Add shake effect when clicking osu! hitobjects too early
# Conflicts: # osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs # osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs # osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
Add a second parallax layer to break overlay arrows
Fix notifications appearing too early in load process
Log the format line when a decoder isn't found
Fix operation cancelled exception when changing visual settings
Log all files when no beatmap files in archive error occurs
Allow 2B maps to be converted to mania
Soft-handle errors when beatmap contains no objects
Log the archive when failing to create model
Skip invalid hitobject types, log error instead
Handle invalid storyboard origins as Anchor.TopLeft
Fix threads being cross-disposed from DatabaseContextFactory