Dean Herbert
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f3fee73441
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Fix DatabasedKeyBindingContainer not using defaults for non-databased ruleset
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2020-04-20 09:35:00 +09:00 |
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Endrik Tombak
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b57d709d15
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Don't use Parent
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2020-04-19 18:29:06 +03:00 |
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Endrik Tombak
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a8bfd21f3f
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Merge branch 'master' of https://github.com/ppy/osu into scroll-to-center
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2020-04-19 18:21:34 +03:00 |
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Bartłomiej Dach
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1dcb0f53a2
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Fix whitespace formatting
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2020-04-19 16:29:32 +02:00 |
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Lucas A
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ba1c465edf
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Add comment in regards to the attaching of event handler to the assembly lookup event before call to loadUserRulesets().
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2020-04-19 15:26:00 +02:00 |
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Dean Herbert
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07b8ef83c9
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Add /np to help line
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2020-04-19 22:15:07 +09:00 |
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Lucas A
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a7179d1c87
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Fix comment wording
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2020-04-19 15:15:04 +02:00 |
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Dean Herbert
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3444227a91
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Merge branch 'master' into add-np-command
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2020-04-19 22:14:37 +09:00 |
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Dean Herbert
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6f0b921535
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Merge pull request #8446 from iiSaLMaN/catch-hyperdash-fruit-colouring
Add support for custom hyper-dash legacy fruit colouring
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2020-04-19 22:09:57 +09:00 |
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Dean Herbert
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48cf7becd1
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Merge branch 'master' into catch-hyperdash-fruit-colouring
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2020-04-19 21:48:41 +09:00 |
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Bartłomiej Dach
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e3e0cd149f
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Refactor test code to eliminate boolean flags
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2020-04-19 12:46:28 +02:00 |
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Dean Herbert
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e4d4040afb
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Rename test to match other classes
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2020-04-19 16:57:47 +09:00 |
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Dean Herbert
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1dd471dfcc
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Add /np (now playing) command support in chat
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2020-04-19 15:13:25 +09:00 |
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Salman Ahmed
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65a8860a65
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Add test cases to ensure no regression in "cancelling completion"
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2020-04-19 06:01:09 +03:00 |
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Salman Ahmed
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6d276890a7
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Fix results screen pushed after rewinding in-between push delay
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2020-04-19 05:59:56 +03:00 |
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Salman Ahmed
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7e64bec94f
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Use HasCompleted in Player
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2020-04-19 05:58:22 +03:00 |
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Salman Ahmed
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fc6c245de5
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Replace all judged event logic with HasCompleted bindable
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2020-04-19 05:36:04 +03:00 |
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Dean Herbert
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6b16908c05
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Move todo to appease dotnet-format
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2020-04-18 21:51:37 +09:00 |
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Dean Herbert
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c00a386ff6
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Remove exceptions instead
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2020-04-18 21:46:04 +09:00 |
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Dean Herbert
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61e3491e60
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Fix hard crash in editor on legacy modes without encoder implementation
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2020-04-18 12:59:22 +09:00 |
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Dean Herbert
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149efec985
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Merge pull request #8672 from Alchyr/timing-equivalence
Adjust TimingControlPoint equivalency
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2020-04-18 00:12:58 +09:00 |
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Dean Herbert
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f875ad6ba1
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Merge branch 'master' into timing-equivalence
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2020-04-17 23:48:09 +09:00 |
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Dan Balasescu
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2a3b802f72
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Merge pull request #8781 from peppy/update-framework
Update framework
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2020-04-17 23:14:23 +09:00 |
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Dean Herbert
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5f3ed3e93a
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Update framework
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2020-04-17 22:25:24 +09:00 |
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Dean Herbert
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58a1c6e171
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Reapply taiko visibility hack at a higher level
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2020-04-17 19:52:58 +09:00 |
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Dean Herbert
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d4788e39bb
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Merge branch 'master' into taiko-drumroll-skinning
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2020-04-17 19:30:18 +09:00 |
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Dean Herbert
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5833a7ac91
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Fix presenting new ruleset and beatmap at once causing wedge display desync
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2020-04-17 18:56:17 +09:00 |
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Salman Ahmed
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7f791dcdf0
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Re-enable ruleset bindable before setting defined ruleset in case it's disabled
Happens on cases like restarting the test scene by clicking directly on it on the browser (*where it for some reason reloads the entire test scene*)
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2020-04-17 11:18:05 +03:00 |
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Salman Ahmed
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155bc8b49a
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Remove ModTestScene ruleset parameter on constructor and use CreateRuleset instead
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2020-04-17 11:17:59 +03:00 |
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Salman Ahmed
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92df4e3a9e
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Remove PlayerTestScene constructor and use CreateRuleset method instead
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2020-04-17 11:17:51 +03:00 |
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Salman Ahmed
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5fa6bcb5a3
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Move SkinnableTestScene into using the global CreateRuleset method
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2020-04-17 11:17:44 +03:00 |
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Dan Balasescu
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4e22e569f5
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Merge branch 'master' into timing-equivalence
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2020-04-17 17:12:38 +09:00 |
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Salman Ahmed
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67bd7bfa39
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Add CreateRuleset in OsuTestScene for scenes that depend on it
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2020-04-17 11:12:25 +03:00 |
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smoogipoo
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0fba93bf65
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Add back null check
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2020-04-17 17:10:13 +09:00 |
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smoogipoo
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9aac98664c
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Remove unnecessary time property
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2020-04-17 17:06:12 +09:00 |
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smoogipoo
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69fb984e71
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Remove EquivalentTo() and Equals()
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2020-04-17 17:04:09 +09:00 |
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smoogipoo
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bbcbd7e3fb
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Simplify by removing custom enumerator
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2020-04-17 14:48:12 +09:00 |
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smoogipoo
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2dee5e03e3
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Dispose enumerators for safety
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2020-04-17 14:40:29 +09:00 |
|
smoogipoo
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4e4fe5cc90
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Fix slider heads not being blocked when hit out of order
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2020-04-17 14:33:29 +09:00 |
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smoogipoo
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a4a7823817
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Add fail-safe to ensure hittability after a hit
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2020-04-17 14:22:03 +09:00 |
|
smoogipoo
|
08df9d49e5
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Add failing test
|
2020-04-17 14:12:43 +09:00 |
|
smoogipoo
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ee5301b887
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Fix head/tail circles not getting correct hit windows
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2020-04-17 14:12:38 +09:00 |
|
smoogipoo
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62f77a05be
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Optimise by removing state machine
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2020-04-17 14:00:00 +09:00 |
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smoogipoo
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3daacbc2d2
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Initial inefficient refactor of hitobject enumeration
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2020-04-17 13:34:20 +09:00 |
|
Andrei Zavatski
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c5a343d3a0
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Fix overlay accepting state changes while hidden
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2020-04-16 14:10:39 +03:00 |
|
smoogipoo
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ae210d567d
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Add temporary solution for tick hit/miss count
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2020-04-16 18:16:08 +09:00 |
|
smoogipoo
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d7ea5432a8
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Fix incorrect combo calculation
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2020-04-16 18:15:52 +09:00 |
|
Dean Herbert
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d62094cd4b
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Fix carousel not correctly updating when selection changes to a new beatmap from a child screen
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2020-04-16 18:10:35 +09:00 |
|
Andrei Zavatski
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87f52b8233
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Remove redundant switch section
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2020-04-16 12:09:44 +03:00 |
|
Andrei Zavatski
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eb86be0a6d
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Adjust header content margin
|
2020-04-16 12:07:38 +03:00 |
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