Drew DeVault
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678f0aaa16
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Implement filtering with strings
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2017-01-17 19:18:15 -05:00 |
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Drew DeVault
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fa007e632d
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Refactor colors to palette based design
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2017-01-12 16:38:27 -05:00 |
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Drew DeVault
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70ecf48ca7
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Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
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2017-01-09 17:20:31 -05:00 |
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Dean Herbert
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f14a9e7d6b
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Remove unused beatmap reference in BeatmapGroup.
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2016-12-18 17:06:56 +09:00 |
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Dean Herbert
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5ac9402d5f
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Adjust fade out transform of difficulty panels to avoid overlap.
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2016-12-18 17:06:03 +09:00 |
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Dean Herbert
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6e10a9bb29
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Allow starting maps by clicking an active panel a second time.
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2016-12-18 16:59:13 +09:00 |
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Dean Herbert
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8ce18e8986
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Improve song select startup time via better database querying. Also fix difficulty displays.
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2016-12-15 22:58:32 +09:00 |
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Dean Herbert
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11f958030f
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Make Triangles more flexible and more random.
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2016-12-01 18:53:13 +09:00 |
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Thomas Müller
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b12b82fdd3
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Fix depth values.
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2016-11-29 20:50:12 +01:00 |
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Thomas Müller
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724f849543
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Fix incorrect BeatmapPanel border caused by triangles.
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2016-11-27 11:49:51 +01:00 |
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Dean Herbert
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5764bf8093
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Improve IsAlive logic.
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2016-11-26 17:22:58 +09:00 |
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Dean Herbert
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a1c3d15e6c
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Add triangles to difficulty panels.
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2016-11-26 17:10:13 +09:00 |
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Dean Herbert
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e36a51acf0
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Custom LifetimeList (experimental).
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2016-11-25 18:30:13 +09:00 |
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Dean Herbert
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f540bf3765
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Ensure set headers are above difficulties.
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2016-11-25 12:48:59 +09:00 |
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Dean Herbert
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35a02aa972
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Fade in headers but not difficulties by default.
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2016-11-25 12:48:41 +09:00 |
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Dean Herbert
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12c74b1b0b
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Don't set hidden; make it based on alpha value.
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2016-11-25 12:47:58 +09:00 |
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Dean Herbert
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ece3bc0e01
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Refactor BeatmapInfoWedge to be async.
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2016-11-24 13:48:48 +09:00 |
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Dean Herbert
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611619fd9c
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Fix some namespaces.
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2016-11-23 12:00:17 +09:00 |
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