Dan Balasescu
7ce5cb6162
Merge pull request #15739 from peppy/realm-migration-ordering
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Fix realm applying migrations from one version too early
2021-11-22 23:52:50 +09:00
Dan Balasescu
29829cd29d
Merge pull request #15738 from peppy/preferred-ruleset-short-name
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Store preferred ruleset to configuration using `ShortName` instead of `ID`
2021-11-22 23:51:47 +09:00
Dan Balasescu
743fe4cef3
Merge pull request #15737 from peppy/use-equality-comparison-beatmap-carousel-tests
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Use `Equals` in carousel tests for better realm compatibility
2021-11-22 23:48:50 +09:00
Dean Herbert
361cb78880
Fix realm applying migrations from one version too early
2021-11-22 18:46:46 +09:00
Dean Herbert
f1926c6d27
Store preferred ruleset to configuration using ShortName
instead of ID
2021-11-22 17:45:31 +09:00
Dean Herbert
001f7c36f3
Use Equals
in carousel tests for better realm compatibility
2021-11-22 17:20:21 +09:00
Dean Herbert
1020fb7323
Merge pull request #15733 from smoogipoo/fix-queue-binding
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Fix queue mode dropdown not updated on change
2021-11-22 16:46:22 +09:00
Dan Balasescu
f64d20ed71
Fix APIRoom queue mode not updated on change
2021-11-22 13:46:01 +09:00
Dean Herbert
4dd86f8619
Merge pull request #15640 from smoogipoo/multi-queueing-modes
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Add ability to change multiplayer queue modes
2021-11-22 13:02:14 +09:00
Dean Herbert
bbb3abbc61
Merge branch 'master' into multi-queueing-modes
2021-11-22 12:32:47 +09:00
Dean Herbert
3426492000
Merge pull request #15529 from bdach/beatmap-card/download-button
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Implement behaviour of beatmap card download button
2021-11-22 11:54:53 +09:00
Dan Balasescu
f3ba62d2c2
Add xmldoc to serverSidePlaylist
2021-11-22 11:26:41 +09:00
Dan Balasescu
cad6d1d25d
Adjust test to match new logic
2021-11-22 11:20:19 +09:00
Dan Balasescu
10dc08a855
Store server-side playlist instead of mutating client-side version
2021-11-22 11:18:21 +09:00
Dan Balasescu
53dbbd6d64
Compare playlist item IDs instead in tests
2021-11-22 11:17:32 +09:00
Dan Balasescu
6420971660
Adjust test client with new queue-changing logic
2021-11-22 11:10:10 +09:00
Dan Balasescu
4b498c7bd6
Merge branch 'master' into multi-queueing-modes
2021-11-22 07:46:45 +09:00
Bartłomiej Dach
975744d26c
Remove no longer used [Cached]
attribute
2021-11-21 13:19:16 +01:00
Dean Herbert
c0962b1c4f
Merge branch 'master' into beatmap-card/download-button
2021-11-21 20:04:26 +09:00
Dean Herbert
0641d5dddd
Merge pull request #15707 from bdach/fix-working-beatmap-wrong-exception-type
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Clean up cancellation handling in `WorkingBeatmap.GetPlayableBeatmap()`
2021-11-21 20:02:04 +09:00
Bartłomiej Dach
aaf3f3854e
Merge branch 'master' into fix-working-beatmap-wrong-exception-type
2021-11-21 11:32:29 +01:00
Bartłomiej Dach
bb8e8bc4f0
Use consistent type for mod collection in all overloads
2021-11-21 11:30:45 +01:00
Dean Herbert
8c72f4843d
Merge pull request #15684 from frenzibyte/fix-ios-online
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Fix MessagePack workaround formatter potentially initializing on iOS
2021-11-21 16:02:08 +09:00
Dean Herbert
63642450a4
Merge branch 'master' into fix-working-beatmap-wrong-exception-type
2021-11-21 15:50:07 +09:00
Dan Balasescu
49de22ebba
Merge pull request #15711 from peppy/fix-skill-memory-leak
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Stop persisting `Skill`s in `DifficultyAttributes`
2021-11-21 15:47:49 +09:00
