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Commit Graph

10 Commits

Author SHA1 Message Date
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
4f66e8f881 Fix issues with editor check tests 2022-01-12 16:39:36 +09:00
Dean Herbert
c7bc03e6f7 Add helper method for editor check tests 2021-11-24 14:22:41 +09:00
Dean Herbert
c2f8d9f677 Update tests which set Files lists directly 2021-11-24 14:00:14 +09:00
Dean Herbert
d1e6d1cb98 Update some other missed incorrect null/empty usages 2021-11-04 14:50:43 +09:00
Naxess
19800f5f7f Move IBeatmap arg into context 2021-05-13 11:24:22 +02:00
Naxess
c13b93e6f1 Replace IWorkingBeatmap arg with BeatmapVerifierContext in checks
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.

See next commit for example.
2021-05-12 02:29:18 +02:00
Naxess
6a1e4ff99f Add file hash to file presence test
Necessary because we now find the storage path of the file rather than just the file itself.
2021-04-20 13:28:32 +02:00
Naxess
8656176ab8 Add the playable beatmap as check argument
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.

So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.

This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
Naxess
010720de74 Factor out general file presence checking
This allows us to use the same method of checking for other files that should exist, for example the audio file.

By using the same method, they all share test cases too.
2021-04-18 02:07:33 +02:00