Dean Herbert
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eb8fb8092d
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Attempt to standardise miss handling logic
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2023-12-21 00:59:35 +09:00 |
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Dean Herbert
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9b383e3276
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Add support for showing tick misses
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2023-12-20 20:23:19 +09:00 |
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EXtremeExploit
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758b4c8cfc
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Do the thing aka fix the if
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2023-01-26 10:01:33 -03:00 |
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Dean Herbert
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f3c92749bf
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Fix code quality issues
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2023-01-26 15:43:03 +09:00 |
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EXtremeExploit
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bcecc49092
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Only do misses animations on modern skins
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2023-01-25 23:05:11 -03:00 |
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EXtremeExploit
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a6fc3ce477
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bring comment back
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2023-01-25 20:38:55 -03:00 |
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EXtremeExploit
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a4a94cb96e
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Add movement to misses in osu ruleset
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2023-01-25 14:34:00 -03:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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bf26dbffc2
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
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Dean Herbert
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e29f5cb456
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Fix new-style legacy skins with animated judgements not adding correct transforms
Closes #16173.
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2022-09-12 18:54:06 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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PercyDan54
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e1c646b9b2
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
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Dean Herbert
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a00e0d7279
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Move CanBeNull specification to the interface
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2020-11-20 16:30:48 +09:00 |
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Dean Herbert
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7fe0923fcf
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Show main judgement content above hitobjects
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2020-11-20 16:25:48 +09:00 |
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Dean Herbert
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9d04ce75cc
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Make particles additive and consume in judgement explosions
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2020-11-19 15:47:02 +09:00 |
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Dean Herbert
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85c5c68dfa
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Provide particle drawable as a function (for future use)
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2020-11-19 13:20:21 +09:00 |
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Dean Herbert
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c47e70da9b
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Update animations for new/old miss style and add fades
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2020-11-18 19:03:34 +09:00 |
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Dean Herbert
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5bd4ace37f
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Split out new and old style legacy judgement pieces
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2020-11-18 19:03:34 +09:00 |
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