1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 23:42:54 +08:00
Commit Graph

16 Commits

Author SHA1 Message Date
Dean Herbert
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
smoogipoo
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
b3403c78da Fix a few potential crashes 2019-01-25 20:47:37 +09:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
4180ca75bc
Fix typo in comment 2019-01-23 17:14:08 +09:00
chrisny286
f4ebab2d3a Fix backgrounds being transparent in some scaling modes
by replacing `.FadeTo` at the necessary places with `.FadeColour`.
restoring the `.FadeColour` in `fadeOut` of the Player Screen which is ran in every exit scenario.
2019-01-23 08:52:25 +01:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Dean Herbert
4a11f2ec2a Improve UX when adjusting visual settings at loading screen 2018-08-02 18:18:55 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
afdab7895a Fix beatmap background fade not being updated on retry
Fixes #2287
2018-03-23 20:41:38 +09:00
Dean Herbert
6d91889ca6 Move player-specific configuration bindables back to player 2018-03-08 22:16:47 +09:00
TocoToucan
2cb197d0c4 Replace ConfigureBackgroundUpdate with OnEntering 2018-03-08 11:35:00 +03:00
Dean Herbert
9760f30ce9 Tidy things up to make more sense 2018-02-16 12:08:36 +09:00
TocoToucan
c57e8785e2 Move all storyboard loading to Player itself 2018-02-15 23:57:53 +03:00