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mirror of https://github.com/ppy/osu.git synced 2024-11-07 13:47:33 +08:00
Commit Graph

21298 Commits

Author SHA1 Message Date
smoogipoo
6f7a1dd57d Merge branch 'master' into hitobject-pooling-base 2020-11-11 17:09:18 +09:00
smoogipoo
7df9484458 Merge branch 'master' into add-random-skin-hotkey 2020-11-11 15:48:12 +09:00
Dan Balasescu
09324c4598
Merge pull request #3652 from WebFreak001/shuffle-skin
Add "random skin" option to skin setting dropdown
2020-11-11 15:47:00 +09:00
Dan Balasescu
8ad84d6640
Merge branch 'master' into osd-custom-bindings-display 2020-11-11 15:12:31 +09:00
Dan Balasescu
b446f21c68
Merge pull request #10786 from peppy/osd-skin-display
Display skin changes via on-screen display overlay
2020-11-11 15:12:19 +09:00
Dean Herbert
f78f2fb59e Merge branch 'osd-custom-bindings-display' into add-random-skin-hotkey 2020-11-11 13:53:49 +09:00
Dean Herbert
324626e097 Move default config tracking calls out of OnScreenDisplay itself 2020-11-11 13:53:09 +09:00
Dean Herbert
11cf04eed1 Fix frames potentially getting added to spectator replay in wrong format
The way spectator currently works, the `Spectator` screen is responsible
for adding new frames to the replay, even when it has a child
(`SpectatorPlayer`) present.

There was a possibility that a new play had already started, and on
returning to the Spectator screen (to initialise the new play) there
would be a brief period where the Player instance is still reading from
the replay, the `userBeganPlaying` call had not yet finished
initialising the new target replay, and `userSentFrames` is run
(asynchronously), writing frames to the previous replay using the
incorrect ruleset instance).

To make this work, it doesn't `Schedule` frame addition to the replay
(making things a bit unsafe). Changing this itself isn't such a simple
one to do, so I instead opted to fix this via locking.

Closes https://github.com/ppy/osu/issues/10777.
2020-11-11 13:39:43 +09:00
Dean Herbert
8d38d9cc93 Add hotkey to select random skin 2020-11-11 13:05:03 +09:00
Dean Herbert
df00a4ab9b Merge branch 'osd-custom-bindings-display' into shuffle-skin 2020-11-11 13:00:32 +09:00
Dean Herbert
3364648fe2 Merge branch 'osd-skin-display' into shuffle-skin 2020-11-11 13:00:31 +09:00
Dean Herbert
6014751e29 Add the ability for the game OSD to display user bindings
Adds binding display for mouse button toggle / HUD toggle keys.

