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Commit Graph

75 Commits

Author SHA1 Message Date
Dan Balasescu
7a6098bfb7
Merge branch 'master' into layered-hit-sounds 2020-06-26 18:38:32 +09:00
smoogipoo
531a69650f Add test 2020-06-25 14:22:40 +09:00
Bartłomiej Dach
c7d2ce12eb Add failing test cases 2020-06-22 20:08:32 +02:00
Salman Ahmed
eb64c4752c
Merge remote-tracking branch 'upstream/master' into cache-ruleset-dependencies-for-tests 2020-06-15 11:31:12 +03:00
Dean Herbert
70c84811ed Revert incorrect change 2020-06-02 15:50:36 +09:00
Salman Ahmed
7a9ed78527
Remove missed leftover usages 2020-06-01 11:57:32 +03:00
Salman Ahmed
82fe99cf4a
Replace any potential usage of Environment.CurrentDirectory with a new RuntimeInfo.StartupDirectory
Using `Environment.CurrentDirectory` for storing / reading files is dangerous as the current directory is mutable and can be changed when performing a certain operation (like opening solutions in roslyn type reference builder for example).
2020-05-31 02:24:49 +03:00
smoogipoo
ee278a2e1b Add taiko/catch/mania sample beatmaps 2020-04-22 09:06:04 +09:00
smoogipoo
21949ac499 Add osu! test beatmap 2020-04-22 09:04:44 +09:00
smoogipoo
e9a2e92adf Fix incorrect beatmap comments 2020-04-22 09:04:44 +09:00
smoogipoo
00d564d29c Add tests 2020-04-14 21:18:28 +09:00
Salman Ahmed
e10c973aa6 Add test cases for behaviour of ruleset dependencies caching on tests 2020-04-11 04:24:34 +03:00
smoogipoo
2ddea018cf Fix hidden notes due to 0 minimum width 2020-04-08 17:15:59 +09:00
smoogipoo
a77933f5e0 Add support for parsing mania skin colours 2020-04-02 17:56:12 +09:00
smoogipoo
1ce4f7c854 Add tests 2020-03-30 17:37:08 +09:00
Lucas A
6788b7f9cd Add test for loading storyboards with missing video file. 2020-03-27 12:07:47 +01:00
smoogipoo
7a9c85d69d Fix now failing test due to parsing ranges 2020-03-10 12:21:40 +09:00
smoogipoo
ee13632375 Fix ogg beatmap/skin samples not loading 2020-02-18 13:21:55 +09:00
Dan Balasescu
77fb632d44
Remove now unnecessary using 2020-01-03 17:57:01 +09:00
Dan Balasescu
c07cfce3b3
Merge branch 'master' into resource-assembly 2020-01-03 17:56:25 +09:00
Dean Herbert
467fb0c3be
Add archive resources for testing (#7421)
Add archive resources for testing
2020-01-02 16:59:25 +09:00
smoogipoo
911816c282 Add archive test resources 2020-01-02 16:43:32 +09:00
smoogipoo
878e9f182e Add storyboard sample test scene 2020-01-02 15:23:41 +09:00
Huo Yaoyuan
1b33581667 Construct DllResourceStore with assemblies 2019-12-28 21:13:18 +08:00
smoogipoo
0d49bc244e Fix test beatmap not being retrievable anymore 2019-12-13 21:30:28 +09:00
smoogipoo
c976427206 Refactor test to be more complete 2019-12-13 19:00:28 +09:00
iiSaLMaN
0407d2248c Merge remote-tracking branch 'refs/remotes/upstream/master' into add-access-to-skin-legacy-version 2019-11-20 01:10:32 +03:00
smoogipoo
cf2d885099 Fix control points being flushed too late 2019-10-30 18:02:18 +09:00
Dean Herbert
7c6ccce3ba Add tests covering precision case 2019-10-29 18:02:30 +09:00
Dean Herbert
8df2e359c4 Fix tests on CI 2019-10-10 17:42:15 +09:00
iiSaLMaN
d15db378ce Add tests for legacy skin decoding 2019-10-09 23:06:53 +03:00
Bartłomiej Dach
86588778b1 Implement fallback decoder registration
After the preparatory introduction of LineBufferedReader, it is now
possible to introduce registration of fallback decoders that won't drop
input supplied in the first line of the file.

A fallback decoder is used when the magic in the first line of the file
does not match any of the other known decoders. In such a case,
the fallback decoder is constructed and provided a LineBufferedReader
instance. The process of matching magic only peeks the first non-empty
line, so it is available for re-reading in Decode() using ReadLine().

There can be only one fallback decoder per type; a second attempt of
registering a fallback will result in an exception to avoid bugs.

To address the issue of parsing failing on badly or non-headered files,
set the legacy decoders for Beatmaps and Storyboards as the fallbacks.

Due to non-trivial logic, several new, passing unit tests with possible
edge cases also included.
2019-09-15 01:28:07 +02:00
Dean Herbert
343af28ed5 Add extra legacy skin parsing tests 2019-09-03 18:59:23 +09:00
David Zhao
15a592e25e Just assert doesn't throw and don't catch at LegacyDecoder 2019-08-07 19:25:40 +09:00
David Zhao
497d2cb677 shorten tests and rename 2019-08-06 12:35:18 +09:00
David Zhao
cd6fe91882 Log error for invalid events 2019-08-06 10:05:21 +09:00
Dean Herbert
58efa7a177
Merge pull request #4729 from peppy/fix-control-point-ordering
Fix control points with same timestamp potentially being parsed incorrectly
2019-05-21 15:33:27 +09:00
smoogipoo
f1c9073338 Fix commented line check not working with whitespace 2019-05-14 16:16:55 +09:00
smoogipoo
19bc6b72cc More tests to showcase failures 2019-05-14 10:13:42 +09:00
smoogipoo
7aa10956b5 Add unit test 2019-05-14 09:46:42 +09:00
smoogipoo
a08086cc8a Fix volume not being considered for file samples 2019-03-05 18:21:29 +09:00
Dean Herbert
a6b2e9eb0b Remove unused pieces of ini 2019-02-05 18:08:27 +09:00
Dean Herbert
2f8f4fac64 Fix combo colour fallbacks when skin is not providing any 2019-02-05 17:54:14 +09:00
Dean Herbert
8d4faafdbe Rename file to match class 2019-01-28 18:41:57 +09:00
Dean Herbert
628b3e1119 Move osu-resources to nuget 2019-01-28 18:33:39 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
eb88768bd0 Fix incorrect controlpoint being applied to samples 2018-12-03 17:21:27 +09:00
smoogipoo
ace1dce281 Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
2018-11-05 18:10:22 +09:00
smoogipoo
92d570342c Fix sample additions not falling back to non-addition bank 2018-11-05 17:35:24 +09:00
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00