Bartłomiej Dach
844a3b6c1b
Merge pull request #24980 from frenzibyte/gameplay-hud-redesign/health-display
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Implement redesigned health bar display for "Argon" skin
2023-10-03 11:26:21 +02:00
Dean Herbert
e1445fcc65
Adjust health display test scene's background colour to better visualise background fill
2023-10-03 17:17:42 +09:00
Dean Herbert
b234a453da
Fix legacy beatmap importer not always handling nested paths correctly
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Addresses https://github.com/ppy/osu/discussions/24989 .
2023-10-03 16:01:17 +09:00
Salman Ahmed
8d389accf8
Cover "Argon" helath display in skin deserialisation tests
2023-10-01 15:12:24 +03:00
Salman Ahmed
9e2b8254d9
Add argon-specific health display test scene
2023-10-01 13:26:47 +03:00
Salman Ahmed
776536e816
Add "Argon" health display implementation
2023-10-01 00:56:16 +03:00
Salman Ahmed
869f8e5e1b
Adjust test scene to apply miss judgements as well
2023-10-01 00:21:24 +03:00
Bartłomiej Dach
7638ea36a0
Merge branch 'master' into mod-icon-extended
2023-09-28 16:57:17 +02:00
Dan Balasescu
db9113b38e
Merge pull request #24924 from bdach/update-classic-scoring
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Update classic scoring formula to closer match stable score V1
2023-09-28 20:19:23 +09:00
Dean Herbert
b8953e8ce1
Code quality pass
2023-09-28 19:03:34 +09:00
Bartłomiej Dach
afa1815d13
Merge pull request #24929 from peppy/reduce-song-select-debounce
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Reduce delay before loading beatmap after selection change at song select
2023-09-28 10:45:43 +02:00
Dean Herbert
4d5b2477dc
Fix failing song select tack transfer test by using a real track
2023-09-28 15:59:06 +09:00
Bartłomiej Dach
0b9d01075a
Merge branch 'master' into fix-missing-skin-ini-version
2023-09-27 19:33:43 +02:00
Dean Herbert
16e752e07d
Add basic structure and test coverage for extended info on mod icon
2023-09-27 19:29:03 +09:00
Dean Herbert
a7237e48aa
Merge branch 'master' into fix-storyboard-skin-textures-lookup
2023-09-27 17:17:51 +09:00
Dean Herbert
84682b4227
Add test coverage of incorrect version on missing skin.ini
2023-09-27 16:50:01 +09:00
Bartłomiej Dach
12585c9f27
Fix flaky editor beatmap creation test
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Came up as a failure when locally running tests for
ppy/osu-framework#6001 - but the test is actually a previously-known
flaky that I couldn't reproduce the failure of until the aforementioned
PR.
This appears to be a simple race; the test scene queries the track
length from update thread, but the length is actually set on the audio
thread. So it's not unreasonable that given unlucky timing, the length
will not be set by `TrackBass` before it is queried.
To fix, switch assert to until step. I'm generally not really willing
to give this more time of day until this change is proven insufficient.
2023-09-26 16:42:59 +02:00
Dean Herbert
40a548d372
Adjust new test scene to not be super broken
2023-09-26 17:30:49 +09:00
Dean Herbert
990c54519b
Merge branch 'master' into limit-gameplay-sprite-dimensions
2023-09-26 16:40:32 +09:00
Dean Herbert
b1561b650f
Rename test scene, add xmldoc and increase scale factor to something absurdly high
2023-09-26 16:39:36 +09:00
Dean Herbert
2ca1c684bb
Merge branch 'master' into fix-storyboard-skin-textures-lookup
2023-09-26 14:05:27 +09:00
Bartłomiej Dach
72c61c3a6a
Update osu! scoring tests to match updated formulae
2023-09-25 19:16:31 +02:00
Bartłomiej Dach
e45d456324
Fix TestFriendScore
intermittently failing due to randomness
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If `createRandomScore()` happened to randomly pick the highest total
score when called with `friend` as the sole argument, that particular
score would not be pink.
`GetScoreByUsername()` would arbitrarily pick the first score for the
user, so in this particular case where a friend had the number 1 score,
the test would wrongly fail.
Fix by checking whether any of the 3 added friend scores have received
the pink colour. Because there is more than 1 friend score in the test,
doing so ensures that at least one of those should eventually become
pink (because, obviously, you can't have two scores at number 1).
