Dan Balasescu
61f6fe5f29
Merge pull request #8193 from peppy/update-framework
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Update framework
2020-03-10 12:08:48 +09:00
smoogipoo
e6858bf130
Fix crashes on some storyboards
2020-03-10 11:58:33 +09:00
Dan Balasescu
310e947add
Merge pull request #8177 from peppy/tournament-design-schedule
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Implement 2020 schedule design
2020-03-10 10:45:48 +09:00
Dean Herbert
059af2a986
Update framework
2020-03-10 10:43:06 +09:00
Dean Herbert
e7f1f0f38b
Fix hyperdash not initiating correctly when juice streams are present
2020-03-10 10:21:32 +09:00
smoogipoo
19ce2d643e
Remove unused using
2020-03-10 09:51:30 +09:00
Dean Herbert
e158cbfe24
Merge branch 'master' into tournament-design-schedule
2020-03-10 09:40:08 +09:00
Dan Balasescu
e9cacb69fd
Merge pull request #8176 from peppy/tournament-design-gameplay
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Implement 2020 gameplay design
2020-03-10 09:37:29 +09:00
Dan Balasescu
f5e134806a
Merge branch 'master' into tournament-design-gameplay
2020-03-09 19:33:53 +09:00
Dan Balasescu
3554cdda36
Merge pull request #8179 from peppy/tournament-design-win
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Implement 2020 win screen design
2020-03-09 19:33:42 +09:00
smoogipoo
6421f28ac7
Fix nullref
2020-03-09 19:07:44 +09:00
Dan Balasescu
6d23c3b4ab
Merge pull request #8180 from peppy/tournament-design-intro
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Implement 2020 intro screen design
2020-03-09 18:38:07 +09:00
Dan Balasescu
1fec5d17a8
Merge pull request #8174 from peppy/tournament-design-ladder
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Implement 2020 ladder design
2020-03-09 18:15:59 +09:00
Dean Herbert
48c46efdd7
Remove rogue newline
2020-03-09 15:09:34 +09:00
Dean Herbert
8b16dadfe5
Merge branch 'master' into tournament-design-gameplay
2020-03-09 15:09:02 +09:00
Dean Herbert
33f457d663
Fix layout issues with TournamentBeatmapPanel
2020-03-09 15:08:24 +09:00
Dean Herbert
832e64cc95
Fix test failures due to null current match
2020-03-09 14:57:19 +09:00
Dean Herbert
b4cb4100dd
Merge pull request #8173 from peppy/tournament-design-mappool
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Implement 2020 map pool design
2020-03-09 14:51:00 +09:00
Dean Herbert
e4f07e5284
Merge branch 'master' into tournament-design-gameplay
2020-03-09 14:50:36 +09:00
Dan Balasescu
0ecf6a4ecd
Merge branch 'master' into tournament-design-win
2020-03-09 14:16:34 +09:00
Dan Balasescu
1e9adbba4e
Merge branch 'master' into tournament-design-intro
2020-03-09 14:16:22 +09:00
Dan Balasescu
fac5530cab
Merge branch 'master' into tournament-design-mappool
2020-03-09 14:16:05 +09:00
Dan Balasescu
0f44c0739a
Merge branch 'master' into tournament-design-ladder
2020-03-09 14:16:01 +09:00
Dan Balasescu
79153914fd
Merge pull request #8171 from peppy/tournament-drawable-team-tidy
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Add new tournament design base elements
2020-03-09 14:04:27 +09:00
Dean Herbert
c1ac800473
Merge pull request #8186 from Joehuu/fix-textbox-backspace-animation
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Fix textbox characters not animating when typing/backspacing
2020-03-09 14:03:33 +09:00
smoogipoo
b61e56cda5
Resolve post-merge issue
2020-03-09 13:29:17 +09:00
Dan Balasescu
ab79f36c41
Merge branch 'master' into tournament-drawable-team-tidy
2020-03-09 13:26:20 +09:00
Joehu
3903423a37
