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Commit Graph

16 Commits

Author SHA1 Message Date
ekrctb
9fff304554 Implement reversing of selected pattern in catch editor 2021-07-22 17:00:08 +09:00
ekrctb
dc90e4d24c EditorBeatmap.SelectedHitObjects -> SelectedItems (same thing) 2021-07-22 16:52:47 +09:00
Dean Herbert
2151c1863e Rename variables for catch-specific casting to avoid any confusion 2021-07-22 14:07:32 +09:00
ekrctb
7b6981c632 Don't show the flip button when flipping is a no-op 2021-07-22 13:29:32 +09:00
ekrctb
d2d3214d47 Implement horizontal flipping of hit objects in catch editor 2021-07-21 16:07:02 +09:00
ekrctb
4c8b9c168e Use added position range computation in hit object move handling 2021-07-21 16:06:34 +09:00
Bartłomiej Dach
c5011865fc Invert strangely negated condition 2021-07-10 11:23:38 +02:00
Bartłomiej Dach
494089e402 Fix up English in comment 2021-07-10 11:22:54 +02:00
ekrctb
995ef953c6 Modify comment 2021-07-09 15:13:54 +09:00
ekrctb
7e14679606 Expand the selection movement limiting code with detailed comments 2021-07-09 12:58:08 +09:00
ekrctb
c937c45360 Don't move selected objects outside the playfield in catch editor 2021-07-08 18:49:32 +09:00
ekrctb
175d666906 Use getters of OriginalX and XOffset 2021-07-06 15:32:32 +09:00
ekrctb
5a5cb39c9f Add some comments about logic 2021-06-23 10:27:40 +09:00
ekrctb
a9b8736f70 Order field and properties consistently 2021-06-23 10:18:44 +09:00
ekrctb
c28cd5dd75 Add basic juice stream selection blueprint 2021-06-22 17:20:13 +09:00
ekrctb
b8ccfe6ea7 Add basic selection blueprint movement logic 2021-06-22 17:20:13 +09:00