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mirror of https://github.com/ppy/osu.git synced 2024-11-12 04:49:40 +08:00
Commit Graph

335 Commits

Author SHA1 Message Date
Bartłomiej Dach
8f3fedade3
Merge branch 'master' into multiplayer-team-vs-results 2021-08-13 21:30:44 +02:00
Dean Herbert
df24f7a81e
Merge pull request #14256 from smoogipoo/multiplayer-header-redesign
Update multiplayer header to the latest designs
2021-08-13 16:16:25 +09:00
Dean Herbert
f9f3339885 Fix vertical offset not being handled correctly during score panel detach process 2021-08-13 16:14:23 +09:00
Dean Herbert
732dcd30c7 Merge branch 'master' into multiplayer-team-vs-results 2021-08-13 16:03:10 +09:00
smoogipoo
755b6460b6 Fix multiplayer navigation test failure 2021-08-13 14:05:44 +09:00
smoogipoo
e913c8f92f Change strings to verbatim 2021-08-13 13:07:02 +09:00
Bartłomiej Dach
70005cb39d
Merge branch 'master' into multiplayer-team-vs-results 2021-08-12 20:39:48 +02:00
Bartłomiej Dach
53b4cdfb02
Handle ties in team vs. results screen 2021-08-12 20:38:24 +02:00
Bartłomiej Dach
f06f13215b
Split off multiplayer team results screen to separate class
The previous version tried to keep both normal multiplayer and team
multiplayer results as one screen, but didn't check that team-specific
components aren't null in `LoadComplete()`.

To decrease number of conditional, split off the team results screen to
a separate implementation, and choose one or the other at push time in
`MultiplayerPlayer`, depending on team count.
2021-08-12 20:01:31 +02:00
Bartłomiej Dach
828268ad4d
Add winner text background to increase contrast 2021-08-12 19:34:25 +02:00
Bartłomiej Dach
4d26bb6714
Scale score panel to remove overlap with team score display 2021-08-12 19:27:32 +02:00
Dean Herbert
8249ce7988
Merge branch 'master' into multiplayer-header-redesign 2021-08-12 21:00:46 +09:00
smoogipoo
047b37788b Merge online play filter control with the lounge subscreen 2021-08-12 19:48:15 +09:00
Dean Herbert
5f3ceaf0ad
Merge branch 'master' into lounge-redesign 2021-08-12 16:31:14 +09:00
Dan Balasescu
60e988aac3
Merge branch 'master' into multiplayer-kick-support 2021-08-12 11:46:56 +09:00
smoogipoo
543482111b Remove outdated todo 2021-08-12 10:40:14 +09:00
Dean Herbert
d6352637d6 Also add tooltip and context menu item 2021-08-11 17:45:34 +09:00
Dean Herbert
bb51ebd0ef Don't show button on self 2021-08-11 17:42:46 +09:00
Dean Herbert
7aab8c32ec Add kick button and hook up logic 2021-08-11 17:31:54 +09:00
Dean Herbert
a223f111cb Move text to avoid overlapping the results panel 2021-08-11 15:50:01 +09:00
Dean Herbert
430a0e496c Add winner text 2021-08-11 15:32:14 +09:00
Dean Herbert
c376e652a4 Convey and show team scores at the multiplayer results screen 2021-08-11 15:32:14 +09:00
Dean Herbert
cf82bca09c Change logic to only handle the case of exactly two teams 2021-08-11 14:44:13 +09:00
Dean Herbert
a503274e1d Pass through MultiplayerRoomUsers instead of ints to avoid re-retrieval 2021-08-10 18:39:20 +09:00
Dean Herbert
5f3d087101 Also add team score display to multiplayer spectator screen 2021-08-09 19:17:51 +09:00
Dean Herbert
121648b593 Add gameplay-specific team score display which can expand and contract 2021-08-09 19:17:51 +09:00
Dean Herbert
0fa1f085df Store MultiplayerRoomUser as part of tracked data 2021-08-09 16:31:18 +09:00
Dean Herbert
fcec714b4f Add safeties to avoid MultiplayerPlayer crashing when beatmap can't be loaded 2021-08-09 16:31:18 +09:00
Dean Herbert
0b76460043 Merge branch 'master' into lounge-redesign 2021-08-09 16:28:28 +09:00
Dean Herbert
7cb743a734 Move font sizing to base class 2021-08-09 16:17:51 +09:00
Dean Herbert
724edcbecd Toggle the expanded state of the multiplayer leaderboard with the user's HUD
Resolves https://github.com/ppy/osu/discussions/14140.

---

Until now, the multiplayer leaderboard would expand during break time.
Now, it respects the user's HUD visibility status (which can be toggled
using Shift+Tab).
2021-08-06 19:23:44 +09:00
smoogipoo
0246e6f850 Merge branch 'master' into lounge-redesign 2021-08-05 19:55:15 +09:00
Dan Balasescu
0211521a97
Merge branch 'master' into multiplayer-create-with-enter 2021-08-05 17:07:03 +09:00
Dean Herbert
bf720f7e06 Ensure operations are not performed during loading 2021-08-05 14:14:07 +09:00
Dean Herbert
22bd6c7556 Move keyboard progress flow handling to MatchSettingsOverlay 2021-08-05 14:06:58 +09:00
Dean Herbert
fd54487186 Add safety against pushing to non-current screen 2021-08-05 14:06:58 +09:00
Dean Herbert
c84bd2c74d Update new obsolete usages 2021-08-05 13:22:59 +09:00
smoogipoo
fbf89493ad Merge branch 'master' into lounge-redesign 2021-08-04 19:53:55 +09:00
Dean Herbert
476442d1a3
Merge branch 'master' into multiplayer-create-with-enter 2021-08-04 19:37:41 +09:00
Dean Herbert
aa320c70a7 Improve show/hide animation and add more padding around the crown 2021-08-03 23:42:37 +09:00
Dean Herbert
b8e878ccc9 Add the ability to change team by clicking current team colour
Definitely not the final UX, but it's what people are used to and easy
to implement, so it'll do for now.
2021-08-03 23:42:37 +09:00
Dean Herbert
5e59b1325c Add team display to participant list 2021-08-03 23:42:37 +09:00
Dean Herbert
b956d32587 Add the ability to change multiplayer game type 2021-08-03 23:42:37 +09:00
Dean Herbert
c856611f65 Merge branch 'master' into multiplayer-match-rulesets 2021-08-03 23:40:24 +09:00
smoogipoo
1b6b7ce343 Merge branch 'master' into lounge-redesign 2021-08-03 20:02:31 +09:00
Dean Herbert
063868713e Add ability to create a room using only keyboard input 2021-08-03 19:11:10 +09:00
Dean Herbert
01f15bd6fc Rename picker class to match new naming 2021-08-03 17:47:53 +09:00
Dean Herbert
a42762e351 Merge branch 'multiplayer-rename-game-type' into multiplayer-match-rulesets 2021-08-03 14:55:51 +09:00
Dean Herbert
2564c0c3df Rename GameType to MatchType and make enum instead of class 2021-08-03 14:46:31 +09:00
Dean Herbert
867426441e Fix weird access to room via Client 2021-08-02 18:50:22 +09:00