Dean Herbert
d77b6b3603
Fix seeding screen buttons crashing the game if no match is selected
2022-11-07 19:04:06 +09:00
Dean Herbert
de2dac22b8
Ensure seeding screen is refreshed on entering
2022-11-07 18:46:04 +09:00
Dean Herbert
467f83b603
Add non-null assertion missing in BeatmapScoreRow
2022-07-13 18:48:12 +09:00
Dean Herbert
4dff999ce6
Fix potential null referenced in SeedingScreen
...
Also ensure that any update operations only occur when the seeding
screen is displayed. They were running in the background until now.
2022-07-13 18:09:55 +09:00
Dean Herbert
73e924479f
Find video by recursive check rather than marker interface
...
Seems a lot more reliable, and allows falling back to the "main" video
in cases which didn't support this previously.
A next step may be to allow every screen to support a video based on its
screen name, rather than specifying the local `TourneyVideo` every time.
2022-07-11 20:42:05 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
Salman Ahmed
b977ce7995
Replace tournament player storage type with lightweight model
2022-06-17 21:35:04 +03:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Bartłomiej Dach
87d6a743dd
Migrate custom tournament client assets to uppercased directories
...
It has transpired that on filename-case-sensitive filesystems, the
tournament client does not consistently handle custom asset paths.
Videos and mods could only be looked up from `videos` and `mods`
directories (lowercase), while flags could only be looked up from the
`Flags` directory (uppercase).
A complicating circumstance is that default country flags, coming from
osu-resources, also depend on the flag lookup being uppercased.
To attempt to clean up the handling as much as it appears to be
possible, automatically move user-supplied lowercase directories to
uppercase.
2021-11-28 16:36:19 +01:00
Dean Herbert
f1499641f3
Rename all usages of APIBeatmap
to beatmap
in tournament namespace
2021-10-27 18:42:48 +09:00
Dean Herbert
353ff5c6ce
Merge pull request #13915 from bdach/fix-tourney-seeding-crash
...
Fix seeding screen crashing on seedings with null mod
2021-07-18 17:47:29 +09:00
Bartłomiej Dach
714255e6d4
Fix seeding screen crashing on seedings with null mod
2021-07-17 18:06:47 +02:00
Dean Herbert
e8595871de
Update remaining screens to also show the warning message
2021-07-17 00:23:17 +09:00
Salman Ahmed
a845e96b7a
Replace Ranks.Global
completely with a GlobalRank
property
2021-02-17 08:52:04 +03:00
Shivam
ae9e60560b
Fixed gameplay flags being bigger and changed values to make more sense
2020-10-23 14:11:29 +02:00
Shivam
afa86f959f
Changed scales of Seeding and Win screen to match the original
...
These were measured by pixel-to-pixel comparing master vs this branch in ShareX at the same resolution.
2020-10-19 23:38:06 +02:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Shivam
d98a64dfbc
Make seeding # bg black and white text color
...
Makes it consistent with TournamentSpriteTextWithBackground
2020-07-08 03:29:14 +02:00
Dean Herbert
3ac599246d
Initial pass of seeding screen design update
2020-03-08 16:03:37 +09:00
Dean Herbert
0a72fa69ab
Simplify video creation (and handle fallback better)
2020-03-06 18:39:12 +09:00
Dean Herbert
093f2affdf
Add seeding screen
2020-03-03 19:19:03 +09:00