ekrctb
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9fff304554
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Implement reversing of selected pattern in catch editor
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2021-07-22 17:00:08 +09:00 |
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ekrctb
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dc90e4d24c
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EditorBeatmap.SelectedHitObjects -> SelectedItems (same thing)
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2021-07-22 16:52:47 +09:00 |
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Dean Herbert
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2151c1863e
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Rename variables for catch-specific casting to avoid any confusion
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2021-07-22 14:07:32 +09:00 |
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ekrctb
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7b6981c632
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Don't show the flip button when flipping is a no-op
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2021-07-22 13:29:32 +09:00 |
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ekrctb
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d2d3214d47
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Implement horizontal flipping of hit objects in catch editor
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2021-07-21 16:07:02 +09:00 |
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ekrctb
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4c8b9c168e
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Use added position range computation in hit object move handling
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2021-07-21 16:06:34 +09:00 |
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Bartłomiej Dach
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c5011865fc
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Invert strangely negated condition
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2021-07-10 11:23:38 +02:00 |
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Bartłomiej Dach
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494089e402
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Fix up English in comment
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2021-07-10 11:22:54 +02:00 |
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ekrctb
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995ef953c6
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Modify comment
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2021-07-09 15:13:54 +09:00 |
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ekrctb
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7e14679606
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Expand the selection movement limiting code with detailed comments
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2021-07-09 12:58:08 +09:00 |
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ekrctb
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c937c45360
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Don't move selected objects outside the playfield in catch editor
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2021-07-08 18:49:32 +09:00 |
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ekrctb
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175d666906
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Use getters of OriginalX and XOffset
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2021-07-06 15:32:32 +09:00 |
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ekrctb
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5a5cb39c9f
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Add some comments about logic
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2021-06-23 10:27:40 +09:00 |
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ekrctb
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a9b8736f70
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Order field and properties consistently
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2021-06-23 10:18:44 +09:00 |
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ekrctb
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c28cd5dd75
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Add basic juice stream selection blueprint
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2021-06-22 17:20:13 +09:00 |
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ekrctb
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b8ccfe6ea7
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Add basic selection blueprint movement logic
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2021-06-22 17:20:13 +09:00 |
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