Salman Ahmed
ab790ec96a
Expose currently selected language from IAPIProvider
2023-06-08 02:59:34 +03:00
Salman Ahmed
1a90f71540
Centralise game language update logic
2023-06-08 02:59:34 +03:00
Bartłomiej Dach
0d2396c557
Rename method to better indicate directionality
2023-05-04 18:15:12 +02:00
Terochi
d1d4b54c64
Simplified
2023-05-03 18:31:35 +02:00
Dean Herbert
27f81288ef
Merge branch 'master' into keep-shared-settings-ruleset-change
2023-04-26 15:51:31 +09:00
Terochi
8e297dc60a
Added safety measures for invalid mod combinations
2023-04-25 21:28:03 +02:00
Terochi
0841e73a39
Improved readability and sounds
2023-04-25 21:07:17 +02:00
Bartłomiej Dach
e72f103c17
Do not look up metadata for locally-modified beatmaps on save
2023-04-11 23:14:35 +02:00
Dean Herbert
eb37d740b1
Update supported video filetypes to match osu-stable
2023-03-13 18:24:16 +09:00
Terochi
e321536acc
Small clean up
2023-02-22 07:48:43 +01:00
Terochi
82b07d19f8
Fix of incorrect using
optimization
2023-02-21 21:48:11 +01:00
Terochi
dd53a70071
Addressed change requests
2023-02-21 21:01:31 +01:00
Terochi
191604340f
Added a way for mod settings to be kept when changing ruleset + test
2023-02-21 19:05:10 +01:00
Dean Herbert
fc558278cc
Fix touch input handler settings not matching search for "touchscreen"
2023-01-24 13:37:12 +09:00
Dean Herbert
e3932c077b
Merge pull request #22032 from frenzibyte/fix-potential-difficulty-failure-alt
...
Fix advanced statistics display potentially performing invalid difficulty calculation
2023-01-23 15:39:47 +09:00
Dean Herbert
26cd70f2bf
Always use production (non-experimental) endpoints for tournament client
2023-01-17 18:46:06 +09:00
Salman Ahmed
13c1b8f5a4
Fix intermittent failure in tests with restarting player instances
2023-01-15 16:06:06 +03:00
Salman Ahmed
0548ca2aa8
Avoid changing target content midway through code
2023-01-12 09:48:38 +03:00
Salman Ahmed
6c52b8339b
Fix game-level components finishing load after content
2023-01-11 22:02:06 +03:00
Salman Ahmed
39221a52da
Fix advanced statistics display using decoupled ruleset bindable for difficulty calculation
2023-01-05 12:52:08 +03:00
Berkan Diler
c7ca4bbba5
Use generic Enum methods
2022-12-26 20:36:39 +01:00
Bartłomiej Dach
145130ba80
Register solo statistics watcher at game level
2022-12-24 14:35:07 +01:00
Jamie Taylor
d5b2c7dfe9
Clamp SFX panning on results screen
2022-12-16 17:19:07 +09:00
Dean Herbert
dd4cd3cf8e
Move gameplay configuration to interface to allow editor overriding
2022-11-08 18:25:24 +09:00
Dean Herbert
20dd405c2b
Merge branch 'master' into maintain-common-mod-selection
2022-11-03 15:32:40 +09:00
Bartłomiej Dach
71d87489ab
Merge branch 'master' into safe-area-toggle
2022-10-29 13:19:44 +02:00
Dean Herbert
8c057b3af7
Add comment explaining why handlers are added in OsuGameBase
2022-10-28 17:26:53 +09:00
Dean Herbert
f9d2c30c3e
Add user toggle for application of safe areas
2022-10-28 14:05:45 +09:00
Salman Ahmed
27ce3d8342
Fix input settings not displaying in visual test browser
2022-10-21 01:52:19 +03:00
Salman Ahmed
739b21ab3b
Maintain mod selection on ruleset change for common mods
2022-10-14 02:15:58 +03:00
Salman Ahmed
a44cfe2901
Hide menu cursor when user is idle
2022-10-12 17:50:31 +03:00
Dean Herbert
8a7526aaa3
Merge pull request #20344 from frenzibyte/better-tablet-notifications
...
Improve tablet error/warning notifications messaging
2022-09-22 22:45:27 +09:00
Dean Herbert
db21601632
Add warning message in files
folder to avoid accidental deletion
...
This is a pretty standard practice for applications that have data
stored in folders where a user may accidentally determine that the
content is unnecessary.
Aims to address cases like
https://github.com/ppy/osu/discussions/20394#discussioncomment-3705694 .
It's not the first time this has come up, and definitely won't be the
last.
2022-09-22 13:17:24 +09:00
Salman Ahmed
110652592f
Display readable tablet notifications and link to supported list page
2022-09-16 16:32:06 +03:00
Dan Balasescu
433bb5ae24
Add ServerShuttingDownCountdown
2022-09-16 19:56:52 +09:00
Dean Herbert
40a60f7145
Remove all entity framework code and migrations
2022-09-15 16:58:58 +09:00
Dean Herbert
20ffbc4676
Fix beat sync stopping after returning to menu from a failed play
...
Closes #20193 .
Explanation is inline comment.
2022-09-09 14:13:03 +09:00
Dean Herbert
23d5e8b286
Fix beat sync components stopping after beatmap change
...
Not an amazing fix, but it seems to work and would rather get this in
ASAP rather than trying to fix at a framework level.
Closes #20059 .
2022-09-01 23:46:02 +09:00
Dan Balasescu
8e42af8e66
Merge pull request #19973 from peppy/no-gameplay-clock-beat-synced-container
...
Fix beat synced components not applying offsets
2022-08-29 20:43:26 +09:00
Dean Herbert
be5c6232e8
Encapsulate Track
inside a FramedClock
to avoid mutating operations
2022-08-29 16:29:19 +09:00
Dan Balasescu
423f6f90f2
Remove async calls from ScoreManager
2022-08-29 15:34:08 +09:00
Dean Herbert
fec744a7fe
Add global FramedBeatmapClock
for BeatSyncProvider
components
2022-08-26 17:48:21 +09:00
Dan Balasescu
c4b9b2a14b
Merge branch 'master' into irenderer-glwrapper
2022-08-05 20:35:06 +09:00
Dan Balasescu
b4e55f7309
Apply IRenderer changes
2022-08-02 19:50:57 +09:00
Dean Herbert
cc4cde2c79
Improve IBeatSyncProvider
interface and reduce beatmap track dependence
2022-08-02 17:59:18 +09:00
Dean Herbert
a5f48e336a
Isolate development builds' storage from release builds
2022-08-01 14:38:02 +09:00
Dean Herbert
cb52b696ed
Merge branch 'master' into bypass-local-metadata-cache
2022-07-29 16:05:54 +09:00
Dean Herbert
2ff6ff06d3
Use tuple to better explain new bool
parameter
2022-07-29 16:05:41 +09:00
Dean Herbert
8cb4fb35e0
Rename parameter to read better (and still use local cache if no online API is available)
2022-07-28 17:08:59 +09:00
Dean Herbert
c35da62224
Add flow for bypassing local cache lookups when refreshing beatmap metadata
2022-07-28 16:33:51 +09:00