Fix textbox characters not animating when typing/backspacing
2020-03-08 19:43:53 -07:00
Dan Balasescu
a04b651fea
Merge pull request #8170 from peppy/tournament-base-changes
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Apply tournament client usability changes
2020-03-09 10:15:10 +09:00
Dan Balasescu
ae42c32c86
Merge pull request #8182 from Game4all/fix-hit-error-ticks-outside-bounds
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Fix hit error ticks getting out of the hit error meter
2020-03-09 09:45:48 +09:00
Dan Balasescu
2eb8f245da
Merge branch 'master' into tournament-base-changes
2020-03-09 09:24:46 +09:00
Dan Balasescu
1c580216af
Merge pull request #8175 from peppy/score-counter-flexibility
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Increase flexibility of StarCounter component
2020-03-09 09:17:55 +09:00
Dan Balasescu
5b8035052f
Merge branch 'master' into fix-hit-error-ticks-outside-bounds
2020-03-09 09:16:51 +09:00
Dan Balasescu
9dbff39fca
Merge pull request #8178 from peppy/tournamet-fix-video-looping
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Fix video looping not propagating when set too early in initialisation
2020-03-09 09:13:21 +09:00
Dan Balasescu
0c868f54bc
Merge branch 'master' into score-counter-flexibility
2020-03-09 08:56:39 +09:00
Dan Balasescu
4b419d1976
Merge branch 'master' into tournamet-fix-video-looping
2020-03-09 08:51:22 +09:00
Dean Herbert
460bd993ca
Merge pull request #8047 from TheWildTree/adjust-most-played
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Adjust most played beatmaps section to better match osu-web
2020-03-09 02:20:02 +09:00
Dean Herbert
c2fbc85e77
Split out test scene for StarCounter
2020-03-09 01:26:34 +09:00
Dean Herbert
61297847a7
Fix compilation failure
2020-03-09 01:21:37 +09:00
Dean Herbert
414e704d37
Use existing local function
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Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-09 00:18:28 +09:00
Lucas A
0953751d24
Clamp relative position of judgement ticks in range [0;1]
2020-03-08 15:51:57 +01:00
Bartłomiej Dach
c803de2b49
Fix player instantiation
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Since ModTestScene.CreatePlayer would apply mods in addition to
instantiating the player, overriding it could lead to mistakenly also
overriding the code that was supposed to set up the test via
currentTestData.
Make ModTestScene.CreatePlayer sealed, which ensures that mod &
autoplay changes are applied, and expose ModTestScene.CreateModPlayer
instead which has the expected semantics.
2020-03-08 14:18:45 +01:00
Bartłomiej Dach
cc5cae4db9
Do not transition to result screen
2020-03-08 14:08:49 +01:00
Bartłomiej Dach
d5dda05d98
Merge branch 'master' into fix-perfect-judgements
2020-03-08 14:06:18 +01:00
Dean Herbert
dc201a68dc
Merge branch 'tournament-drawable-team-tidy' into tournament-design-mappool
2020-03-08 20:16:48 +09:00
Dean Herbert
5f6ce7fde5
Merge branch 'tournament-drawable-team-tidy' into tournament-design-ladder
2020-03-08 20:16:35 +09:00
Dean Herbert
7f38ff8046
Merge branch 'tournament-drawable-team-tidy' into tournament-design-schedule
2020-03-08 20:16:12 +09:00
Dean Herbert
ece049e0c9
Merge branch 'tournament-drawable-team-tidy' into tournament-design-seeding
2020-03-08 20:15:48 +09:00
Dean Herbert
71824ce7d6
Merge branch 'tournament-drawable-team-tidy' into tournament-design-win
2020-03-08 20:14:59 +09:00
Dean Herbert
ba865aa195
Merge branch 'tournament-drawable-team-tidy' into tournament-design-intro
2020-03-08 20:14:15 +09:00