naoey
8dbbc623c7
Add next tab selection logic in game, make IsRemovable public.
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- Don't clear DrawableChannel when unjoined
2017-08-14 10:11:30 +05:30
naoey
3b6ffadcc7
Renaming to match framework changes.
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- IsClosable -> IsRemovable
- EasingTypes -> Easing
- Also remove all messages on a channel being un-joined
2017-08-14 10:11:25 +05:30
Thomas Müller
fce5a191f1
Migrate padding into the scroll content to not cut off effects
2017-07-18 12:26:27 +03:00
Dean Herbert
9d47dd9ff9
Add support for right mouse absolute scrolling (when enabled)
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Will likely need to be bindable when hooked up to settings and actually used.
2017-07-12 18:57:44 +09:00
Thomas Müller
9d523ea012
Update framework
2017-07-12 11:06:13 +09:00
Dean Herbert
64682a741c
Update framework
2017-06-08 17:05:25 +09:00
Dean Herbert
5b80c8ac49
Load initial channel content asynchronously
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Quite often, the first time loading a chat channel will be loading font characters (textures) that were previously never displayed. This stops the game from stuttering in such a scenario.
2017-06-01 18:29:34 +09:00
Huo Yaoyuan
ffbab6bfeb
Tidy up DrawableChannel.
2017-05-18 04:08:47 +08:00
Dean Herbert
efab186384
Update namespaces in line with framework
2017-05-16 12:50:30 +09:00
Dean Herbert
c4a93cbc85
Move drawable chat related classes to better namespace
2017-05-12 15:38:51 +09:00