Rolling counters
General fixes
Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
Update framework.
Reorder ToolbarButton instantiation for consistency
Might as start good standards now rather than later
This to match more with the current behavior in osu!mania.
Unified shader
# Conflicts: # osu-framework # osu.Game/Overlays/Options.cs
General fixes & framework updates.
Update overlay in framework.
...to improve value management.