Dean Herbert
6dd45e52ef
Move text definition inside class
2020-01-08 17:22:51 +09:00
Lucas A
7f92cefe10
Apply review suggestions
2020-01-07 19:06:47 +01:00
Lucas A
21e6351c53
Allow DI for LoginOverlay to resolve to null in non-graphical environments (fix tests)
2020-01-05 14:33:44 +01:00
Lucas A
3d747835dc
Fix CI issues
2020-01-04 21:09:40 +01:00
Lucas A
5fd5665467
Use implementation on song select leaderboards.
2020-01-04 19:59:25 +01:00
Lucas A
474b8fc8fd
Add LoginPlaceholder
2020-01-04 19:56:42 +01:00
Lucas A
3bd3ebad49
Move placeholders to a dedicated namespace
2020-01-04 19:56:34 +01:00
smoogipoo
878e9f182e
Add storyboard sample test scene
2020-01-02 15:23:41 +09:00
smoogipoo
0f8a76afde
Remove manual hitobject sample namespacing
2020-01-02 14:27:27 +09:00
smoogipoo
09cd66adb0
Fix storyboard samples not loading from subfolders
2020-01-02 14:07:22 +09:00
Dean Herbert
f09f9eb07d
Merge branch 'master' into general-editor-beatmap
2020-01-01 23:27:08 +09:00
Dean Herbert
6a992b340d
Remove generic editor beatmap ( #7398 )
...
Remove generic editor beatmap
Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-01-01 23:24:24 +09:00
Dean Herbert
4f2fa2626a
Centralise calls to mutable hitobjects list
2020-01-01 21:24:00 +09:00
Dean Herbert
ca90f708f1
Merge remote-tracking branch 'upstream/master' into remove-editor-beatmap-generics
2020-01-01 21:03:31 +09:00
Joehu
a292d235d6
Separate statement with newline
2019-12-30 09:49:34 -08:00
Joehu
25be3fd799
Move shift-delete handling to switch
2019-12-30 09:38:22 -08:00
Joehu
32e4d4a563
Fix search textboxes absorbing home/end input on scroll containers
2019-12-30 09:29:46 -08:00
dependabot-preview[bot]
8ae4cfaa52
Bump ppy.osu.Game.Resources from 2019.1227.0 to 2019.1230.0
...
Bumps [ppy.osu.Game.Resources](https://github.com/ppy/osu-resources ) from 2019.1227.0 to 2019.1230.0.
- [Release notes](https://github.com/ppy/osu-resources/releases )
- [Commits](https://github.com/ppy/osu-resources/compare/2019.1227.0...2019.1230.0 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-12-30 07:33:49 +00:00
smoogipoo
8c378dc625
Move EditorBeatmap construction/conversion to Editor
2019-12-30 14:51:14 +09:00
Dean Herbert
0eccfc79cc
Remove unused field
2019-12-30 11:51:33 +09:00
Dean Herbert
a03a637728
Merge branch 'master' into add-context-menu-direct-panel
2019-12-30 11:37:02 +09:00
Joehu
bcf7156882
Add context menu on direct panels
2019-12-29 11:19:46 -08:00
Joehu
39d77386a8
Fix context menus not showing on social panels
2019-12-29 10:49:28 -08:00
Bartłomiej Dach
3621362a48
Merge branch 'master' into scrolling-container-origin-adjust
2019-12-27 16:52:21 +01:00
Dan Balasescu
bba89fc57b
Merge branch 'master' into lock-difficulty-adjust
2019-12-27 23:17:04 +09:00
Dean Herbert
5efb7e8015
Always update default value
2019-12-27 23:01:52 +09:00
Dan Balasescu
3836567992
Merge branch 'master' into fix-replay-import
2019-12-27 22:52:27 +09:00
Dean Herbert
651abd2e11
Update framework
2019-12-27 21:51:18 +09:00
smoogipoo
6069d98ced
Remove generic editor beatmap
2019-12-27 19:39:30 +09:00
Dean Herbert
ca862124a5
Fix replay import from main menu causing a hard crash
2019-12-27 19:36:48 +09:00
Dean Herbert
2c8879f0fb
Lock user adjusted difficulty settings when changing beatmap
2019-12-27 19:05:17 +09:00
Dan Balasescu
199c0bca02
Merge branch 'master' into fix-mod-read-setting
2019-12-27 17:45:24 +09:00
Dan Balasescu
ecfe1d361b
Merge branch 'master' into fix-mod-read-setting
2019-12-27 17:29:13 +09:00
Dean Herbert
b330aec03e
Drain starting at the first hitobject, not gameplay start
2019-12-27 16:16:30 +09:00
Dean Herbert
aa97487f8e
Merge branch 'master' into hp-drain
2019-12-27 14:58:22 +09:00
Dean Herbert
6bff5cfb9e
Merge remote-tracking branch 'upstream/master' into avoid-duplicate-empty-archives
2019-12-27 14:07:34 +09:00
Dean Herbert
ea52bbea35
Update framework
2019-12-27 14:05:48 +09:00
Dean Herbert
9478fe5ec3
Revert to using empty container, not null
2019-12-27 13:15:55 +09:00
smoogipoo
c22744de2c
Better define minimum health targets
2019-12-27 12:46:35 +09:00
smoogipoo
fbbd16b4f0
Remove healthIncreases nullability
2019-12-27 12:39:25 +09:00
Andrei Zavatski
04a4821a9f
Make CreateContent a method again
2019-12-27 06:36:41 +03:00
Andrei Zavatski
2d167a5161
Some little size adjustments
2019-12-27 05:53:31 +03:00
Andrei Zavatski
3feaaa3e4d
Use FillMode.Fit for icons
2019-12-27 05:37:06 +03:00
Andrei Zavatski
dc720dd653
Bump ppy.osu.Game.Resources from 2019.1215.0 to 2019.1227.0
2019-12-27 05:27:36 +03:00
Andrei Zavatski
3ae0564db7
Merge master with conflicts resolved
2019-12-27 05:17:53 +03:00
Dean Herbert
183307d636
Use circle instead of CircularContainer
2019-12-27 10:53:20 +09:00
Andrei Zavatski
bd6e603be3
Add icon for profile header
2019-12-27 04:01:33 +03:00
Andrei Zavatski
25f6517fba
Update dependency
2019-12-27 03:53:01 +03:00
Andrei Zavatski
3d7c7a1ced
Fix profile title wasn't in lowercase
2019-12-26 22:39:13 +03:00
Bartłomiej Dach
193e41f878
Add origin adjustment for hitobject lifetime
...
Visual inspection of taiko gameplay has shown that hitobjects appeared
on screen only when the origin of the hitobject came into the bounds
of the screen, instead of appearing when any visible part of the
hitobject came into the screen bounds.
This behaviour was due to lifetime calculation being based on the origin
of the hitobject and not taking into account the actual object
dimensions. Adjust the lifetime start of the hitobject by subtracting
the time needed to show the part of the hitobject that should already
be visible on screen when the origin comes into frame.
2019-12-26 20:37:29 +01:00