OliBomby
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e3b4483872
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Refactor PlacementBlueprint to not be hitobject specific
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2024-09-24 20:31:00 +02:00 |
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Dean Herbert
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4381169a3f
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Combine selection and input handling logic for beat snap grids across all rulesets
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2023-10-17 17:09:42 +09:00 |
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Dean Herbert
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2a89a25790
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Add beat snap grid to osu!taiko editor
Addresses https://github.com/ppy/osu/discussions/25150.
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2023-10-17 16:59:56 +09:00 |
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Dean Herbert
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cb0226f843
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Implement new interface-based speed change visualisation support on mania/taiko
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2023-09-20 15:28:13 +09:00 |
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Dean Herbert
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37c2b330a2
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Move toggle implementation to work on all scrolling rulesets automatically
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2023-09-01 19:53:10 +09:00 |
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Bartłomiej Dach
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6d018c08af
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Rename Apply{Vertical -> Horizontal}Centering to match common understanding
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2023-07-28 22:09:28 +02:00 |
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Dean Herbert
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deba6e2508
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Fix osu!taiko editor playfield missing a piece
Regressed with recent centering changes in https://github.com/ppy/osu/pull/24220
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2023-07-27 02:24:10 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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cdwcgt
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a74e873b98
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remove useless using
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2022-10-23 01:13:29 +09:00 |
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cdwcgt
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42bb9dc3e3
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revert EndPlacement change
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2022-10-20 22:17:26 +09:00 |
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cdwcgt
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344015a6e6
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do not move timeline when EndPlacement
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2022-09-27 20:12:40 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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smoogipoo
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4ef2e9548c
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Pass HitObjectComposer to BlueprintContainer via ctor
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2020-11-13 16:59:37 +09:00 |
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Dean Herbert
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e0aae15c0a
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Hard type incoming ruleset
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2020-05-29 16:45:47 +09:00 |
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Dean Herbert
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da289c474e
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Split files out
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2020-05-29 16:45:47 +09:00 |
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