Dan Balasescu
9c28ac4a72
Merge pull request #32152 from peppy/song-select-v2-test
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Make `TestSceneSongSelect` work with local database
2025-03-03 16:21:11 +09:00
Bartłomiej Dach
8539745667
Merge pull request #32153 from peppy/carousel-design-fixes
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Apply first wave blanket fixes to new beatmap carousel design
2025-03-03 08:13:43 +01:00
Dean Herbert
8b04b75d27
Merge pull request #32192 from smoogipoo/more-beatmap-load-cancellations
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Cancel beatmap load in more loops
2025-03-03 16:10:06 +09:00
Dan Balasescu
033952029e
Cancel ApplyDefaults()
when requested
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Also didn't notice a particular case here, but if all code passes up
until we get to the `foreach (var h in nestedHitObjects)` below, then we
could end up stuck here for quite a while.
2025-03-03 14:46:13 +09:00
Dan Balasescu
52dad09b20
Cancel slider generation when requested
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Didn't notice a particular case with this one, just came up as I was
looking through code.
2025-03-03 14:19:43 +09:00
Dan Balasescu
ad9a963bd0
Exit loop when cancellation requested
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The following manages to create all hitobjects but proceeds to get stuck
in this method:
`dotnet run -- difficulty 1607040 -r:2`
2025-03-03 14:19:19 +09:00
Dean Herbert
38de3566b1
Adjust set panel display and animations slightly
2025-02-28 22:54:00 +09:00
Dean Herbert
4beac64bdb
Remove unused container level
2025-02-28 22:54:00 +09:00
Dean Herbert
29c35529d2
Fix activation flash being applied twice (and adjust duration)
2025-02-28 22:54:00 +09:00
Dean Herbert
8032b68932
Stop using padding for panel x offsets
2025-02-28 22:54:00 +09:00
Bartłomiej Dach
c4e37a1566
Merge pull request #32109 from smoogipoo/results-beatmap-lookup
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Fix multiplayer results screen displaying same beatmap for all users
2025-02-28 12:36:28 +01:00
Dan Balasescu
993473c081
Pass through artist/title in beatmap transform
2025-02-28 18:40:54 +09:00
Dean Herbert
8fc744e9dc
Make TestSceneSongSelect
work with local database
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It was pointless before.
2025-02-28 17:55:21 +09:00
Dean Herbert
0e257038e8
Fix status pills displaying wrong
2025-02-28 16:47:57 +09:00
Dean Herbert
51cb0bea1c
Fix carousel taking up too much space on new song select implementation
2025-02-28 16:45:49 +09:00
Dean Herbert
1e46dc6b0a
Adjust animation duration to roughly match scroll operations
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Previous value felt wrong when using keyboard selection for iteration.
2025-02-28 16:27:42 +09:00
Dean Herbert
a8fbac0f0d
Add better selection visibility via another tint layer
2025-02-28 16:27:18 +09:00
Dan Balasescu
89b6d7caee
Merge pull request #32149 from peppy/preview-time-display
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Adjust preview time display to not conflict with bookmarks
2025-02-28 16:14:44 +09:00
Dean Herbert
02b950223c
Adjust x offsets to work again for keyboard selection
2025-02-28 16:08:11 +09:00
Dan Balasescu
f9c73e6501
Merge pull request #32151 from peppy/mania-barline
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Add support for legacy osu!mania barline height and colour spec
2025-02-28 16:05:47 +09:00
Dean Herbert
cb29459a1e
Add support for legacy osu!mania barline height and colour spec
2025-02-28 15:13:13 +09:00
Dean Herbert
3e8dafa3c5
Add basic setup for mania legacy barline implementation
2025-02-28 14:43:00 +09:00
Dean Herbert
e1723ec1bb
Adjust preview time display to not conflict with bookmarks
2025-02-28 14:05:49 +09:00
Dean Herbert
7f99e60cfd
Merge pull request #32130 from bdach/fix-sliders-visible-but-not-selectable-harder
2025-02-28 00:38:03 +09:00
Bartłomiej Dach
5b318edbfb
Fix sliders not being selectable if the body is hidden but the head is still visible
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Closes https://github.com/ppy/osu/issues/31998 .
Previously: 1648f2efa3
,
https://github.com/ppy/osu/pull/31923 .
Oh input handling, how I love ya.
