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mirror of https://github.com/ppy/osu.git synced 2024-09-22 04:07:25 +08:00
Commit Graph

988 Commits

Author SHA1 Message Date
Dean Herbert
a6cf1e5d2e
Make osu! logo do something when in edit submenu 2023-11-25 00:53:25 +09:00
Dean Herbert
a44edfdedd
Fix incorrect sample for top level edit button 2023-11-24 19:37:57 +09:00
Dan Balasescu
289cda71b2
Fix inspections 2023-11-24 15:06:51 +09:00
Dean Herbert
b8179aa875
Use better(?) icons and full strings 2023-11-24 13:23:47 +09:00
Dean Herbert
a069a673fa
Allow buttons to be displayed on more than one state (and share the back button) 2023-11-24 13:18:17 +09:00
Dean Herbert
1d1b3ca982
Apply NRT to MainMenuButton 2023-11-24 13:18:17 +09:00
Dean Herbert
8ad414488a
Play out previous transforms immediately to avoid flow issues with multiple sub menus 2023-11-24 13:18:17 +09:00
Dean Herbert
7e59a1d0be
Apply NRT to ButtonSystem 2023-11-24 13:18:17 +09:00
Dean Herbert
5905ca6492
Add second level menu for skin editors 2023-11-24 13:18:17 +09:00
Jamie Taylor
8a47f05b16
Always play 'swoosh' sample when transitioning back to logo 2023-11-09 14:01:33 +09:00
Jamie Taylor
f69c2ea39b
Implement sample choking/muting for ButtonSystem samples 2023-11-08 22:21:24 +09:00
Jamie Taylor
f0a1df06ac
Add 'swoosh' samples to accentuate MainMenu animations 2023-11-08 22:21:24 +09:00
Jamie Taylor
17aa079cb1
Use new tiered 'back' samples 2023-11-08 22:21:24 +09:00
Jamie Taylor
fc1a0cf645
Update ButtonSystem to use new sample names 2023-11-08 22:21:24 +09:00
Susko3
5bbbca3e44 Also support D for those with muscle memory from stable 2023-10-20 12:22:00 +02:00
Susko3
4a3a4ee17f Change beatmap listing key to B to match Ctrl-B shortcut 2023-10-20 11:47:00 +02:00
Dean Herbert
d019cb5167 Update in line with framed clock changes 2023-09-22 22:02:18 +09:00
Dean Herbert
3f27be1f33 Replace most usages of DecoupleableInterpolatingFramedClock
Except `FramedBeatmapClock`, which is the high-effort one.
2023-09-22 12:49:25 +09:00
Dean Herbert
e7d61e0002 Fix star fountain directions not matching stable 2023-08-21 17:59:24 +09:00
Bartłomiej Dach
7763f3dd40
Fix osu! logo suddenly disappearing during rapid exit 2023-07-30 19:05:37 +02:00
Dean Herbert
2cb1a6fdaa Adjust metrics further 2023-07-21 14:23:53 +09:00
Dean Herbert
ba237a0e3a Convert StarFountain to use ParticleSpewer
More efficient
2023-07-18 20:04:52 +09:00
Dean Herbert
f4acc86df8 Adjust metrics to closer match expectations 2023-07-18 16:26:37 +09:00
Dean Herbert
49bb0b190a Split out star constant to reuse in pool definition 2023-07-18 16:14:54 +09:00
Dean Herbert
85c780ae5b Allow the osu! logo to be proxied locally into scenes 2023-07-14 19:19:14 +09:00
Dean Herbert
1051982bc5 Tidy up code with constants 2023-07-13 23:25:50 +09:00
Dean Herbert
8f826a3702 Add skinning support for kiai fountain stars 2023-07-13 22:57:04 +09:00
Dean Herbert
53fccaa3bd Use skinnable sprite 2023-07-13 22:30:27 +09:00
Dean Herbert
1698caa078 Add kiai fountains to main menu 2023-07-13 22:13:40 +09:00
Dean Herbert
20e4e2581a Change IBeatSyncProvider.Clock to always be non-null 2023-07-13 22:13:40 +09:00
Dean Herbert
3d1a8aeb54 Use more understandable cancel button text 2023-06-25 21:25:16 +09:00
Bartłomiej Dach
a7202721ff
Merge branch 'master' into no-confirmation-on-update-restart 2023-06-25 13:35:21 +02:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dean Herbert
f66b787b12 Show ongoing operations in exit confirmation dialog
Also changes the button to a dangerous button, forcing user acknowledgement
2023-06-23 15:20:19 +09:00
Dean Herbert
693b7c9906 Reorganise resolved fields in MainMenu 2023-06-23 15:19:47 +09:00
Dean Herbert
20aedc82ac Remove unused code 2023-06-23 14:47:32 +09:00
Dean Herbert
6df617d536 Rename ExitConfirmOverlay to be more explicit about purpose 2023-06-23 14:46:38 +09:00
Dean Herbert
11a97e1bb8 Move confirmation bypass implementation to MainMenu to allow for more correct logic 2023-06-23 14:42:56 +09:00
Dean Herbert
59b1f08d53 Don't require exit confirmation when there are no ongoing operations that could be interrupted 2023-06-21 19:06:28 +09:00
Dean Herbert
5757eb7529 Update a few more instances of 0.96f scale constants 2023-05-03 18:20:12 +09:00
Dean Herbert
453143813f Extend input handling of osu! logo to full border area
This is the easiest way to make this happen. It does mean the pink area
is being drawn behind the white border, but I haven't found a scenario
where this is noticeable.

Closes #4217.
2023-05-03 14:57:57 +09:00
ansel
a41a031909 Localise some notifications 2023-01-13 23:11:25 +03:00
Dean Herbert
750b55d9b7 Update other events to have matching return types (and animate more) 2023-01-08 22:28:19 +09:00
Joseph Madamba
bae3a6851b Block hover events behind logo even if action is null 2023-01-07 11:15:51 -08:00
Joseph Madamba
53d7dcefe5 Fix osu! logo not being draggable on player loader 2023-01-06 09:30:25 -08:00
Berkan Diler
08d2fbeb8e Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Loreos7
0aeee8d6ab
fix typo in today's tip 2022-12-07 17:47:37 +03:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
20d87fbed4 Eagerly dispose of triangles intro textures to avoid holding for full length of game session 2022-11-17 23:05:34 +09:00
Thomas Müller-Höhne
fa8e38d9d6 Target rounded fragment shader
Compatibility with osu-framework change https://github.com/ppy/osu-framework/pull/5512
2022-11-12 17:18:23 +09:00