Fix adjusting volume via settings playing tick samples twice
Add unique hover/select samples to settings sidebar buttons
Avoid serialising some more properties of `SoloScoreInfo` unless present
Remove smoke point maximum
SoloScoreInfo
Fix taiko drum roll ticks sometimes overflowing outside the drum roll itself
Fix skin toolbox component button not playing hover/click sounds
Regressed when attempting to share implementation of binary search.
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
Fix some argon circle layers not getting correct colour updates in editor
Fix some older beatmaps having missing backgrounds
Enable slider ball tint on "classic" skin
Improve automatic cursor hiding logic and limit to gameplay screen
Add ability to remove the current item in multiplayer
SliderBall
Fix potential exception in `SubmittingPlayer` token retrieval on request timeout
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
Clearing it causes its start value to be lost.
Closes https://github.com/ppy/osu/issues/20824. Note that this will require a reimport of beatmaps as it is baked into the database. Probably not worth making a migration for at this point in time.
In a previous iteration, the flash layer was white on the initial hit, but this seems to have been removed for the final implementation.
Improve transition visuals of player load sequence
Remove fade easing from legacy hit circles to match stable
Adjust slider fade out transition to match stable
Adjust spinner fade transitions to match stable