DistancedHitObjectComposer
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
Add ability to clone objects in the editor
Add ability to use `Shift`+`Number` to set current beat divisor in editor
Add "Freeze Frame" mod
Allow both distance snap and grid snap to be applied at the same time
Rename some pieces and better document `SampleBankInfo`
SampleBankInfo
BeatDivisorControl
Add test scene as environment to test changes to score algorithms
Fix crash when exiting seeding editor too soon
Add hidden item toggle to directory/file selectors
Closes https://github.com/ppy/osu/issues/20783.
maxBaseScore
Implement taiko hitobject kiai flashing
Shift
Number
HitObjectComposer
Fix point conversion not using invariant culture
This was only the case in a fallback path (ie. when the user provides a `json` file with an old or computed format from an external source). Closes #20844.
Fix placement preview not showing in timeline of osu!taiko editor
Change distance snap to never account for slider velocity
Downgrade AutoMapper to fix Android startup crash