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Commit Graph

47077 Commits

Author SHA1 Message Date
Dan Balasescu
cad6d1d25d Adjust test to match new logic 2021-11-22 11:20:19 +09:00
Dan Balasescu
10dc08a855 Store server-side playlist instead of mutating client-side version 2021-11-22 11:18:21 +09:00
Dan Balasescu
53dbbd6d64 Compare playlist item IDs instead in tests 2021-11-22 11:17:32 +09:00
Dan Balasescu
6420971660 Adjust test client with new queue-changing logic 2021-11-22 11:10:10 +09:00
Dan Balasescu
4b498c7bd6 Merge branch 'master' into multi-queueing-modes 2021-11-22 07:46:45 +09:00
Bartłomiej Dach
975744d26c
Remove no longer used [Cached] attribute 2021-11-21 13:19:16 +01:00
Dean Herbert
c0962b1c4f
Merge branch 'master' into beatmap-card/download-button 2021-11-21 20:04:26 +09:00
Dean Herbert
0641d5dddd
Merge pull request #15707 from bdach/fix-working-beatmap-wrong-exception-type
Clean up cancellation handling in `WorkingBeatmap.GetPlayableBeatmap()`
2021-11-21 20:02:04 +09:00
Bartłomiej Dach
aaf3f3854e
Merge branch 'master' into fix-working-beatmap-wrong-exception-type 2021-11-21 11:32:29 +01:00
Bartłomiej Dach
bb8e8bc4f0
Use consistent type for mod collection in all overloads 2021-11-21 11:30:45 +01:00
Dean Herbert
8c72f4843d
Merge pull request #15684 from frenzibyte/fix-ios-online
Fix MessagePack workaround formatter potentially initializing on iOS
2021-11-21 16:02:08 +09:00
Dean Herbert
63642450a4
Merge branch 'master' into fix-working-beatmap-wrong-exception-type 2021-11-21 15:50:07 +09:00
Dan Balasescu
49de22ebba
Merge pull request #15711 from peppy/fix-skill-memory-leak
Stop persisting `Skill`s in `DifficultyAttributes`
2021-11-21 15:47:49 +09:00
Dan Balasescu
a06b361fe2
Merge pull request #15705 from bdach/fix-difficulty-cache-caching-zeroes
Fix zero star difficulty values being cached when diffcalc was interrupted
2021-11-21 15:45:29 +09:00
Salman Ahmed
af01b0ed48 BASE_DERIVED -> BASE_TYPE_MAPPING 2021-11-21 06:30:14 +03:00
Dean Herbert
fd3e5d333e Add xmldoc note about Skill potentially being memory expensive 2021-11-21 12:15:32 +09:00
Dean Herbert
9f688f6291 Stop persisting Skills in DifficultyAttributes 2021-11-21 12:15:32 +09:00
Salman Ahmed
915bde6f96 Remove unnecessary MatchServerEvent mapping 2021-11-21 06:09:45 +03:00
Bartłomiej Dach
242e333acb
Merge pull request #15679 from peppy/storage-path-extension-method
Move `StoragePath` implementation to an extension method
2021-11-20 18:49:54 +01:00
Bartłomiej Dach
65cb011bac
Merge branch 'master' into beatmap-card/download-button 2021-11-20 18:49:11 +01:00
Bartłomiej Dach
297de27a6a
Use BindTarget from card rather than caching & resolving download tracker 2021-11-20 18:48:26 +01:00
Bartłomiej Dach
b3606f4a21
Rename {Play -> GoToBeatmap}Button 2021-11-20 18:36:39 +01:00
Bartłomiej Dach
78ee213573
Merge branch 'master' into storage-path-extension-method 2021-11-20 18:21:46 +01:00
Bartłomiej Dach
a7e45a9098
Log all non-cancellation errors in difficulty cache 2021-11-20 17:32:40 +01:00
Bartłomiej Dach
6100bf66a6
Clean up cancellation handling in WorkingBeatmap
After the recent changes introducing cancellation support to
`WorkingBeatmap`, it turned out that if the cancellation support was
used, `GetPlayableBeatmap()` would raise timeout exceptions rather than
the expected `OperationCanceledException`.

