Bartłomiej Dach
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610ed99ae3
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Add null checks to unguarded resolved-as-null fields
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2020-11-14 14:52:58 +01:00 |
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smoogipoo
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c71b237c4f
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Merge all pooling support into Playfield
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2020-11-14 00:59:08 +09:00 |
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smoogipoo
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36f1833f6e
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Move hitobject pooling to Playfield
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2020-11-14 00:41:18 +09:00 |
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smoogipoo
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d83b479c81
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Internalise lifetime extensions and events too
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2020-11-13 19:21:45 +09:00 |
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smoogipoo
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8aaa500431
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Add lifetime extensions
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2020-11-12 18:34:50 +09:00 |
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smoogipoo
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243e913e4a
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Add hitobject usage events
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2020-11-12 18:32:20 +09:00 |
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smoogipoo
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e44a8b3934
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Resort as early as possible
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2020-11-12 17:07:20 +09:00 |
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smoogipoo
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cf91962865
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Fix test failures due to on-the-fly starttime changes
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2020-11-12 16:58:40 +09:00 |
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smoogipoo
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16e4e8d032
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Fix possible nullref
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2020-11-12 14:54:33 +09:00 |
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smoogipoo
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f652eb9982
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Remove GetDrawableRepresentation() override, add null hinting
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2020-11-12 13:18:44 +09:00 |
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smoogipoo
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d7d77460fb
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Small refactorings
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2020-11-12 12:55:42 +09:00 |
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smoogipoo
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a8929b0764
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Revert unnecessary change of casting
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2020-11-11 19:27:07 +09:00 |
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smoogipoo
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7d02018134
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Remove some unnecessary implementations for now
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2020-11-11 18:54:40 +09:00 |
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smoogipoo
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66213f2ed0
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Add pooling support to DrawableRuleset + Playfield
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2020-11-10 23:56:32 +09:00 |
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smoogipoo
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31e4d71852
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Rewrite HitObjectContainer with pooling support
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2020-11-10 22:49:02 +09:00 |
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smoogipoo
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91c627c22d
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Revert HOC changes
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2020-11-07 00:57:33 +09:00 |
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smoogipoo
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248d342a2f
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Initial Apply()/FreeAfterUse() DHO implementation
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2020-11-06 23:02:37 +09:00 |
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Dean Herbert
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3ea27e23e8
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Update namespace references
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2020-10-29 15:20:10 +09:00 |
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Dean Herbert
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dd5b15c64f
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Fix HitObjectContainer not correctly unbinding from startTime fast enough
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2020-09-21 18:27:15 +09:00 |
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smoogipoo
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86ef73aa27
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Implement HitObjectContainer.Clear()
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2020-04-23 11:16:59 +09:00 |
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smoogipoo
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5664ce3109
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Add hitobject container regression test
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2019-12-18 18:51:12 +09:00 |
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smoogipoo
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df8f8ffd0d
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Fix potential exception during removal
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2019-12-18 12:03:15 +09:00 |
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smoogipoo
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bcc19e29f2
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Fix editor crashing after re-ordering objects
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2019-12-18 02:56:29 +09:00 |
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Dean Herbert
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f1423b8cb5
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Add more brackets
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2019-07-18 00:03:04 +09:00 |
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smoogipoo
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a9286fee07
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Recycle slider paths when the parenting slider dies
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2019-07-17 16:20:27 +09:00 |
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ekrctb
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8955d5de04
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Update hit object result when lifetime is end
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2019-01-29 15:25:27 +09:00 |
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ekrctb
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504e79b968
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Merge branch 'master' into use-lifetime-optimization
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2019-01-29 12:15:02 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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ekrctb
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6f8a2e6ff2
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Use LifetimeManagementContainer
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
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2018-12-13 15:23:06 +09:00 |
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smoogipoo
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368ceec47c
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Simplify creation of a playfield
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2018-09-21 14:35:50 +09:00 |
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Dean Herbert
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3567823759
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Reverse order of exposed objects in HitObjectContainer
Closes #2740.
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2018-06-06 15:03:47 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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smoogipoo
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187a025d36
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Make hitobjects sorted by their start times
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2018-03-29 16:07:31 +09:00 |
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smoogipoo
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6a5a3b01b2
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Fix license headers
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2018-01-11 12:39:06 +09:00 |
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smoogipoo
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117ab8a26d
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Split out scrolling algorithm
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2018-01-07 13:23:16 +09:00 |
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