2025-02-27 15:00:29 +01:00
Bartłomiej Dach
79b737bc27
Merge pull request #32110 from bdach/combo-colour-count-limit
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Limit number of allowed beatmap combo colours to 8
2025-02-27 12:13:06 +01:00
Dean Herbert
0b453772da
Disable button instead of hiding (and add tooltip)
2025-02-27 15:15:58 +09:00
Dan Balasescu
d3c4afe65d
Fix typo
2025-02-27 13:16:51 +09:00
Dean Herbert
66b8b527e3
Merge pull request #32111 from bdach/prevent-closing-team-channels-harder
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Prevent closing team chat channels via Ctrl-W
2025.227.0
2025-02-27 12:55:54 +09:00
Dean Herbert
003adadbf3
Merge pull request #31595 from ppy/pp-dev
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January 2025 Diffcalc/PP release
2025-02-27 01:17:42 +09:00
Dean Herbert
87b6dddd11
Merge branch 'master' into pp-dev
2025-02-27 00:08:43 +09:00
Bartłomiej Dach
f3632a466f
Prevent closing team chat channels via Ctrl-W
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As pointed out in
https://github.com/ppy/osu/pull/32079#issuecomment-2680297760 .
The comment suggested putting that logic in `ChannelManager` but
honestly I kinda don't see it working out. It'd probably be multiple
boolean arguments for `leaveChannel()` (because `sendLeaveRequest` or
whatever already exists), and then there's this one usage in tournament
client:
31aded6971/osu.Game.Tournament/Components/TournamentMatchChatDisplay.cs (L57-L58)
I'm not sure how that would interact with this particular change, but I
think there is a nonzero possibility that it would interact badly. So in
general I kinda just prefer steering clear of all that and adding a
local one-liner.
2025-02-26 12:06:50 +01:00
Bartłomiej Dach
31aded6971
Merge pull request #32108 from peppy/adjust-leaderboard-design-slightly
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Adjust leaderboard score design slightly
2025-02-26 11:28:39 +01:00
Bartłomiej Dach
6b76b8ccdd
Do not allow adding more than 8 combo colours in editor
2025-02-26 11:24:06 +01:00
Bartłomiej Dach
2167c7b8d5
Limit beatmap encoder & decoder to at most 8 combo colours
2025-02-26 11:13:57 +01:00
Bartłomiej Dach
e48d36ad1e
Add failing encoder test case for too many combo colours
2025-02-26 11:10:33 +01:00
Dan Balasescu
c2875423ee
Cleanup score fetching a bit
2025-02-26 18:58:29 +09:00
Bartłomiej Dach
76bf03b05d
Add failing decoder test case for too many combo colours
2025-02-26 10:56:28 +01:00
Bartłomiej Dach
38d807e846
Merge pull request #32107 from peppy/fix-player-team-flag-replay
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Fix `PlayerTeamFlag` skinnable component not showing team details during replay
2025-02-26 10:36:49 +01:00
Dan Balasescu
c280c8fa1c
Add support to tests
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Somewhat informal because it isn't super easy to handle.
2025-02-26 18:31:06 +09:00
Dan Balasescu
3dde024650
Replace error handling with logs
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- Handling all errors matches master a little bit better. Logging
exceptions in any case.
- Not throwing when beatmaps are missing simplifies tests.
2025-02-26 18:02:13 +09:00
Dean Herbert
c45a403fe2
Mostly revert sizes
2025-02-26 18:00:18 +09:00
Dan Balasescu
c7fd7cf9cd
Add missing ConfigureAwait
2025-02-26 17:39:56 +09:00
Dean Herbert
e8b7ec0f95
Adjust leaderboard score design slightly
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This design is about to get replaced, so I'm just making some minor
adjustments since a lot of people complained about the font size in the
last update.
Of note, I'm only changing the font size which is one pt size lower than
we'd usually use. Also overlapping the mod icons to create a bit more
space (since there's already cases where they don't fit).
Closes https://github.com/ppy/osu/issues/32055 as far as I'm concerned.
I can read everything fine at 0.8x UI scale.
2025-02-26 17:01:51 +09:00
Dean Herbert
abc12abded
Fix PlayerTeamFlag
skinnable component not showing team details during replay
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For now, let's fetch on demand.
Note that song select local leaderboard has the same issue. I feel we should be
doing a lot more cached lookups (probaly with persisting across game restarts).
Maybe even replacing the realm user storage. An issue for another day.
2025-02-26 16:48:18 +09:00
Dan Balasescu
b7d431fdde
Include author
2025-02-26 15:04:43 +09:00
Dan Balasescu
59cfcb3595
Prefer local models where available
2025-02-26 15:04:37 +09:00
Dan Balasescu
90290997a7
Fix score panel difficulty depending on local beatmap
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This is a very special case where online beatmap/ruleset models are
being ferried via `ScoreInfo` in what appear to `BeatmapDifficultyCache`
as local `BeatmapInfo`/`RulesetInfo` models. Here, BDC will incorrectly
attempt to proceed with calculating true difficulty where it cannot, and
return 0.
This is fixed locally because `ScoreInfo` is a very weird model, and I'm
not sure whether BDC should contain logic to work around this.
2025-02-26 14:49:00 +09:00
Dan Balasescu
baf20d8484
Fix loading spinners not hiding correctly
2025-02-25 23:17:23 +09:00
Dan Balasescu
bb457ca8e2
Clean up completion handling
2025-02-25 23:17:02 +09:00