Dan Balasescu
a06b361fe2
Merge pull request #15705 from bdach/fix-difficulty-cache-caching-zeroes
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Fix zero star difficulty values being cached when diffcalc was interrupted
2021-11-21 15:45:29 +09:00
Salman Ahmed
af01b0ed48
BASE_DERIVED
-> BASE_TYPE_MAPPING
2021-11-21 06:30:14 +03:00
Dean Herbert
fd3e5d333e
Add xmldoc note about Skill
potentially being memory expensive
2021-11-21 12:15:32 +09:00
Dean Herbert
9f688f6291
Stop persisting Skill
s in DifficultyAttributes
2021-11-21 12:15:32 +09:00
Salman Ahmed
915bde6f96
Remove unnecessary MatchServerEvent
mapping
2021-11-21 06:09:45 +03:00
Bartłomiej Dach
242e333acb
Merge pull request #15679 from peppy/storage-path-extension-method
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Move `StoragePath` implementation to an extension method
2021-11-20 18:49:54 +01:00
Bartłomiej Dach
65cb011bac
Merge branch 'master' into beatmap-card/download-button
2021-11-20 18:49:11 +01:00
Bartłomiej Dach
297de27a6a
Use BindTarget
from card rather than caching & resolving download tracker
2021-11-20 18:48:26 +01:00
Bartłomiej Dach
b3606f4a21
Rename {Play -> GoToBeatmap}Button
2021-11-20 18:36:39 +01:00
Bartłomiej Dach
78ee213573
Merge branch 'master' into storage-path-extension-method
2021-11-20 18:21:46 +01:00
Bartłomiej Dach
a7e45a9098
Log all non-cancellation errors in difficulty cache
2021-11-20 17:32:40 +01:00
Bartłomiej Dach
6100bf66a6
Clean up cancellation handling in WorkingBeatmap
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After the recent changes introducing cancellation support to
`WorkingBeatmap`, it turned out that if the cancellation support was
used, `GetPlayableBeatmap()` would raise timeout exceptions rather than
the expected `OperationCanceledException`.
To that end, split off a separate overload for the typical usage, that
catches `OperationCanceledException` and converts them to beatmap load
timeout exceptions, and use normal `OperationCanceledException`s in the
overload that requires a cancellation token to work.
2021-11-20 17:23:55 +01:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
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The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.
To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00
Salman Ahmed
8b28bf31f6
Separate SignalR workaround types away from resolver
2021-11-20 15:11:02 +03:00
Dean Herbert
b1fcb840a9
Merge pull request #15581 from frenzibyte/update-ios-native-linking
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Update iOS native references and linker flags in line with framework changes
2021-11-20 19:14:52 +09:00
Dean Herbert
0da4be6f7c
Merge branch 'master' into update-ios-native-linking
2021-11-20 18:47:01 +09:00
Salman Ahmed
f1bcd5ed22
Merge pull request #15689 from peppy/update-dependencies
2021-11-20 12:38:22 +03:00
Salman Ahmed
a8a2ffde42
Sync iOS transitive dependency versions with game
2021-11-20 12:11:09 +03:00
Dean Herbert
50e18ccebb
Update dependencies in mobile props files
2021-11-20 15:14:06 +09:00
Dean Herbert
5afc7c80f6
Merge pull request #15687 from peppy/update-dependencies
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Update all dependencies
2021-11-20 14:05:36 +09:00
Dean Herbert
e0629ba81c
Update all dependencies
2021-11-20 13:31:10 +09:00
Salman Ahmed
0342923408
Fix SignalR messagepack formatter potentially initializing on iOS
2021-11-19 20:04:31 +03:00
Salman Ahmed
96a5136c53
Update framework
2021-11-19 17:56:07 +03:00
Salman Ahmed
eb1a9aca8d
Merge branch 'master' into update-ios-native-linking
2021-11-19 16:08:18 +03:00
Salman Ahmed
eb1bcf941f
Sync DiffPlex
dependency version with game project
2021-11-19 16:07:52 +03:00