StanR
205d95e8c6
Approximate amount of effective misses using combo
2021-10-13 20:04:34 +03:00
emu1337
aab3277024
changed speed acc scaling to be closer to worst case scenario
2021-10-11 03:12:57 +02:00
StanR
37632fe4dc
Remove int casts in difficulty calculation, fixup some comments
2021-10-09 12:08:57 +03:00
smoogipoo
f0affa9f5a
Don't refer to BeatmapInfo
2021-10-08 19:50:31 +09:00
smoogipoo
3a4807a032
Merge branch 'master' into blinds-pp
2021-10-08 19:45:59 +09:00
Dan Balasescu
5b89293fa3
Merge pull request #14942 from apollo-dw/relax-osu-pp
...
Implement Relax difficulty calculation in osu!
2021-10-08 16:47:43 +09:00
apollo-dw
d6eab02d92
Return 0 for speed with relax
2021-10-06 16:53:33 +01:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dean Herbert
05996cc2e9
Add changes that got forgotted in branch surgery
2021-10-01 17:04:53 +09:00
apollo-dw
70119d3a43
add drain rate term
2021-09-24 15:02:19 +01:00
smoogipoo
e3b6c15a73
Merge branch 'master' into speedpp
2021-09-21 18:41:27 +09:00
smoogipoo
b9c91111d2
Add some whitespace
2021-09-21 12:43:29 +09:00
Dan Balasescu
6d6ad126a4
Merge branch 'master' into fl-total-sr
2021-09-21 12:31:40 +09:00
smoogipoo
2dd9d457e8
Merge branch 'master' into speedpp
2021-09-16 14:18:47 +09:00
apollo-dw
463b92fcca
remove unused strings
2021-09-15 12:41:29 +01:00
apollo-dw
a0bd73c356
refactor hit window calc
2021-09-15 10:52:50 +01:00
MBmasher
a8539bc75b
Add newline to end of file
2021-09-15 19:04:36 +10:00
MBmasher
33e1273df8
Include Flashlight in total SR calculation
2021-09-15 19:03:42 +10:00
MBmasher
31baac5879
Merge branch 'master' into fl-skill
2021-09-15 11:50:25 +10:00
MBmasher
c4fbae136a
Rename FlashlightStrain to FlashlightRating
2021-09-14 10:34:21 +10:00
apollo-dw
d9cc497801
refactoring
2021-09-02 17:02:23 +01:00
mrowswares
1ca0223c71
remove straintime & speed skill caps, implement basic doubletap cheese detection
2021-08-29 17:19:26 +01:00
MBmasher
acdd08c966
Add Flashlight skill
2021-08-08 23:56:03 +10:00
02Naitsirk
db1f43f6eb
Multiply star rating by a constant
2021-08-03 18:57:33 -04:00
Bartłomiej Dach
ea2ef55a8b
Remove unnecessary whitespace
2021-08-01 15:27:05 +02:00
02Naitsirk
5b5cf30cbd
Fix incorrect performance formula
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-07-31 12:23:03 -04:00
02Naitsirk
b31fef7e00
Implement total SR formula that better correlates with pp
2021-07-22 13:49:47 -04:00
Samuel Cattini-Schultz
f51413ead9
Refactor to pass clockrate in constructor rather than deriving from mods
2021-06-03 16:09:42 +10:00
Samuel Cattini-Schultz
66643a97b0
Add a list of mods to Skill class
...
Although this isn't necessary for existing official rulesets and calculators, custom calculators can have use cases for accessing mods in difficulty calculation.
For example, accounting for the effects of visual mods.
2021-02-20 20:37:44 +11:00
smoogipoo
168ba62500
Port StanR's dynamic SO pp changes
2020-12-08 22:09:48 +09:00
Lucas A
27cc6c5046
Rename HitCirclesCount -> HitCircleCount.
2020-10-03 16:52:33 +02:00
Lucas A
cb2f695fdd
Calculate hit circle count in OsuPerformanceCalculator.
2020-10-02 19:34:41 +02:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
smoogipoo
4c150839c0
Fix potential diffcalc hitwindow nullref
2019-09-02 17:38:58 +09:00
HoLLy
7e9f5a0939
Add Skills to DifficultyAttributes
2019-05-29 11:22:51 +02:00
smoogipoo
0380293098
Add beatmap argument
2019-02-19 17:58:02 +09:00
smoogipoo
21f9c813b2
Fix mods not being populated
2019-02-19 17:46:18 +09:00
smoogipoo
f19a52b960
Rename argument
2019-02-19 17:40:35 +09:00
smoogipoo
37f9ac6eca
Populate mods too
2019-02-19 17:39:30 +09:00
smoogipoo
847f7d8658
Adjust with PopulateAttributes() removal
2019-02-19 17:38:33 +09:00
smoogipoo
ade5763160
Fix post-merge errors
2019-02-19 14:34:02 +09:00
smoogipoo
c930cc5fb5
Fix incorrect OsuDifficultyHitObject instantiation
2019-02-18 14:58:13 +09:00
smoogipoo
fd70269021
Implement new difficulty calculator for Rulesets.Osu
2019-02-18 14:58:03 +09:00
smoogipoo
a8faa942a6
Implement new difficulty calculator structure
2019-02-18 14:49:43 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
a8e9adafdb
Fix final section not being saved
2019-01-17 12:51:49 +09:00
smoogipoo
ec9f23ab73
Make IBeatmap.HitObjects an IReadOnlyList
2018-10-11 19:53:07 +09:00
smoogipoo
da97600076
Fix inaccurate section lengths for first hitobject
2018-10-08 16:46:58 +09:00
Dean Herbert
1d6609d9f3
Add common custom words to dotsettings dictionary
...
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
smoogipoo
48989df6eb
Make sure that 0 SR is returned when there are no hitobjects
2018-06-21 12:04:14 +09:00
smoogipoo
41abd5990c
Move osu! difficulty attributes to OsuDifficultyCalculator
2018-06-14 16:27:05 +09:00
smoogipoo
47fc18d7c4
Adjust OsuDifficultyCalculator in-line with changes
2018-06-14 15:45:16 +09:00
smoogipoo
83ff47ec80
Rewrite difficulty mod combinations
2018-06-06 16:20:17 +09:00
smoogipoo
4101b8ddde
Merge remote-tracking branch 'origin/master' into more-diffcalc-improvements
2018-05-15 21:31:58 +09:00
smoogipoo
995fda9b6f
Move base classes to osu.Game.Rulesets.Difficulty namespace
2018-05-15 17:38:08 +09:00
smoogipoo
9fd972e0a3
Rename OsuDifficulty -> Difficulty
2018-05-15 17:36:29 +09:00