Dean Herbert
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14b22445fa
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Merge remote-tracking branch 'upstream/master' into general-fixes
# Conflicts:
# osu.Game/Modes/UI/HitRenderer.cs
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2017-03-14 16:15:26 +09:00 |
|
Dean Herbert
|
1f68731a09
|
Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter).
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2017-03-14 16:00:35 +09:00 |
|
smoogipooo
|
64aab090d5
|
Instantiate HitRenderer with WorkingBeatmap.
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2017-03-12 18:03:13 +09:00 |
|
smoogipooo
|
3480dca0ad
|
Remove PlayMode enum requirement. Clean things up a lot.
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2017-03-12 14:32:50 +09:00 |
|
smoogipooo
|
b0ea282a06
|
Fix map would always be converted to itself when actually converting to a different game mode.
|
2017-03-12 02:26:10 +09:00 |
|
smoogipooo
|
592e05a2c8
|
Better beatmap conversion model.
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2017-03-12 00:34:21 +09:00 |
|
smoogipooo
|
02281d8a2a
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Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance.
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2017-03-10 15:19:36 +09:00 |
|
Dean Herbert
|
4430255ec4
|
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
|
2017-03-07 13:50:08 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
faf07ab51a
|
Use generics everywhere.
|
2017-03-06 13:59:11 +09:00 |
|
Dean Herbert
|
10dfe47638
|
Add spinners and improve TestCaseHitObjects.
|
2017-02-15 01:23:20 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
40ea6e0d72
|
Fix incorrect folder name.
|
2016-12-08 21:36:34 +09:00 |
|