To that end, split off a separate overload for the typical usage, that
catches `OperationCanceledException` and converts them to beatmap load
timeout exceptions, and use normal `OperationCanceledException`s in the
overload that requires a cancellation token to work.
2021-11-20 17:23:55 +01:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.

To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00
Salman Ahmed
8b28bf31f6 Separate SignalR workaround types away from resolver 2021-11-20 15:11:02 +03:00
Dean Herbert
b1fcb840a9
Merge pull request #15581 from frenzibyte/update-ios-native-linking
Update iOS native references and linker flags in line with framework changes
2021-11-20 19:14:52 +09:00
Dean Herbert
0da4be6f7c
Merge branch 'master' into update-ios-native-linking 2021-11-20 18:47:01 +09:00
Salman Ahmed
f1bcd5ed22
Merge pull request #15689 from peppy/update-dependencies 2021-11-20 12:38:22 +03:00
Salman Ahmed
a8a2ffde42 Sync iOS transitive dependency versions with game 2021-11-20 12:11:09 +03:00
Dean Herbert
50e18ccebb Update dependencies in mobile props files 2021-11-20 15:14:06 +09:00
Dean Herbert
5afc7c80f6
Merge pull request #15687 from peppy/update-dependencies
Update all dependencies
2021-11-20 14:05:36 +09:00
Dean Herbert
e0629ba81c Update all dependencies 2021-11-20 13:31:10 +09:00
Salman Ahmed
0342923408 Fix SignalR messagepack formatter potentially initializing on iOS 2021-11-19 20:04:31 +03:00
Salman Ahmed
96a5136c53 Update framework 2021-11-19 17:56:07 +03:00
Salman Ahmed
eb1a9aca8d Merge branch 'master' into update-ios-native-linking 2021-11-19 16:08:18 +03:00
Salman Ahmed
eb1bcf941f Sync DiffPlex dependency version with game project 2021-11-19 16:07:52 +03:00
Salman Ahmed
5d252f6fc0 Add rider autogenerated .idea files for iOS solution filter 2021-11-19 16:07:52 +03:00
Dan Balasescu
d397524878
Merge pull request #15676 from peppy/multiplayer-incorrect-beatmap-error
Show better error message when selecting an unavailable beatmap during multiplayer room creation
2021-11-19 18:59:46 +09:00
Dan Balasescu
de0e8ad822 Merge branch 'master' into multi-queueing-modes 2021-11-19 18:58:15 +09:00
Dan Balasescu
a6444a8a64
Merge pull request #15677 from peppy/multiplayer-song-select-error-parsing
Only show user displayable portion of server errors when selecting a song in multiplayer
2021-11-19 18:57:51 +09:00
Dan Balasescu
4c8c34b43f Use full name for round robin 2021-11-19 18:42:34 +09:00
Dan Balasescu
4e625b78e2 Update queue mode names 2021-11-19 18:28:43 +09:00
Dean Herbert
54facb79d6
Merge pull request #15680 from smoogipoo/nunit-blame
Run nunit in blame mode
2021-11-19 17:24:28 +09:00
Dan Balasescu
f3f8ac2c43 Use single 2021-11-19 16:36:32 +09:00
Dan Balasescu
abb8b0de47 Also mutate multiplayer room playlist on callbacks 2021-11-19 16:35:45 +09:00
Dan Balasescu
215c179b92 Run nunit in blame mode 2021-11-19 16:16:20 +09:00
Dean Herbert
59e763467f Move StoragePath implementation to an extension method 2021-11-19 16:08:38 +09:00
Dan Balasescu
1aa7f681cf
Merge pull request #15678 from peppy/fix-another-test-nullref
Fix potential null reference in `FadeAccessibleBackground` test class
2021-11-19 16:03:27 +09:00