Bartłomiej Dach
76bb529cfa
Add test for local echo adding day separator
2022-11-22 16:46:21 +01:00
Dean Herbert
e53b4321ff
Ensure two day separators are not added in a row
2022-11-21 14:01:10 +09:00
Dean Herbert
fa7b45dfb1
Fix chat day separator not being added on pending message resolution
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Closes #21316 .
2022-11-21 13:52:14 +09:00
Dean Herbert
dfa92b3de9
Merge pull request #21326 from bdach/fix-phantom-beatmap-sets
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Fix phantom beatmap sets appearing on carousel after delete/update
2022-11-21 13:25:14 +09:00
Dean Herbert
92aea22cd3
Merge pull request #21340 from vegguid/MetadataLanguage-FirstSetup
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Added PreferOriginalMetadataLanguage to FirstRunSetup
2022-11-21 12:16:56 +09:00
vegguid
a431b793b9
Added PreferOriginalMetadataLanguage to FirstRunSetup
2022-11-20 23:18:19 +01:00
Bartłomiej Dach
1269afd0c5
Merge pull request #21307 from frenzibyte/disable-scroll-speed-on-osu
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Hide scroll speed control from effects section on rulesets which don't support it
2022-11-20 16:17:55 +01:00
Bartłomiej Dach
0f382590e6
Remove unnecessary #nullable disable
2022-11-20 15:31:51 +01:00
Bartłomiej Dach
7b274083d3
Fix phantom beatmap sets appearing on carousel after delete/update
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Regressed in c40c70509e
.
As it turns out, `item.Item.Filtered.Value` is not the only condition
that should be checked to determine if a carousel item should be hidden
or not - `item.Item.State.Value != CarouselItemState.Collapsed` should
also be true. This was even available as the `item.Item.Visible`
convenience property, which is used in this commit.
Failing to check `item.Item.State.Value` led to setting non-zero alpha
on collapsed carousel items, leading to phantom beatmap sets appearing,
as the alpha was set in the entire carousel's `Update()` method, thus
firing every frame.
2022-11-20 10:08:34 +01:00
Salman Ahmed
4b0ba86bd0
Identify scrolling rulesets using temporary DrawableRuleset
instances
2022-11-20 04:12:52 +03:00
Salman Ahmed
58296bd4f0
Introduce IDrawableScrollingRuleset
for editor consumption
2022-11-20 04:11:10 +03:00
Bartłomiej Dach
0c671a2a82
Merge branch 'master' into fix-tablet-aspect-ratio-values
2022-11-19 14:32:24 +01:00
Bartłomiej Dach
c05c1625f2
Merge branch 'master' into editor-test-play-dont-retain-test-time
2022-11-19 12:09:04 +01:00
Salman Ahmed
60c424837b
Merge branch 'master' into disable-scroll-speed-on-osu
2022-11-19 12:13:45 +03:00
Salman Ahmed
2e3af97892
Remove unused using
2022-11-19 12:13:36 +03:00
Dean Herbert
130f776427
Merge pull request #21267 from peppy/catch-file-enumeration-errors
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Catch and gracefully handle file/directory enumeration failures during stable import
2022-11-19 15:38:40 +09:00
Salman Ahmed
290369db47
Hide scroll speed slider on rulesets which don't support it
2022-11-19 06:42:27 +03:00
Salman Ahmed
016de2f5a0
Fix editor not always playing hitsounds with clock offsets applied
2022-11-19 05:15:22 +03:00
Salman Ahmed
1be8c6bd9c
Fix "perform from screen" not considering screen load state
2022-11-18 17:23:10 +03:00
Dawid Sośnia
9ad484a0f4
Merge branch 'ppy:master' into gameplay-leaderboard-fix
2022-11-18 12:11:22 +01:00
Dan Balasescu
e4fc14faee
Merge pull request #21270 from peppy/auto-advance-bindings
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Auto-advance binding for ruleset key bindings
2022-11-18 16:19:54 +09:00
Dan Balasescu
9d33a6568e
Merge pull request #21292 from peppy/fix-binding-two-keys-single-binding
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Fix being able to bind two non-modifier keys to the same binding
2022-11-18 16:19:38 +09:00
Dan Balasescu
d8e99d811d
Merge pull request #21293 from frenzibyte/fix-timeline-extent-scrolling
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Fix timeline potentially scrolling at extents while not dragging
2022-11-18 16:19:30 +09:00
Dean Herbert
d59befc9d3
Fix initial visual state of positions before sort
runs
2022-11-18 16:08:27 +09:00
