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Commit Graph

992 Commits

Author SHA1 Message Date
Dan Balasescu
41082ab928 Fix misplaced parenthesis 2022-10-04 18:21:29 +09:00
Dean Herbert
332d63b53b Always return to main menu before attempting to present a score from import 2022-10-03 20:29:44 +09:00
Dean Herbert
13ee5c179e Add missing parenthesis in log message 2022-10-03 18:42:40 +09:00
Dean Herbert
8a7526aaa3
Merge pull request #20344 from frenzibyte/better-tablet-notifications
Improve tablet error/warning notifications messaging
2022-09-22 22:45:27 +09:00
Salman Ahmed
fd92bcdff2
Ignore case sensitivity during message comparison
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-09-22 13:21:27 +03:00
Salman Ahmed
794a131954 Update method name and conditions 2022-09-22 13:17:01 +03:00
Salman Ahmed
fa3f53f39f Remove tablet prefix from error notification 2022-09-22 12:37:24 +03:00
Dean Herbert
b321afc3a6 Update framework 2022-09-22 18:04:31 +09:00
Dean Herbert
8837618ab1
Merge pull request #20342 from smoogipoo/server-shutdown-countdown
Implement server shutdown countdown + notification
2022-09-20 20:51:16 +09:00
Salman Ahmed
48527f2d07 Ignore case during logger name comparison 2022-09-16 22:50:49 +03:00
Salman Ahmed
110652592f Display readable tablet notifications and link to supported list page 2022-09-16 16:32:06 +03:00
Dan Balasescu
433bb5ae24 Add ServerShuttingDownCountdown 2022-09-16 19:56:52 +09:00
Dean Herbert
f31deaef7c Simplify skin bindable flow
Now, nothing touches the configuration apart from `OsuGame`, making
everything else flow better and avoid weird cyclic set bugs.

Closes https://github.com/ppy/osu/issues/20234.
2022-09-12 19:51:50 +09:00
Dean Herbert
856dbbba69 Fix attempting to use "home" key binding while exiting game causing errors 2022-09-09 14:52:51 +09:00
Dean Herbert
e9cfaa76c9 Change global overlay ordering so notification toasts display above settings 2022-08-30 21:13:43 +09:00
Dean Herbert
e01383b138 Tidy up user passing logic 2022-08-11 13:17:17 +09:00
Andrew Hong
60abe83398 Remove newline 2022-08-10 17:56:36 -04:00
Andrew Hong
396860d9e8 Move Hide() to OsuGame 2022-08-10 13:32:33 -04:00
Andrew Hong
8c7ede6111 Add proper toggling 2022-08-09 14:43:37 -04:00
Andrew Hong
7ed489b56d Add hotkey to Toolbar 2022-08-09 14:10:38 -04:00
Andrew Hong
aee18135a9 Switch to toggle 2022-08-09 04:09:22 -04:00
Andrew Hong
f65b7ef058 Add keybind for showing profile 2022-08-09 02:49:53 -04:00
Dean Herbert
9c543fef48 Remove CollectionManager 2022-07-27 18:45:33 +09:00
Dean Herbert
6b73f7c7ec Split out legacy import path from realm manager 2022-07-27 15:04:09 +09:00
Dean Herbert
ef10145d6f Rename MenuCursorContainer and clean up code 2022-07-26 14:11:52 +09:00
Dean Herbert
57a41c6897 Add basic background processor 2022-07-21 18:20:46 +09:00
Dean Herbert
75453b78c0 Adjust colours and metrics 2022-07-21 00:09:46 +09:00
Dean Herbert
f54aff2ece Add global key binding for FPS toggle 2022-07-21 00:09:46 +09:00
Dean Herbert
0a1744faca Add to game and bind with configuration setting 2022-07-20 23:49:19 +09:00
Dean Herbert
c282e19316 Update language initialisation in line with framework LocalisationManager changes 2022-06-28 18:19:48 +09:00
Dean Herbert
b28cfc222b Schedule unregister instead 2022-06-28 01:19:28 +09:00
Dean Herbert
3e3843dcf9 Fix potential crash on CloseAllOverlays due to collection mutation 2022-06-28 00:32:36 +09:00
Dan Balasescu
d43b980a17
Merge pull request #18872 from peppy/add-working-beatmap-changed-logging
Add various logging of global `WorkingBeatmap` state changes
2022-06-27 21:34:05 +09:00
Dean Herbert
50c1c066de Add various logging of global WorkingBeatmap state changes 2022-06-27 18:41:31 +09:00
Dean Herbert
10d1bbb131 Log global working beatmap updates in OsuGameBase instead of OsuGame 2022-06-27 15:58:51 +09:00
Bartłomiej Dach
34f1c80b7c
Add and use ILinkHandler interface 2022-06-20 20:04:21 +02:00
Dean Herbert
dbae4c6f5a PostImport -> PresentImport 2022-06-20 18:36:29 +09:00
Dean Herbert
50e40756c4 Rename GracefullyExit to AttemptExit 2022-06-19 12:34:44 +09:00
Dean Herbert
56abe54fe6 Redirect graceful exiting to standard exit flow
Rather than doing a completely forced exit as we were, this will now
follow a more standard flow with the ability for the user to abort along
the way. This is more in line with how I wanted this to work.

Note that this means a confirmation is now shown. It has been discussed
in the past that this confirmation should only show when there's an
ongoing action implies the user may want to cancel the exit. For now I
think this is fine.

Addresses
https://github.com/ppy/osu/discussions/18399#discussioncomment-2811311
2022-06-18 23:43:46 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Salman Ahmed
1171d44ad9 Add failing test case 2022-06-15 03:37:04 +03:00
Dean Herbert
c661f2b059 Ensure ChannelManager has access to API from point of construction
Closes https://github.com/ppy/osu/issues/18451.
2022-06-08 19:15:23 +09:00
Salman Ahmed
3ad1180c48 Use macOS instead of IsApple for better safety 2022-06-03 10:32:59 +03:00
Salman Ahmed
6cb8b2d6f4 Set default window mode to "Borderless" rather than "Fullscreen" on macOS 2022-06-03 09:37:21 +03:00
Dean Herbert
f65d2db77f Remove "V2" suffix from ChatOverlay components 2022-05-30 17:54:09 +09:00
Jai Sharma
58d39734d0 Integrate ChatOverlayV2 into main game 2022-05-23 21:02:47 +01:00
Dean Herbert
5ec05a8653 Add tags for current screen and ruleset 2022-05-16 15:51:32 +09:00
Dean Herbert
b794deb5c5 Add null checks to screen context insertion 2022-05-12 12:06:51 +09:00
Dean Herbert
843e13a471 Add screen stack context to sentry 2022-05-11 14:10:17 +09:00
Dean Herbert
3338bffce3 Attach user to sentry later in startup flow 2022-05-10 16:09:16 +09:00