Add test coverage for beatmap card expanded content clipping
2022-01-19 22:08:52 +01:00
Dean Herbert
a27a3b308c
Remove duplicate setters
2022-01-20 04:34:00 +09:00
Bartłomiej Dach
fea4400c03
Remove unused using directive
2022-01-19 18:49:37 +01:00
Dean Herbert
6c46fd6931
Fix some failing tests due to realm beatmaps overwriting test beatmaps
2022-01-20 00:19:16 +09:00
Dean Herbert
9435464eb3
Merge branch 'master' into realm-async-carousel-load
2022-01-19 18:25:31 +09:00
Dean Herbert
4b127d5029
Merge pull request #16522 from peppy/detach-before-hidden-check
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Detach beatmap set before checking hidden state
2022-01-19 18:25:23 +09:00
Dean Herbert
2789986699
Use asynchronous loading for beatmap carousel again
2022-01-19 18:15:43 +09:00
Dan Balasescu
ddd1699621
Merge pull request #16521 from peppy/backup-collections
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Backup collections alongside main databases when migrating to realm
2022-01-19 17:02:49 +09:00
Dean Herbert
200fcb6f83
Detach beatmap set before checking hidden state
2022-01-19 16:59:49 +09:00
Dean Herbert
fad66d7682
Backup collections alongside main databases when migrating to realm
2022-01-19 16:31:36 +09:00
Dean Herbert
aa93042aa3
Centralise backup code and also run on skin/settings migrations
2022-01-19 16:31:36 +09:00
Dean Herbert
fd5198d667
Avoid using parameterless constructors in migration code
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Minor performance improvement (less garbage).
2022-01-19 16:22:18 +09:00
Dean Herbert
42736c9995
Add transactional committing of scores/beatmaps
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This helps slightly with performance, allows better monitoring via realm
studio, but most importantly greatly reduces filesize.
fully compacted: 109M
transaction size 100: 115M
transaction size 1000: 123M
transaction size 10000: 164M
single transaction: 183M
With a transaction size of 100 there is a performance reduction, so 1000
seems to be the best middle-ground.
2022-01-19 16:08:48 +09:00
Dean Herbert
973836484c
Avoid using a write context for EF migration
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This reduces a stall delay as EF tries to process changes over tracked
objects during disposal of the context.
2022-01-19 15:56:58 +09:00
Dean Herbert
faec62be51
Force a realm refresh after migration
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This really shouldn't have much effect as it will be run in the first
`Update` method and is probably a noop (we are already pointing to the
newest version due to just performing writes), but seems like a safe addition.
In general `Realm.Refresh()` only really does anything when there's multithreaded
usage and notifications to be sent.
2022-01-19 15:56:58 +09:00
Dan Balasescu
9920ff51a6
Merge pull request #16446 from peppy/summary-timeline-control-point-optimisation
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Reduce number of redundant control points displayed on summary timeline
2022-01-19 15:51:20 +09:00
Dan Balasescu
2475a62f2d
Merge pull request #16518 from nekodex/participantlist-cleanup
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Remove unused BDL parameter in `ParticipantList`
2022-01-19 14:59:40 +09:00
Dean Herbert
5f5765d6a2
Reduce redundancy time range to create a bit more visual blending on the timeline
2022-01-19 14:57:01 +09:00
Dean Herbert
03ac91a3ee
Consider all points in a group to meet redundancy check
2022-01-19 14:56:44 +09:00
Dean Herbert
93cd07f7fb
Merge branch 'master' into summary-timeline-control-point-optimisation
2022-01-19 14:50:45 +09:00
Dan Balasescu
fdf65aa2ff
Merge pull request #16502 from peppy/realm/remove-ef-migrations
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Remove all EF migrations and helper methods
2022-01-19 14:43:45 +09:00
Dan Balasescu
aa6466dfa4
Merge pull request #16499 from peppy/realm-integration/faster-migration
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Improve performance of migration to realm
2022-01-19 14:43:33 +09:00
Dean Herbert
a002dacdce
Add test coverage of various ScoreInfo
mod set operations
2022-01-19 14:34:27 +09:00