Dean Herbert
aff218dfd5
Redirect through validity function rather than overriding Sort
2022-11-18 16:03:40 +09:00
Dean Herbert
20af8217f4
Tidy up bindable flow
2022-11-18 15:50:41 +09:00
Dean Herbert
e4f522aad1
Fix inspections / typos
2022-11-18 15:47:37 +09:00
Dean Herbert
d17c091d63
Move constant to a better location
2022-11-18 15:47:31 +09:00
Dean Herbert
3faa7f5f74
Merge branch 'master' into gameplay-leaderboard-fix
2022-11-18 15:44:30 +09:00
Salman Ahmed
90cd386323
Fix timeline potentially scrolling at extents while not dragging
2022-11-18 09:43:16 +03:00
Dean Herbert
bab5be8dee
Merge pull request #21290 from smoogipoo/multiplayer-test-debug
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Add some debugging for multiplayer test failures
2022-11-18 15:39:33 +09:00
Dean Herbert
e658efbefa
Fix being able to bind two non-modifier keys to the same binding
2022-11-18 15:34:41 +09:00
Dan Balasescu
c2a127dc68
Merge pull request #21289 from peppy/fix-triangle-button-flash
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Fix triangle button flash effect looking incorrect
2022-11-18 15:26:43 +09:00
Dan Balasescu
219d049edf
Merge pull request #21140 from maromalo/long-standard
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Standardise scores to `long` type
2022-11-18 15:26:33 +09:00
Dan Balasescu
cc434c9113
Merge pull request #21288 from peppy/fix-no-network-slow-gameplay-load
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Fix entering gameplay while network connection is in a bad state taking too long
2022-11-18 15:24:31 +09:00
Dan Balasescu
7e9d2ecaf5
Merge pull request #21287 from peppy/fix-null-ref-persistent-endpoint-connector
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Fix potential incorrect connection state resulting in null reference
2022-11-18 15:08:33 +09:00
Dan Balasescu
b0faa009c1
Add some debugging for multiplayer test failures
2022-11-18 14:52:11 +09:00
Dean Herbert
5fc0d45675
Fix triangle button flash effect looking incorrect
2022-11-18 14:30:59 +09:00
Dan Balasescu
57b8495c7a
Merge branch 'master' into long-standard
2022-11-18 14:24:04 +09:00
Dan Balasescu
d47c46d144
Compute raw score in-line
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Saves on an allocation (though it seems to only be a ValueType so it
shouldn't be a big deal) and a tail-call.
2022-11-18 14:22:28 +09:00
Dean Herbert
964ceddf83
Fix API queue only being flushed once while in a failing state
2022-11-18 14:21:37 +09:00
Dean Herbert
e4d134a820
Reduce time waited on a score submission token from 60 to 30s
2022-11-18 14:07:40 +09:00
Dan Balasescu
1b1fed723d
Merge pull request #21269 from peppy/fix-key-bindings-keyword
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Move "keybindings" keyword to correct section
2022-11-18 14:05:08 +09:00
Dan Balasescu
551192b413
Refactor a bit for readability
2022-11-18 13:55:37 +09:00
Dean Herbert
a5d22195f2
Fix potential incorrect connection state resulting in null reference
2022-11-18 13:45:46 +09:00
Dean Herbert
1ff1738988
Merge pull request #21244 from nanashi-1/beatmapoptions-disabled
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Disable certain beatmap option buttons when there are no beatmaps selected
2022-11-18 12:55:07 +09:00
Dan Balasescu
a776622ce0
Merge pull request #21284 from peppy/now-playing-overlay-texture-reduction
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Fix `NowPlayingOverlay` loading background texture too early (and permanently)
2022-11-18 12:09:16 +09:00
Dan Balasescu
c34dd27674
Merge pull request #21276 from peppy/eager-triangles-disposal
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Eagerly dispose of triangles intro textures to avoid holding for full length of game session
2022-11-18 11:58:39 +09:00
Dan Balasescu
baa4fd56e2
Merge pull request #21279 from peppy/news-load-unload
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Fix news post images never unloading from memory after first display
2022-11-18 11:56:13 +09:00
Dan Balasescu
13fe0d3491
Merge pull request #21278 from peppy/overlay-header-texture-reduction
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Avoid loading overlay headers until first open
2022-11-18 11:53:46 +09:00