Dean Herbert
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8367bb6bee
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Don't apply decoupling to SpectatorPlayerClock s
See inline comment for reasoning. It's a bit complicated.
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2023-09-22 16:22:35 +09:00 |
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Dean Herbert
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3cb928fe6f
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Add note about test not calling ProcessFrame
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2023-09-22 16:22:35 +09:00 |
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Dean Herbert
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59d6e67512
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Add missing TestManualClock.Reset implementation for safe measure
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2023-09-22 16:22:35 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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d33d705684
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Make WaitingOnFrames non-bindable
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2022-08-24 16:03:38 +09:00 |
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Dean Herbert
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995e6664b6
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Rename spectator clock sync classes
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2022-08-24 15:13:08 +09:00 |
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Dean Herbert
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31f657fe01
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Remove ISpectatorPlayerClock interface
Too many levels of redirection.
One interface with one implementation is not useful, IMO.
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2022-08-24 15:12:57 +09:00 |
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Dean Herbert
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553897f2f0
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Remove AddClock method to CreateManagedClock
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2022-08-23 13:52:43 +09:00 |
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Dan Balasescu
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5d3d8681d4
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Invert creation of clocks in multi spectator
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2022-08-22 19:14:06 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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smoogipoo
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9eaaac6bb7
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Remove master clock state assertions
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2021-06-11 17:59:31 +09:00 |
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Dean Herbert
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6da4105da6
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Remove Sync namespace (feels unnecessary)
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2021-05-03 13:38:53 +09:00 |
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smoogipoo
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6626e70c95
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Pass in master clock instead of slave clock
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2021-04-26 17:30:27 +09:00 |
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smoogipoo
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5b4cb71cc7
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Change terminology from "slave" to "player clock"
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2021-04-26 17:19:44 +09:00 |
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smoogipoo
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b18635341e
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Rename file
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2021-04-23 19:12:30 +09:00 |
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