2023-09-21 21:12:44 +02:00
Bartłomiej Dach
9301a1907a
Rewrite TestFriendScore
assertions to constraint model
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Allows to clearly see what the failure is:
TearDown : System.TimeoutException : "friend score is pink" timed out: Expected: some item equal to "#FF549A"
But was: < "#FFFFFF", "#7FCC33", "#444444 " >
The #7FCC33 colour is used for the first score on the leaderboard.
2023-09-21 21:05:41 +02:00
Bartłomiej Dach
d73f06fc89
Add test coverage for delete hotkey
2023-09-21 20:01:59 +02:00
Bartłomiej Dach
69ed99dfd5
Merge branch 'master' into mania-edit-disable-sv
2023-09-21 09:13:27 +02:00
Bartłomiej Dach
d7129da8ea
Fix TestSceneDrawableStoryboardSprite
not displaying anything
2023-09-20 12:05:23 +02:00
Dean Herbert
c5397bdbb3
Merge branch 'master' into mania-edit-disable-sv
2023-09-20 14:23:07 +09:00
Dean Herbert
1927b524db
Merge branch 'master' into leaderboard-friend-highlight
2023-09-20 14:14:08 +09:00
Dean Herbert
1316403180
Fix inspection in new test scene
2023-09-20 13:02:40 +09:00
Dean Herbert
aea7f81f1c
Merge pull request #24800 from sw1tchbl4d3r/invalid_bank
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Default to normal bank if invalid sample bank is specified
2023-09-19 22:28:34 +09:00
Bartłomiej Dach
320a9fc171
Replace test with better test
2023-09-19 13:47:46 +02:00
Dean Herbert
2f020f8682
Add test coverage of storyboard preferring skin when specified
2023-09-19 20:20:20 +09:00
Dean Herbert
067c487b21
Merge pull request #24450 from cdwcgt/missing-beatmap
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Fetch missing beatmap when importing replay
2023-09-19 18:40:02 +09:00
Dean Herbert
f726c38215
Pass ArchiveReader
instead of Stream
to simplify resolution code
2023-09-19 17:49:15 +09:00
Bartłomiej Dach
0ffb906741
Merge pull request #24831 from peppy/update-deps
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Update all dependencies (except for Moq)
2023-09-19 07:50:27 +02:00
Salman Ahmed
8e992de763
Fix crash when loading player instance without exiting previous instance
2023-09-19 05:09:01 +03:00
Salman Ahmed
a373d71b3e
Add basic test scene upscaling all skin elements
2023-09-19 03:40:31 +03:00
Salman Ahmed
57dc76b345
Revert "Update GetTexture
signature rather than creating new overload"
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This reverts commit 96f12cfbaa
.
2023-09-19 03:21:19 +03:00
Bartłomiej Dach
775f96f061
Add very basic visual tests for missing beatmap notification
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The full-stack test using the whole 9 `OsuGameTest` yards is unusable
for rapid development. I don't really get how you could ever design
anything using it without tossing your computer out the window.
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
06d1a2a316
Merge branch 'beatmap-card-nano' into missing-beatmap
2023-09-18 14:56:06 +02:00
Dean Herbert
f3b6aa5435
Merge pull request #24821 from bdach/scoring-test-scene-osu
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Refactor scoring test scene for ruleset extensibility (and move existing instance to osu! ruleset project)
2023-09-18 19:54:14 +09:00
Bartłomiej Dach
5c2413c06b
Implement nano beatmap card
2023-09-18 11:30:14 +02:00
Bartłomiej Dach
3709861132
Merge pull request #24814 from LukynkaCZE/parse-only-supported-char-uris
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Parse only supported schemes as URIs
2023-09-18 10:20:09 +02:00
Bartłomiej Dach
a2df123c6d
Add failing test case for fake (but still incorrectly allowed) protocol
2023-09-18 09:19:12 +02:00
Dean Herbert
56b5f52e83
Update all dependencies (except for Moq)
2023-09-16 15:37:31 +09:00
Bartłomiej Dach
45751dd1f2
Minimum viable changes for ruleset-specific scoring test scenes
2023-09-15 12:58:29 +02:00
Bartłomiej Dach
a6fab28461
Merge branch 'master' into no-legacy-difficulty-control-point
2023-09-15 11:14:28 +02:00
Lukynka CZE
2a18f76b02
add visual test
2023-09-14 17:48:10 +02:00
Lukynka CZE
25926af782
add unit test
2023-09-14 17:46:42 +02:00