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Commit Graph

57806 Commits

Author SHA1 Message Date
Bartłomiej Dach
8d3b418da0
Merge pull request #21349 from peppy/fix-missing-day-separator
Fix chat day separator not being added on pending message resolution
2022-11-23 19:38:33 +01:00
Bartłomiej Dach
2f67199b1c
Merge branch 'master' into fix-missing-day-separator 2022-11-23 18:40:44 +01:00
Bartłomiej Dach
224bf85e4a
Merge pull request #21386 from peppy/fix-editor-tap-timing-crash
Fix crash when hitting 'T' to tap timing while no timing point is selected
2022-11-23 18:40:13 +01:00
Bartłomiej Dach
60422be9af
Merge branch 'master' into fix-editor-tap-timing-crash 2022-11-23 17:51:50 +01:00
Bartłomiej Dach
1ad9d66e65
Merge pull request #21351 from peppy/limit-barline-generation-sanity
Limit how far before the first hitobject that barlines can be generated
2022-11-23 17:51:10 +01:00
Dean Herbert
b381b4fd2d Merge branch 'master' into update-framework 2022-11-24 01:27:58 +09:00
Dean Herbert
3acf15c7b8 Update framework 2022-11-24 01:26:49 +09:00
Bartłomiej Dach
30f9cc46a7
Protect offset and bpm adjustments from null selection too 2022-11-23 17:25:43 +01:00
Bartłomiej Dach
cf5f5a4de3
Extend tap timing control test coverage in no point selected case 2022-11-23 17:25:34 +01:00
Bartłomiej Dach
508f1f488c
Merge branch 'master' into limit-barline-generation-sanity 2022-11-23 17:12:36 +01:00
Bartłomiej Dach
06449b62f1
Add test coverage for crash scenario 2022-11-23 16:11:57 +01:00
Andrei Zavatski
2204af04e4 Improve test scene to better show colour gradient 2022-11-23 16:12:13 +03:00
Dean Herbert
8d0fe61aff
Merge pull request #21224 from honguyenminh/VerticalStackedCatchTouchInput
Vertically stacked osu!catch touch input
2022-11-23 18:55:20 +09:00
Dean Herbert
5467097387 Fix adjacent day separators potentially being left behind after pending message resolution 2022-11-23 18:49:51 +09:00
Dean Herbert
f9d952220f Fix barlines being misaligned if generation start time is clamped 2022-11-23 18:12:03 +09:00
Dean Herbert
e69ed67335 Add test of barline generation with negative start time control point 2022-11-23 18:11:52 +09:00
Dean Herbert
a6bba1967e Update serialisation test to match new comopnent naming 2022-11-23 17:06:22 +09:00
Dean Herbert
774f70e380 Simplify class structure 2022-11-23 16:56:40 +09:00
Dean Herbert
0749a7bb07 Simplify attribute assignment 2022-11-23 16:53:36 +09:00
Dean Herbert
0f034606fd Use LocalisableDescription from BeatmapOnlineStatus enum instead of locally defined 2022-11-23 16:49:51 +09:00
Dean Herbert
a8af83e62a Move label initialisation out of ctor 2022-11-23 16:49:39 +09:00
Dean Herbert
27473262af Rename attributes in enum to match better with user expectations 2022-11-23 16:45:46 +09:00
Dean Herbert
b89689a34a Rename class and reword settings text/tooltips to avoid clashing with other naming 2022-11-23 16:31:50 +09:00
Dean Herbert
a9192c32ea Merge branch 'master' into beatmap-info 2022-11-23 16:10:12 +09:00
Dean Herbert
9b9b8a5977 Add ability to seek between control points in editor using down/up arrows
Matches stable. Addresses #21376.
2022-11-23 15:59:32 +09:00
Dean Herbert
d146f86511 Fix crash when hitting 'T' to tap timing while no timing point is selected 2022-11-23 15:39:56 +09:00
Dean Herbert
23f91ec717
Merge pull request #21379 from Joppe27/taiko-animations-recovered
Add taiko hit overlay animations
2022-11-23 15:09:44 +09:00
Dean Herbert
172e798847
Merge pull request #21228 from Terochi/recent-messages-implementation
Add ability to view chat send history in input box
2022-11-23 14:58:42 +09:00
Bartłomiej Dach
6e9d163c72
Specify canBeNull: true in [Resolved] for now 2022-11-22 20:56:07 +01:00
