Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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2c61a9d3d1
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Update bottom bar components to new design language (mostly)
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2022-05-25 23:54:59 +09:00 |
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Dean Herbert
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7e7e2fd64a
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Use bindable for track to fix rate adjustments not applying correctly
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2020-09-24 20:56:35 +09:00 |
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smoogipoo
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d8c55bc729
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Adjust namespaces
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2019-02-21 19:05:52 +09:00 |
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Dean Herbert
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ca5c8d37d1
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Use leased bindables
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2019-02-01 16:44:06 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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72cc53aded
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Rename GameBeatmap -> BindableBeatmap
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2018-06-06 20:16:20 +09:00 |
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smoogipoo
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a5d2d74447
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Remove whitespace
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2018-05-23 19:01:27 +09:00 |
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smoogipoo
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8004b8af4d
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Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
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2018-05-23 17:38:02 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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Dean Herbert
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63d366ea4b
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Bindables should be readonly
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2017-11-22 10:54:33 +09:00 |
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EVAST9919
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34d8f94f99
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Add track timer
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2017-11-18 08:24:09 +03:00 |
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EVAST9919
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cc04d5bc61
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Add all the objects to the PlaybackContainer
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2017-11-17 13:35:41 +03:00 |
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EVAST9919
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d62da4334e
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Add and place all the bottom bar objects
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2017-11-17 12:26:13 +03:00 |
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