Dean Herbert
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298989ffd2
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Merge branch 'master' into sample-set-controls
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2023-05-24 14:03:04 +09:00 |
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Dean Herbert
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510ebe1f23
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Fix weird optional usage in HitSampleInfo.With
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2023-05-17 14:11:52 +09:00 |
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Dean Herbert
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a8bc337006
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Change default volume when constructing a HitSampleInfo to non-zero
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2023-05-17 14:06:02 +09:00 |
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Dean Herbert
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83dcd78826
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Make HitSampleInfo.Bank non-nullable
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2023-05-16 18:12:56 +09:00 |
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Dean Herbert
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579d5b51eb
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Add and consume sample bank constants
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2022-10-19 20:47:58 +09:00 |
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Dean Herbert
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25028bb7fa
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Fix editor clap/finish buttons being ordered against expectations
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2022-07-19 22:36:11 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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smoogipoo
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2150cf1c52
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Rename parameters
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2020-12-02 10:55:48 +09:00 |
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smoogipoo
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2840405112
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Volume should be 0 by default
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2020-12-01 18:14:14 +09:00 |
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smoogipoo
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6b4a6c12c8
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Fix bad equality comparer implementations
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2020-12-01 18:13:53 +09:00 |
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smoogipoo
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c61f00525d
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Ignore lookup types for JSON serialisation
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2020-12-01 18:13:53 +09:00 |
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smoogipoo
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199710b941
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Implement equality comparers for HitSampleInfo
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2020-12-01 16:04:08 +09:00 |
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smoogipoo
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5760e1c1fc
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Make HitSampleInfo immutable
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2020-12-01 15:37:51 +09:00 |
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Dean Herbert
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0b28cca7e6
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Don't force Gameplay prefix on all skin sample lookups
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2020-10-30 11:59:40 +09:00 |
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Dean Herbert
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b8e9f19b92
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Move common HitSampleInfo lookup to static method
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2020-09-25 17:30:31 +09:00 |
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smoogipoo
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0f8a76afde
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Remove manual hitobject sample namespacing
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2020-01-02 14:27:27 +09:00 |
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Dean Herbert
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60ea3d4e1a
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Fix skinning support for combobreak
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2019-06-30 21:58:30 +09:00 |
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