- [ ] Depends on #10786 for ease-of-merge
2020-11-11 12:56:10 +09:00
Dean Herbert
9caa56c64f Display skin changes via on-screen display overlay 2020-11-11 12:19:01 +09:00
Dean Herbert
6674628bc7 Only include user skins in random choices 2020-11-11 12:03:38 +09:00
Dean Herbert
6b548ef5e4 Split out SkinInfo ID constants and fix random logic 2020-11-11 11:54:40 +09:00
Dean Herbert
6593aac3f2
Merge pull request #7762 from EVAST9919/history-graph 2020-11-11 11:35:34 +09:00
Dean Herbert
a5e13e4d2c Merge branch 'master' into shuffle-skin 2020-11-11 11:34:48 +09:00
Dan Balasescu
451f0a29c6
Merge pull request #10784 from peppy/fix-best-performance-weighting
Fix user profile best performance weighting being out of order
2020-11-11 11:21:43 +09:00
Dean Herbert
89c4e3d3b2
Merge branch 'master' into history-graph 2020-11-11 11:01:48 +09:00
Dean Herbert
8706b51b77
Merge pull request #10717 from smoogipoo/dho-apply 2020-11-11 10:54:24 +09:00
Dean Herbert
53c968e137 Fix user profile best performance weighting being out of order 2020-11-11 10:19:59 +09:00
Andrei Zavatski
6c428d8b11 Merge master with conflicts resolved 2020-11-11 01:37:01 +03:00
Bartłomiej Dach
546249b071 Temporarily fix crash on deleting control point groups 2020-11-10 21:32:47 +01:00
smoogipoo
b725c9cce9 Fix possible nullrefs 2020-11-11 00:24:28 +09:00
smoogipoo
e525784cb2 Clear lifetimeEntry after use 2020-11-11 00:24:14 +09:00
smoogipoo
99e5450af3 Cache DrawableRuleset 2020-11-11 00:22:36 +09:00
smoogipoo
66213f2ed0 Add pooling support to DrawableRuleset + Playfield 2020-11-10 23:56:32 +09:00
smoogipoo
31e4d71852 Rewrite HitObjectContainer with pooling support 2020-11-10 22:49:02 +09:00
smoogipoo
5354ef1699 Merge branch 'dho-apply' into hitobject-pooling-base 2020-11-10 22:30:08 +09:00
Bartłomiej Dach
20f9759a2e
Merge branch 'master' into fix-storyboard-sprite-paths 2020-11-10 12:57:10 +01:00
Dean Herbert
e1dcac4d8b Update framework 2020-11-10 20:29:29 +09:00
Bartłomiej Dach
61093030ee Remove redundant class name qualifier 2020-11-10 12:20:49 +01:00
Bartłomiej Dach
ce837eaba0 Rename variables 2020-11-10 12:20:26 +01:00
Bartłomiej Dach
dd873dbd85
Merge branch 'master' into fix-profile-graph-crash 2020-11-10 12:17:12 +01:00
smoogipoo
6f3f6dc28b Add hitobject lifetime support 2020-11-10 20:16:52 +09:00
cadon0
539806e9d6 Rewrite - Add empty drawable whenever sprite not found 2020-11-10 23:52:37 +13:00
cadon0
6446074976 Fix paths for storyboard animation sprites 2020-11-10 23:52:37 +13:00
smoogipoo
45e9f16f6b Add initial DrawableRuleset interface 2020-11-10 19:27:08 +09:00
smoogipoo
757a4b5c31 Add hitobject lifetime model 2020-11-10 19:26:01 +09:00
smoogipoo
88112801eb Remove result storage from hitobject 2020-11-10 18:56:16 +09:00
Dan Balasescu
ef1036cef1
Merge pull request #10767 from peppy/fix-editor-crash-on-two-mouse-button-click
Fix BlueprintContainer triggering assert when left and right mouse button are pressed together
2020-11-10 18:41:58 +09:00
Dan Balasescu
d873229120
Merge pull request #10769 from peppy/fix-mod-select-keys-handle-control
Stop mod select overlay hotkeys handling input when control is pressed
2020-11-10 18:37:14 +09:00
smoogipoo
f5076fe3b8 Revert unnecessary change 2020-11-10 18:15:11 +09:00
Dan Balasescu
4e3f6f19f4
Merge pull request #10768 from bdach/force-import-standardised
Always store standardised score when populating ScoreInfo
2020-11-10 18:12:35 +09:00
Dean Herbert
833c0b223e Clamp index to valid bounds 2020-11-10 18:08:12 +09:00
Dean Herbert
2e3dc6fc46 Merge branch 'master' into fix-profile-graph-crash 2020-11-10 18:06:51 +09:00
Dean Herbert
28daff1716 Stop mod select overlay hotkeys handling input when control is pressed
Closes https://github.com/ppy/osu/issues/10766 in about the best way we
can for now.
2020-11-10 17:57:59 +09:00
Dan Balasescu
601cc477e5
Merge branch 'master' into fix-editor-crash-on-two-mouse-button-click 2020-11-10 17:42:25 +09:00
Dan Balasescu
86026ad98f
Merge pull request #10764 from peppy/fix-editor-quick-delete-via-left-mouse
Fix editor quick delete being triggerable from left mouse button
2020-11-10 17:42:12 +09:00
Dean Herbert
de6fcd1792 Fix BlueprintContainer triggering assert when left and right mouse button are pressed together 2020-11-10 17:16:28 +09:00