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Commit Graph

6 Commits

Author SHA1 Message Date
Dean Herbert
5d4b73baa5 RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
Dean Herbert
3148c04fb8 Play a sound when starting a timeshift or multiplayer room 2020-12-24 16:53:25 +09:00
Bartłomiej Dach
582b0d2a74 Revert logic to be closer to original
Note the reversal of the order of operations in `endHandlingTrack()`
(done for extra safety, to ensure no more value changed events can be
fired at the point of cancelling looping).
2020-12-23 13:47:28 +01:00
Salman Ahmed
286884421d Apply track looping and play on track change 2020-12-23 08:47:34 +03:00
Salman Ahmed
e3483147e2 Move track looping logic into subscreens 2020-12-22 13:55:46 +03:00
smoogipoo
a1ba4b6979 Split MatchSubScreen into abstract component + timeshift implementation 2020-12-20 23:40:19 +09:00