smoogipooo
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0970439e34
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Fix TaikoBeatmapConverter attempting to convert taiko-specific drum rolls to hits. Fixes #1149
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2017-08-21 12:05:56 +09:00 |
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smoogipooo
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6a7b410bc3
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Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147
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2017-08-21 11:58:54 +09:00 |
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Dean Herbert
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fce580d717
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Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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smoogipooo
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67cf64062a
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Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
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2017-05-19 16:02:40 +09:00 |
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Huo Yaoyuan
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e466380ee2
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Generic infer for IJsonSerializable.DeepClone.
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2017-05-08 19:33:37 +08:00 |
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smoogipooo
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28f7e0cdba
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Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings.
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2017-04-26 14:12:21 +09:00 |
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smoogipooo
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ac5f70b765
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Fix drum roll conversion not generating strong hits.
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2017-04-26 13:48:31 +09:00 |
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smoogipooo
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f750325aa1
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Bring up to date.
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2017-04-21 20:10:14 +09:00 |
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smoogipooo
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29fe0b471c
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Fix drum rolls not taking into account nodal samples when converting from drum rolls to hit circles.
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2017-04-21 18:52:08 +09:00 |
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smoogipooo
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8facf473d1
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Fix drum rolls not being correctly converted to hitcircles.
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2017-04-20 13:05:57 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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