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Commit Graph

30 Commits

Author SHA1 Message Date
FreezyLemon
7454633f63 Refactor and general tidying up 2017-12-28 20:11:21 +01:00
FreezyLemon
cbfef7052e further CI adjustments 2017-12-25 21:02:48 +01:00
FreezyLemon
962e4d7c8a Removed LinkId and word wrapping (for now).
Also reimplemented the OsuHoverContainer properly
2017-12-25 20:46:04 +01:00
Dean Herbert
fc0b97065c Move hover sound/container to base implementation 2017-12-20 15:54:13 +09:00
FreezyLemon
270d81f816 Made the Link's OnClick() Method return true 2017-12-19 19:37:43 +01:00
FreezyLemon
d0b7c92b46 Removed unnecessary usings. 2017-12-11 13:46:23 +01:00
FreezyLemon
bb0a32b555 Removed private OsuHoverContainer "content" from OsuLinkSpriteText for more customization. 2017-12-11 11:28:16 +01:00
FreezyLemon
4d475f1c1b Changed it so ChatLinks handle hover and click sounds themselves 2017-12-11 11:05:32 +01:00
FreezyLemon
e05618a415 Removed unnecessary "using" directives 2017-12-07 19:36:56 +01:00
FreezyLemon
2ceb073b5d Renamed OnClick to OnLinkClicked to (what should be) obvious reasons 2017-12-07 16:30:15 +01:00
FreezyLemon
2129d6cede Renamed the "on click" method to OnClick() and moved most of the implementation to ChatLink.
Also fixed the tooltip text up
2017-12-07 16:23:43 +01:00
FreezyLemon
ca40db2b97 Fixed a bug where the hover wouldn't work correctly due to OsuLinkSpriteText assigning Action to a private property. 2017-12-07 13:57:29 +01:00
FreezyLemon
ec8b5c2465 Permitted nulls in ChatOverlay.load() so that in testing, no "OsuGame" instance is required. Also added null checks to the links' on click actions 2017-12-07 10:31:02 +01:00
FreezyLemon
94eb853d3d Added centralised handling for some chat links 2017-12-06 16:41:57 +01:00
FreezyLemon
b04ddba2a0 Added basic "on click" actions to the in-chat links 2017-12-06 10:27:30 +01:00
FreezyLemon
bb138ccaf7 Added licence header and removed unnecessary whitespace 2017-12-04 13:55:57 +01:00
FreezyLemon
cf96323980 Added new OsuLinkSpriteText.TextColour property that sets the internal content (OsuHoverContainer)'s colour instead of the whole container, so that text colour is always changed through that (e.g. link colouring, link hover fade).
Implemented it to be used when adding text to an OsuLinkTextFlowContainer.
2017-12-04 13:33:42 +01:00
FreezyLemon
319f43e209 Added "getIdFromUrl" call back to content.action because performance impact is small and no unnecessary id calculations are done 2017-12-04 13:29:56 +01:00
FreezyLemon
bf97f8b1b1 Added osu.ppy.sh/ss (screenshot) URL handling and calculate ID at assignment so it's not on click anymore 2017-12-03 23:55:34 +01:00
FreezyLemon
3f336b8e61 Made the style a bit better, fixed a bug or two 2017-12-03 21:02:05 +01:00
FreezyLemon
2d270a1cfe Added ability to open other channels from chat links. 2017-12-03 20:45:30 +01:00
FreezyLemon
735dbddd17 Changed URL detection to be more reliable and generally work better 2017-12-03 06:52:57 +01:00
FreezyLemon
6d9dcc6691 Added all files to the .csproj and also introduced basic action filtering when you set the URL on an OsuLinkSpriteText object 2017-12-02 09:48:55 +01:00
FreezyLemon
86302716a6 Also moved LinkText to its own file so the chat could reuse it (ProfileHeader's private class ProfileLink also still inherits from this, though) 2017-12-01 20:32:08 +01:00
smoogipoo
edd0d166b1 Add text transforms to OsuSpriteText 2017-11-04 00:42:36 +09:00
Dean Herbert
8ec927899f
Implement notifications. 2017-02-10 16:30:23 +09:00
Dean Herbert
06695dbf9b
Method name update. 2017-02-08 16:01:48 +09:00
Dean Herbert
e720bed9e5
Add custom representation of unrenderable unicode characters. 2017-02-08 11:22:03 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
6b66ecc131 Global shadows and more sane font size setting. 2017-01-31 18:53:52 +09:00