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Commit Graph

88 Commits

Author SHA1 Message Date
raouls555
03b6a3ddc3
Allow parsing hex colour codes with alpha 2020-01-21 23:22:08 +01:00
Andrei Zavatski
a2a2df0973 Make exception message more descriptive 2020-01-18 23:57:20 +03:00
Andrei Zavatski
969cb23671 Add reference comment 2020-01-18 08:55:29 +03:00
Andrei Zavatski
5d4b9d11cf Throw an excepion for incorerect colourScheme values 2020-01-15 23:35:40 +03:00
Andrei Zavatski
02af546d3c Implement web colour schemes 2020-01-15 22:22:13 +03:00
Ganendra Afrasya
8be6abf607 Add param to let function return lighter colour for some diff 2019-12-06 10:07:16 +07:00
Dean Herbert
4fa9abeece Replace DifficultyColouredContainer with a more scalable solution 2019-08-17 15:16:24 +09:00
Dean Herbert
cb62008280 Cleanup pass 2019-05-23 11:23:37 +09:00
Dean Herbert
e7c8c4f787 Fix incorrectly changed colour 2019-05-21 14:02:17 +09:00
Dean Herbert
455301de2c Use OsuColour for profile overlay 2019-05-20 15:58:40 +09:00
Dean Herbert
4abe987e11 Add new colour palette 2019-05-14 13:28:16 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
jorolf
54d8e4043f Merge branch 'master' of git://github.com/ppy/osu into profile-header-update 2019-01-27 23:32:48 +01:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
jorolf
b4fa2d9049 WIP 2018-12-22 16:51:24 +01:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
b64fe68233 Allow OsuColour.FromHex to support prefix #.
Coincides with https://github.com/ppy/osu-web/pull/1373
2017-07-27 18:03:35 +09:00
EVAST9919
1711258038 Context Menu 2017-06-12 12:56:07 +03:00
Dean Herbert
82cf94bbff Move spinner colours to local definition for now
We don't want to start polluting the OsuColours namespace with non-UI colours.
2017-05-22 09:50:45 +09:00
Dean Herbert
3004a44b98 Further colour adjustments 2017-05-18 22:21:41 +09:00
Dean Herbert
c78dfb4a13 Oops colours were wrong 2017-05-18 21:56:19 +09:00
Dean Herbert
e3ae2bca6d Design improvements
paired with smoogi
2017-05-18 21:38:19 +09:00
Dean Herbert
dbf60d24bf Second design update pass. 2017-05-12 15:39:00 +09:00
Huo Yaoyuan
dff05bec79 Use readonly fields. 2017-05-08 18:56:04 +08:00
Huo Yaoyuan
4f8549f220 Standardise usages of exceptions. 2017-05-07 00:38:17 +08:00
smoogipooo
3acdc1dcfb Update palette colours. 2017-04-20 19:36:53 +09:00
Thomas Müller
a14bdf8624 Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
bdbe8501d3 Merge branch 'master' into add-flash-effects
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-30 21:47:05 +09:00
Dean Herbert
0272c4b559 Add StarDifficulty property and correct colouring of difficulty icons. 2017-01-30 15:26:28 +09:00
Dean Herbert
6d44c5c8f1 Move logo colour definitions local to their usage. 2017-01-27 17:57:52 +09:00
Dean Herbert
a238637990 Move osu! logo colour declarations to palette. 2017-01-27 17:23:53 +09:00
Drew DeVault
f5f545df62 Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Drew DeVault
fa007e632d Refactor colors to palette based design 2017-01-12 16:38:27 -05:00