Drew DeVault
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105bba6178
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Rework duplicate detection in AddBeatmap
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2016-10-18 15:41:46 -04:00 |
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Drew DeVault
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ad14462369
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Add lifecycle management to BeatmapDatabase
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2016-10-18 15:38:59 -04:00 |
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Drew DeVault
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449f04c07b
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Refactor the database code
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2016-10-18 13:38:27 -04:00 |
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John Leuenhagen
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fedfb8a22a
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Converted all .cs files to use CRLF line endings.
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2016-10-13 23:33:58 -04:00 |
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Drew DeVault
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25d08c8e2c
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Improve beatmap loading and hydration
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2016-10-13 10:29:30 -04:00 |
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Drew DeVault
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fd10e6e582
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Copy imported beatmaps into beatmap storage
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2016-10-13 10:15:08 -04:00 |
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Drew DeVault
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880399f5a5
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Fix casing on private properties
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2016-10-13 12:17:52 +09:00 |
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Drew DeVault
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0267eb7649
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Fixup
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2016-10-13 12:17:13 +09:00 |
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Drew DeVault
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c9a057b510
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Update AddBeatmap accordingly
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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e9a45de51f
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Refactor database to reuse existing types
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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bc69aa1455
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Initial support code for beatmap loading
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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768c3bc31e
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Use PlayMode instead of GameMode
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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e8de245032
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Use @strings
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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f6b6446a9c
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MetadataID -> BeatmapMetadataID
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2016-10-12 11:32:27 -04:00 |
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Drew DeVault
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72c4a26aea
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Move control of databases into osu-framework
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2016-10-12 11:32:27 -04:00 |
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Drew DeVault
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2d810f72fa
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Add initial DB schema and support code
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2016-10-12 11:32:07 -04:00 |
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