Bartłomiej Dach
675e32df57
Add test steps for testing combo reset to 0 2022-11-22 20:43:22 +01:00
Bartłomiej Dach
ce7af0df63
Always use current timing point for circle piece animation
Using `LifetimeStart` seemed arbitrary and wrong not only in a
compatibility-with-stable sense, but also in a general sanity sense (why
would each object potentially be using a different timing point to
animate?)
2022-11-22 20:39:22 +01:00
Bartłomiej Dach
38f2a27f53
Split animation logic to its own method
Also add a guard, to bypass all of it if the foreground layer is not in
fact animatable.
2022-11-22 20:39:05 +01:00
Bartłomiej Dach
8ac0a759f0
Set combo immediately rather than via repeat steps
Doesn't help anyone to be waiting literal minutes for combo to hit 50 or
150 in a test scene supposed to quickly visually demonstrate a
component. Doesn't help for CI runtime, either.
2022-11-22 20:30:27 +01:00
Bartłomiej Dach
5a5b0ed4ef
Restructure tests not to call each other
Bit weird to have tests call other tests. Private helper methods is
better, if unavoidable.
2022-11-22 20:28:41 +01:00
Bartłomiej Dach
8dbc38e17a
Remove unused setter 2022-11-22 20:14:22 +01:00
Bartłomiej Dach
39934bccd6
Add back removed test coverage 2022-11-22 19:47:41 +01:00
Bartłomiej Dach
0d2d77f276
Merge pull request #21377 from peppy/song-select-alt-scroll-only
Change song select to only allow volume adjusting if alt is held while scrolling
2022-11-22 19:00:04 +01:00
Bartłomiej Dach
012e69fe4f
Merge branch 'master' into song-select-alt-scroll-only 2022-11-22 17:29:58 +01:00
Bartłomiej Dach
54c2becda7
Merge pull request #21372 from peppy/mania-hold-note-end-nearby-tests
Add test coverage of input near end of hold note with nearby subsequent note
2022-11-22 17:29:44 +01:00
Joppe27
db34fa99b1 Add tests and clean up inefficient code 2022-11-22 17:22:34 +01:00
Joppe27
5343f6922c Add legacy circle piece animations based on combo 2022-11-22 17:22:00 +01:00
Bartłomiej Dach
76bb529cfa
Add test for local echo adding day separator 2022-11-22 16:46:21 +01:00
Bartłomiej Dach
eb311f3fe5
Merge branch 'master' into mania-hold-note-end-nearby-tests 2022-11-22 16:41:25 +01:00
Dean Herbert
de163b2bb5 Change song select to only allow volume adjusting if alt is held while scrolling 2022-11-22 19:48:55 +09:00
Alden Wu
a2b505f4c0 Use a direct Lighten instead of >1f Color4 values 2022-11-22 00:31:22 -08:00
Dan Balasescu
2e4dc7c467
Merge pull request #21371 from peppy/fix-mania-hold-note-stuck
Fix osu!mania hold notes occasionally getting in a visually incorrect hit state
2022-11-22 17:14:39 +09:00
Dean Herbert
c1b193149c Add test coverage of input near end of hold note with nearby subsequent note
Covers the scenarios mentioned in #21371.

Turns out this seems mostly okay already, so there are no fixes applied here.
2022-11-22 17:09:14 +09:00
Dean Herbert
57723107dd Fix osu!mania hold notes occasionally getting in a visually incorrect hit state
To correctly end a mania hold note, `endHold()` needs to be called. This
was not happening in a very specific scenario:

- The hold note's head is not hit
- The user pressed the column's key within the hold note's tail's window,
  but does so to hit the next object (a note in proximity to the hold note's tail).
- The hit policy forces a miss on the hold note, but `endHold()` is not called
- `CheckForResult` is not called after this point due to `Judged` being `true`.

Closes #21311.
2022-11-22 16:15:34 +09:00
Dean Herbert
1632df1f4d Update DifficultyBindable to match new bindable spec 2022-11-22 14:51:19 +09:00
Dan Balasescu
6b75f529c7
Merge pull request #21366 from bdach/broken-rank-graph-test
Fix broken rank graph test
2022-11-22 14:35:14 +09:00