Bartłomiej Dach
896177801a
Avoid creating copies of node samples every time
2020-06-05 00:07:27 +02:00
Bartłomiej Dach
c4cae006aa
Correctly slice node sample list when converting
2020-06-04 22:47:39 +02:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration
2020-06-01 15:55:48 +09:00
Dean Herbert
cbd563e80b
Rename to IHasDuration
2020-05-27 12:38:39 +09:00
Dean Herbert
6b5b215299
Split out IHasPath from IHasCurve to better define hitobjects
2020-05-26 17:44:47 +09:00
smoogipoo
d957614fc9
Cleanup handling of mania samples
2020-04-22 09:06:04 +09:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
...
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Huo Yaoyuan
8239c2da61
Refactor to avoid using try-finally as control flow.
2019-11-22 00:12:03 +08:00
Huo Yaoyuan
4cd7d67fe4
Use early return for if-pattern-matching.
2019-11-22 00:02:40 +08:00
Huo Yaoyuan
20f01ff3e9
Revert false positives of 'unused assignment'.
2019-11-21 23:54:38 +08:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83
Merge branch 'master' into sharpen
2019-11-20 17:30:58 +08:00
Huo Yaoyuan
53bc2dcab7
Use costum displaying text for inherited references.
2019-11-18 15:29:18 +08:00
Huo Yaoyuan
b04bca7db6
Reference elements in origin definition.
2019-11-17 20:55:40 +08:00
Huo Yaoyuan
144812669d
Use static local functions.
2019-11-12 19:56:54 +08:00
Huo Yaoyuan
dcfa98414f
Use ??=.
2019-11-12 19:56:51 +08:00
Huo Yaoyuan
31cc0d13da
Use 'out var'.
2019-11-12 19:55:26 +08:00
Huo Yaoyuan
e5e8e70704
Use pattern matching.
2019-11-12 19:55:19 +08:00
Huo Yaoyuan
4b75e0bf6a
Redundant assignment.
2019-11-12 19:53:47 +08:00
Dean Herbert
b37bf4ea01
Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition
2019-11-12 10:44:53 +09:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
smoogipoo
6fc1be64c2
Make hitobject samples a bindable list
2019-11-08 14:04:57 +09:00
Dean Herbert
7e9c100c9b
Apply new resharper refactors
2019-08-09 12:29:33 +09:00
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
a4caaf56ef
Merge remote-tracking branch 'origin/master' into fix-slider-samples
...
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo
47be95ce0b
Fix slider nodes using the wrong samples
2018-10-16 17:10:24 +09:00
smoogipoo
ec9f23ab73
Make IBeatmap.HitObjects an IReadOnlyList
2018-10-11 19:53:07 +09:00
smoogipoo
49913f00f0
Fix xmldoc
2018-08-25 00:07:48 +09:00
smoogipoo
26dfabc86c
Aggressively check for valid columns before iterating endlessly
2018-08-24 23:57:44 +09:00
smoogipoo
6475dfaeef
Allow 2B maps to be converted to mania
2018-08-23 09:19:33 +09:00
smoogipoo
99ace9805f
Fix mirror note generation never completing
2018-08-17 12:54:32 +09:00
smoogipoo
2019a89a08
Softly-handle infinite loops in mania beatmap conversion
2018-08-14 16:45:35 +09:00
Dean Herbert
825941aff1
Use switch with type matching in place of if-else where possible
2018-07-17 14:35:09 +09:00
Dean Herbert
dbc538abbe
Use Enum.HasFlag
...
With .NET core 2.0+ this is as efficient as the ugly code we've been using.
2018-07-16 16:18:46 +09:00
Dan Balasescu
282a99fb88
Merge branch 'master' into fix-spelling
2018-07-10 16:32:14 +09:00
Dan Balasescu
a1d2092cc9
Fix incorrect default drain time
2018-07-06 13:29:40 +09:00
Dean Herbert
1d6609d9f3
Add common custom words to dotsettings dictionary
...
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
Jean-Denis Boivin
55364af56c
I guess you meant an "or" ?
2018-06-24 14:55:27 -04:00
smoogipoo
f090e82b63
Fix inverted conditional
2018-06-18 21:06:09 +09:00
smoogipoo
0625bfda30
Don't split single hitobject into multiple patterns
2018-06-18 20:17:49 +09:00
smoogipoo
55f0b3c42c
Distance object generator should output a secondary pattern
...
In osu!stable, only the hitobjects which ended at the distance object's EndTime would be considered for further pattern generation.
Previously this generator was group _all_ objects including those that don't end at the object's EndTime, resulting in incorrect hitobject count for further pattern generation.
2018-06-15 22:10:57 +09:00