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mirror of https://github.com/ppy/osu.git synced 2024-11-20 04:42:57 +08:00
Commit Graph

29780 Commits

Author SHA1 Message Date
Dean Herbert
f3fee73441 Fix DatabasedKeyBindingContainer not using defaults for non-databased ruleset 2020-04-20 09:35:00 +09:00
Endrik Tombak
b57d709d15 Don't use Parent 2020-04-19 18:29:06 +03:00
Endrik Tombak
a8bfd21f3f Merge branch 'master' of https://github.com/ppy/osu into scroll-to-center 2020-04-19 18:21:34 +03:00
Bartłomiej Dach
1dcb0f53a2 Fix whitespace formatting 2020-04-19 16:29:32 +02:00
Lucas A
ba1c465edf Add comment in regards to the attaching of event handler to the assembly lookup event before call to loadUserRulesets(). 2020-04-19 15:26:00 +02:00
Dean Herbert
07b8ef83c9 Add /np to help line 2020-04-19 22:15:07 +09:00
Lucas A
a7179d1c87
Fix comment wording
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-04-19 15:15:04 +02:00
Dean Herbert
3444227a91 Merge branch 'master' into add-np-command 2020-04-19 22:14:37 +09:00
Dean Herbert
6f0b921535
Merge pull request #8446 from iiSaLMaN/catch-hyperdash-fruit-colouring
Add support for custom hyper-dash legacy fruit colouring
2020-04-19 22:09:57 +09:00
Dean Herbert
48cf7becd1
Merge branch 'master' into catch-hyperdash-fruit-colouring 2020-04-19 21:48:41 +09:00
Bartłomiej Dach
e3e0cd149f Refactor test code to eliminate boolean flags 2020-04-19 12:46:28 +02:00
Dean Herbert
e4d4040afb Rename test to match other classes 2020-04-19 16:57:47 +09:00
Dean Herbert
1dd471dfcc Add /np (now playing) command support in chat 2020-04-19 15:13:25 +09:00
Salman Ahmed
65a8860a65 Add test cases to ensure no regression in "cancelling completion" 2020-04-19 06:01:09 +03:00
Salman Ahmed
6d276890a7 Fix results screen pushed after rewinding in-between push delay 2020-04-19 05:59:56 +03:00
Salman Ahmed
7e64bec94f Use HasCompleted in Player 2020-04-19 05:58:22 +03:00
Salman Ahmed
fc6c245de5 Replace all judged event logic with HasCompleted bindable 2020-04-19 05:36:04 +03:00
Dean Herbert
6b16908c05 Move todo to appease dotnet-format 2020-04-18 21:51:37 +09:00
Dean Herbert
c00a386ff6 Remove exceptions instead 2020-04-18 21:46:04 +09:00
Dean Herbert
61e3491e60 Fix hard crash in editor on legacy modes without encoder implementation 2020-04-18 12:59:22 +09:00
Dean Herbert
149efec985
Merge pull request #8672 from Alchyr/timing-equivalence
Adjust TimingControlPoint equivalency
2020-04-18 00:12:58 +09:00
Dean Herbert
f875ad6ba1
Merge branch 'master' into timing-equivalence 2020-04-17 23:48:09 +09:00
Dan Balasescu
2a3b802f72
Merge pull request #8781 from peppy/update-framework
Update framework
2020-04-17 23:14:23 +09:00
Dean Herbert
5f3ed3e93a Update framework 2020-04-17 22:25:24 +09:00
Dean Herbert
58a1c6e171 Reapply taiko visibility hack at a higher level 2020-04-17 19:52:58 +09:00
Dean Herbert
d4788e39bb Merge branch 'master' into taiko-drumroll-skinning 2020-04-17 19:30:18 +09:00
Dean Herbert
5833a7ac91 Fix presenting new ruleset and beatmap at once causing wedge display desync 2020-04-17 18:56:17 +09:00
Salman Ahmed
7f791dcdf0 Re-enable ruleset bindable before setting defined ruleset in case it's disabled
Happens on cases like restarting the test scene by clicking directly on it on the browser (*where it for some reason reloads the entire test scene*)
2020-04-17 11:18:05 +03:00
Salman Ahmed
155bc8b49a Remove ModTestScene ruleset parameter on constructor and use CreateRuleset instead 2020-04-17 11:17:59 +03:00
Salman Ahmed
92df4e3a9e Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
Salman Ahmed
5fa6bcb5a3 Move SkinnableTestScene into using the global CreateRuleset method 2020-04-17 11:17:44 +03:00
Dan Balasescu
4e22e569f5
Merge branch 'master' into timing-equivalence 2020-04-17 17:12:38 +09:00
Salman Ahmed
67bd7bfa39 Add CreateRuleset in OsuTestScene for scenes that depend on it 2020-04-17 11:12:25 +03:00
smoogipoo
0fba93bf65 Add back null check 2020-04-17 17:10:13 +09:00
smoogipoo
9aac98664c Remove unnecessary time property 2020-04-17 17:06:12 +09:00
smoogipoo
69fb984e71 Remove EquivalentTo() and Equals() 2020-04-17 17:04:09 +09:00
smoogipoo
bbcbd7e3fb Simplify by removing custom enumerator 2020-04-17 14:48:12 +09:00
smoogipoo
2dee5e03e3 Dispose enumerators for safety 2020-04-17 14:40:29 +09:00
smoogipoo
4e4fe5cc90 Fix slider heads not being blocked when hit out of order 2020-04-17 14:33:29 +09:00
smoogipoo
a4a7823817 Add fail-safe to ensure hittability after a hit 2020-04-17 14:22:03 +09:00
smoogipoo
08df9d49e5 Add failing test 2020-04-17 14:12:43 +09:00
smoogipoo
ee5301b887 Fix head/tail circles not getting correct hit windows 2020-04-17 14:12:38 +09:00
smoogipoo
62f77a05be Optimise by removing state machine 2020-04-17 14:00:00 +09:00
smoogipoo
3daacbc2d2 Initial inefficient refactor of hitobject enumeration 2020-04-17 13:34:20 +09:00
Andrei Zavatski
c5a343d3a0 Fix overlay accepting state changes while hidden 2020-04-16 14:10:39 +03:00
smoogipoo
ae210d567d Add temporary solution for tick hit/miss count 2020-04-16 18:16:08 +09:00
smoogipoo
d7ea5432a8 Fix incorrect combo calculation 2020-04-16 18:15:52 +09:00
Dean Herbert
d62094cd4b Fix carousel not correctly updating when selection changes to a new beatmap from a child screen 2020-04-16 18:10:35 +09:00
Andrei Zavatski
87f52b8233 Remove redundant switch section 2020-04-16 12:09:44 +03:00
Andrei Zavatski
eb86be0a6d Adjust header content margin 2020-04-16 12:07:38 +03:00