Dean Herbert
f69a56a26a
Add test coverage of startup import sequence
2021-10-13 12:19:10 +09:00
Bartłomiej Dach
3ceee176e6
Merge branch 'master' into frame-stability-container-direction-flip
2021-10-12 18:34:04 +02:00
Bartłomiej Dach
8dcfc3dd7e
Replace no-op seeks with wait steps
2021-10-12 18:31:20 +02:00
smoogipoo
91c286b1ad
Fix intermittent TestScenePlaySongSelect test failures
2021-10-12 22:07:57 +09:00
Dan Balasescu
f76b58e843
Merge pull request #15055 from peppy/fix-taiko-convert-woes
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Fix `BeatmapConverter` not cloning deeply enough
2021-10-12 21:07:39 +09:00
Dean Herbert
79ac64a088
Split out editor save steps to try and catch test failure
2021-10-12 19:40:35 +09:00
Bartłomiej Dach
55bd7d2512
Add failing coverage for saving difficulty params from editor
2021-10-12 16:43:56 +09:00
Dan Balasescu
696193198a
Merge pull request #15049 from bdach/settings-panel-rounded-buttons
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Update appearance of buttons in settings sidebar
2021-10-12 09:32:52 +09:00
Bartłomiej Dach
ff382259ca
Use rounded buttons in tablet rotation preset settings
2021-10-11 23:17:09 +02:00
Bartłomiej Dach
b1ad3161dd
Add failing test case for frame stable clock direction flip scenario
2021-10-11 21:25:02 +02:00
Dean Herbert
a16ffd2976
Merge pull request #14999 from smoogipoo/fix-score-async
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Fix intermittent playlist results screen test failures
2021-10-11 10:44:04 +09:00
Bartłomiej Dach
21ee24ea6d
Add rounded button variant
2021-10-10 21:45:41 +02:00
Bartłomiej Dach
237c063015
Fix typo in multipleIncrementMods
variable name
2021-10-09 14:26:32 +02:00
smoogipoo
f199d6c521
Fix another related test failure
2021-10-08 15:26:25 +09:00
smoogipoo
d6ac6a5cd6
Fix intermittent results screen test failures
2021-10-08 15:18:01 +09:00
Dean Herbert
42d3fe8f02
Merge branch 'master' into fix-SettingsTextBox-using-null-as-default
2021-10-08 13:37:28 +09:00
Dan Balasescu
f8e50731b7
Merge pull request #14991 from peppy/intro-tests-no-menu-load
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Allow intro screens to be created without loading a `MainMenu`
2021-10-07 20:48:54 +09:00
Dean Herbert
ba84da6ef8
Tidy up test scene
2021-10-07 20:08:28 +09:00
Dean Herbert
b88d4f1913
Fix weird edge case in TestSceneIntroWelcome
2021-10-07 19:58:34 +09:00
Dean Herbert
ef64c64f0b
Merge branch 'master' into popup-filter-effect
2021-10-07 18:56:07 +09:00
Dean Herbert
e578046b20
Rename Filter
-> AudioFilter
2021-10-07 18:50:08 +09:00
Dean Herbert
0348c6c7e5
Apply some renaming and code quality fixes
2021-10-07 18:49:22 +09:00
Dan Balasescu
bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
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Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
Dean Herbert
f98dd1b811
Merge branch 'master' into popup-filter-effect
2021-10-07 18:40:21 +09:00
Dean Herbert
189358240d
Fix intro tests and move steps out of constructor
2021-10-07 18:39:48 +09:00
Dan Balasescu
7074021d1f
Merge branch 'master' into test-scene-osu-game-fix-async-disposal-contention
2021-10-07 17:47:11 +09:00
smoogipoo
e586fee091
Remove unused usings
2021-10-07 17:46:30 +09:00
Dan Balasescu
0e0779e45b
Merge pull request #14988 from peppy/remove-gameplay-mod-bindable-storage
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Remove local overridden storage of `Mods` in `Player`
2021-10-07 17:36:23 +09:00
Dan Balasescu
d50443fdf2
Merge branch 'master' into difficulty-move-to-beatmap
2021-10-07 16:50:10 +09:00
Dean Herbert
7e0379441c
Change TestSceneOsuGame
to use OsuGameTestScene
to avoid async disposal deadlock
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The original implementation was done so in a way that the nested `OsuGame` would be disposed via the async queue, causing a deadlock for 10-20s during test runs. `OsuGameTestScene` was already fixed to avoid this, so consuming it here seems like the easy fix.
2021-10-07 16:18:48 +09:00
Dean Herbert
0bd5136a29
Fix TestOverlayClosing
occasionally failing due to running too fast
2021-10-07 15:55:29 +09:00
Dean Herbert
697f53c445
Fix test failure due to reference of Player.Mods
2021-10-07 15:00:47 +09:00
Jamie Taylor
fc0c3e8758
Attach filters at load time
2021-10-06 17:32:28 +09:00
smoogipoo
456cfd62bf
Fix intermittent score panel test failure
2021-10-06 16:46:27 +09:00
Dean Herbert
4ca97bc60a
Merge branch 'master' into difficulty-move-to-beatmap
2021-10-06 16:14:21 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dean Herbert
6e797ddcac
Add test coverage of creating, saving and loading a new beatmap
2021-10-06 12:55:04 +09:00
Dan Balasescu
9491e5a547
Merge pull request #14954 from peppy/rename-result-response
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Rename `APIRequest.Result` to `Response`
2021-10-06 10:52:33 +09:00
Dan Balasescu
007e5f174c
Merge pull request #14959 from peppy/add-screen-test-debug
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Add various logging output in an atttempt to figure multiplayer test failure
2021-10-06 10:11:50 +09:00
Dan Balasescu
4e13af6524
Merge pull request #14957 from peppy/fix-song-select-test-failure
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Fix `TestDifficultyIconSelectingForDifferentRuleset` potentially failing due to async load
2021-10-06 10:10:57 +09:00
Dan Balasescu
23f9b7a740
Merge pull request #14958 from peppy/fix-delete-local-score-test-failure
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Fix delete local score test not waiting for "fetch" to complete
2021-10-06 10:09:26 +09:00
Dean Herbert
d6f25e07cc
Add assert coverage of non-downloadable states
2021-10-06 05:49:18 +09:00
Dean Herbert
31c0c7a888
Remove pointless (and incorrect) click step
2021-10-06 05:49:04 +09:00
Dean Herbert
1a784b788d
Fix incorrect load state check
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-10-06 05:31:07 +09:00
Dean Herbert
777763a550
Add more comprehensive (and failing) test coverage of replay download button
2021-10-06 05:29:00 +09:00
Bartłomiej Dach
12da27cde7
Add test coverage for loading process on channel join
2021-10-05 20:52:40 +02:00
Dean Herbert
6f7b8293af
Merge pull request #14919 from smoogipoo/realtime-pp-display
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Implement real-time PP counter
2021-10-05 20:50:03 +09:00
Dean Herbert
98fef6ece2
Handle judgement reverts with actual display updates
2021-10-05 19:08:30 +09:00
Dean Herbert
e6efdae7c9
Add various logging output in an atttempt to figure multiplayer test failure
2021-10-05 18:53:20 +09:00
Dean Herbert
5d708b612d
Fix delete local score test not waiting for "fetch" to complete
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Even though this is a completely local operation in this case, there's
still a level of asynchronous operation which was recent introduced with
the score ordering:
853cf6feaa/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs (L159)
This means there is a brief period where the `Scores` property is null,
after `Reset()` is called in the re-fetch procedure.
2021-10-05 18:17:22 +09:00