Dean Herbert
93bc4b9294
Add toggle for tournament client "auto progression" behaviour
...
Addresses https://github.com/ppy/osu/discussions/20038 .
2022-08-31 13:44:07 +09:00
Dean Herbert
5c6fa2341f
Fix TeamScoreDisplay
not tracking team changes properly
2022-07-13 18:15:59 +09:00
Dean Herbert
1516756d8b
Fix team name not updating on TeamDisplay
immediately
2022-07-13 18:10:27 +09:00
Dean Herbert
73e924479f
Find video by recursive check rather than marker interface
...
Seems a lot more reliable, and allows falling back to the "main" video
in cases which didn't support this previously.
A next step may be to allow every screen to support a video based on its
screen name, rather than specifying the local `TourneyVideo` every time.
2022-07-11 20:42:05 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
794b4c46cf
Split score counter class into two distinct classes to simplify usages
2021-10-10 17:56:32 +09:00
Dean Herbert
446f091d32
Use comma separator for tournament score displays
2021-10-10 16:06:12 +09:00
Dean Herbert
6ef096001e
Fix several cases of incorrect handling of CurrentMatch
nullability
2021-08-28 16:24:36 +09:00
Dean Herbert
e9b97f7937
Fix tournament crashing when osu!(stable) is at ranking screen at startup
2021-08-28 14:28:33 +09:00
Dean Herbert
aa4c6b9341
Bring across tournament score display for game usage
2021-08-09 16:30:37 +09:00
Dean Herbert
e8595871de
Update remaining screens to also show the warning message
2021-07-17 00:23:17 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Bartłomiej Dach
5df27ce3d4
Split out score transform logic to method
2021-04-04 11:44:39 +02:00
Bartłomiej Dach
0febefd8eb
Fix scores fading out on entering gameplay screen
2021-04-03 22:35:36 +02:00
Bartłomiej Dach
0d9793797f
Fix scores being initially visible incorrectly in gameplay screen
2021-04-03 22:24:30 +02:00
Shivam
ae9e60560b
Fixed gameplay flags being bigger and changed values to make more sense
2020-10-23 14:11:29 +02:00
Shivam
1c073a9ea5
Merge branch 'master' into flag-fit
2020-10-19 22:27:48 +02:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Shivam
9f1a231f92
Add anchor to the fillflowcontainer in TeamDisplay
2020-09-13 21:03:46 +02:00
Shivam
59dcdd41aa
Merge branch 'master' into flag-fit
2020-09-13 19:55:28 +02:00
Shivam
18ae17e129
Add scale to GroupTeam and remove unnecessary sizing and scaling in other scenes
2020-09-13 19:55:21 +02:00
Salman Ahmed
ee9fa11d14
Use With(s => ...)
extension for better readability
2020-08-19 07:47:02 +03:00
Salman Ahmed
9d10658e3c
Allow providing custom sprite text for RollingCounter<T>
2020-08-03 20:14:17 +03:00
Dean Herbert
3ae1df07b0
Fix a couple more new formatting issues
2020-06-10 00:09:29 +09:00
Dean Herbert
7dc19220e5
Apply new resharper formatting fixes
2020-06-09 23:38:54 +09:00
Dean Herbert
09759565fa
Add support for 3v3 tournament chroma key layout
2020-05-07 14:51:14 +09:00
Dean Herbert
27ae2d29aa
Add ability to adjust (and save) chroma-key area width
2020-03-23 11:47:24 +09:00
Dean Herbert
99f28efc96
Automatically mark the currently selected match as stsrated on entering gameplay screen
2020-03-17 13:16:52 +09:00
Dan Balasescu
f37444ad18
Merge branch 'master' into tournament-header-logo
2020-03-12 18:12:08 +09:00
Dean Herbert
ec1c6f88ee
Adjust metrics to align logo pieces correctly on gameplay / map pool
2020-03-12 14:27:56 +09:00
Dean Herbert
7b1ac03b18
Hide logo on gameplay screen
2020-03-12 14:27:56 +09:00
Dean Herbert
b6b802e821
Add back customisable header logo/text
...
Also adds test scene for MatchHeader component.
2020-03-12 14:27:56 +09:00
Dean Herbert
190ff97486
Rename classes to better suit purpose
2020-03-12 14:27:56 +09:00
Dean Herbert
efceeba076
Use fixed width for tournament score displays
2020-03-12 02:22:02 +09:00
Dean Herbert
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
Dean Herbert
832e64cc95
Fix test failures due to null current match
2020-03-09 14:57:19 +09:00
Dean Herbert
3744aaf55f
Update vertical alignment of chroma area
2020-03-08 18:16:32 +09:00
Dean Herbert
9bd837da41
Update match score display
2020-03-08 15:55:54 +09:00
Dean Herbert
e25206728f
Hide score displays during warmup
2020-03-08 15:55:54 +09:00
Dean Herbert
86b12a384b
Initial pass of gameplay screen design update
2020-03-08 15:55:54 +09:00
Dean Herbert
1c5d6e0cf4
Split out nested classes to higher level for better code sharing
2020-03-08 15:34:45 +09:00
Dean Herbert
aed52179f0
Fix weird reverse logic
2020-03-08 15:32:22 +09:00
Dean Herbert
0a72fa69ab
Simplify video creation (and handle fallback better)
2020-03-06 18:39:12 +09:00
Dean Herbert
2d95f29925
Add gameplay screen specific video
2020-03-06 18:38:54 +09:00
Dean Herbert
e678a068b6
Bring design up-to-date with 2019 standards
2020-03-03 19:20:42 +09:00
Dean Herbert
f1f4f1ffbd
Add torus font
2020-03-03 18:17:51 +09:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
...
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Dean Herbert
8bcbc93501
Fix tournament buttons playing sound effects
2019-11-08 17:00:47 +09:00