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Commit Graph

36 Commits

Author SHA1 Message Date
andy840119
19721a9bbb Remove the nullable disable annotation and fix the breaking api. 2022-07-02 13:33:05 +08:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
ekrctb
e5050b90a5 Don't assume catcher dash speed is 2x the walk speed 2021-10-26 20:09:48 +09:00
ekrctb
d9f9ad35be Move catcher base size constant to Catcher. 2021-07-21 16:43:24 +09:00
ekrctb
207f7f1e56 Rename FramedAutoGenerator<T> -> AutoGenerator<T> 2021-05-07 00:31:12 +09:00
ekrctb
cf39178099 Use FramedAutoGenerator in Taiko, Catch, Mania
OsuAutoGenerator is not included in this change because it uses SortedList-like thing
2021-05-06 22:57:07 +09:00
ekrctb
a965e8a75d Remove AutoGenerator workaround of now-fixed issue 2021-04-16 14:13:41 +09:00
Corentin PALLARD
d168de0ae3 Formatting 2021-01-29 03:03:23 +01:00
Corentin PALLARD
da4c207a73 Fix the ctb auto mod speedup in some occasions 2021-01-29 02:53:26 +01:00
ekrctb
96f3e0dad8 Replace CatchHitObject.X usage to EffectiveX and OriginalX 2020-12-14 11:03:14 +09:00
ekrctb
ab7251d742 Move members to PalpableCatchHitObject 2020-11-24 19:57:37 +09:00
Dean Herbert
6095446f10 Fix autoplay generators failing on empty hitobjects lists 2020-09-28 15:38:54 +09:00
ekrctb
3278a1d7d8 Standardize osu!catch coordinate system
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)

This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
alex
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
Dean Herbert
1733519c3a Split out CatcherArea nested classes and reorder methods 2020-03-13 12:59:30 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Dean Herbert
381daffe52 Generate better temporary frames to support framed handling flaws 2019-09-18 16:09:48 +09:00
Dean Herbert
77947e8309 Fix rewind tests failing 2019-09-17 22:33:27 +09:00
Dean Herbert
acdfeef1dc Improve how osu!catch stores and replays key actions 2019-09-12 18:33:46 +09:00
Dean Herbert
1916fdd247
Add comment specifically about infinity being ok 2019-06-16 05:57:52 +09:00
HoLLy
53a7d919c7
Clarify speedRequired 2019-06-15 22:41:10 +02:00
HoLLy
c723ec5a9d Remove unneeded checks against h.StartTime 2019-06-15 19:40:56 +02:00
HoLLy
4d690a2b14 Use normal movement for bananas when possible 2019-06-15 19:21:00 +02:00
HoLLy
f97cab5815 Prevent speedRequired from being NaN 2019-06-15 19:14:24 +02:00
HoLLy
d735d4cd7f Fix crash on 2B hitobjects 2019-06-15 19:11:29 +02:00
Dean Herbert
1f44dde96b Fix autoplay tests not working 2019-03-07 18:34:56 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
8eff49bccd Remove User from Replay 2018-11-30 18:25:14 +09:00
smoogipoo
2ee181daf7 Re-namespace replay-related classes 2018-11-28 17:20:37 +09:00
clayton
e44e08201b
Remove unnecessary usings and move Banana out of BananaShower 2018-06-11 12:43:01 -07:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
364c3bca06 Fix osu!catch autoplay missing starts/ends of JuiceStreams
Fixes #2328.

Would only happen when ticks and ends were spaced too far apart (or there were no ticks in a juicestream).
2018-04-04 16:24:03 +09:00
smoogipoo
4a20513fc4 Fix catch always dashing 2018-03-01 02:28:14 +09:00
smoogipoo
a3c7755ade Implement a conversion process for ReplayFrames 2018-03-01 02:28:14 +09:00
Dean Herbert
32b540268e Add more human-like catch autoplay support
Closes #1611
2018-01-22 18:46:59 +09:00
Dean Herbert
33fdc2c1d6 Add very basic replay handling 2018-01-12 18:35:28 +09:00