Dean Herbert
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b86f308af6
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Add async workflow.
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2016-11-01 23:24:14 +09:00 |
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Dean Herbert
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13b5fb0578
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Update transforms to not accept clock.
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2016-10-28 17:42:00 +09:00 |
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Huo Yaoyuan
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80d5fa7243
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Specify HitObjectConvertException.
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2016-10-13 20:53:42 +08:00 |
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Dean Herbert
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2566d6bfe0
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Fix regressions with HitRenderers, while also cleaning them up.
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2016-10-13 10:10:15 +09:00 |
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Dean Herbert
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f0284ce57c
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Use the old naming style for now.
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2016-09-26 15:07:29 +09:00 |
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Dean Herbert
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e0c06a4f19
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Merge branch 'refs/heads/general-fixes' into beatmap_framework
# Conflicts:
# osu-framework
# osu.Game/GameModes/FieldTest.cs
# osu.Game/GameModes/FontTest.cs
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/Graphics/UserInterface/TextBox.cs
# osu.Game/OsuGame.cs
# osu.Game/osu.Game.csproj
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2016-09-20 16:36:42 +09:00 |
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Dean Herbert
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ec25a50249
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Add basic structure for catch mode objects.
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2016-09-06 21:41:16 +09:00 |
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Dean Herbert
|
0a0c8e2014
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Fix some base classes not being abstract.
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2016-09-06 21:41:16 +09:00 |
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Dean Herbert
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7cee44ab1d
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HitObject -> HitBase. Also add BaseHits for each game mode.
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2016-09-06 21:41:16 +09:00 |
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