Andrei Zavatski
2543a48ac8
Apply padding to GridContainers directly
2024-02-20 23:18:37 +03:00
Bartłomiej Dach
cea24298cb
Privatise setters
2023-10-30 12:42:34 +01:00
Dean Herbert
57d88a0ac4
Fix right clicks on timeline objects potentially getting eaten by playfield area
...
`SelectionHandler` is receiving input from anywhere out of necessity:
19f892687a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs (L119-L125)
Also important is that `BlueprintContainer` will selectively not block
right clicks to make sure they fall through to the
`ContextMenuContainer`:
19f892687a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs (L122-L126)
But because the whole editor is sharing a `ContextMenuContainer` and
it's at a higher level than both components, we observe here the
playfield's `SelectionHandler` intercepting the right click before it
can reach the `ContextMenuContainer`.
The fix here is similar to what we're already doing in
`TimelineBlueprintContaienr`.
2023-10-30 18:06:11 +09:00
Dean Herbert
57abb15724
Update design of timeline centre marker and adjust surrounding paddings
2023-07-14 16:37:57 +09:00
Dean Herbert
6b222cfafd
Fix slight misalignment so timeline is now completely centered
2023-07-14 14:29:13 +09:00
Dean Herbert
5b2e704264
Move beat divisor control inside of TimelineArea
and adjust metrics to match design
2023-07-14 14:19:04 +09:00
Dean Herbert
ebaf63b764
Apply NRT to timeline related classes
2023-07-14 14:04:12 +09:00
Dean Herbert
56acc9e3dd
Change BeatDivisorControl
to retrive bindable divisor via DI
2023-07-14 14:03:25 +09:00
Bartłomiej Dach
b66d1aa33d
Fix code quality inspection
2023-06-08 20:32:16 +02:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
6a7f6c76ff
Fix osu! editor padding being applied to toolboxes
...
The result of https://github.com/ppy/osu/pull/20739 and https://github.com/ppy/osu/pull/20738 having unintended side effects when applied together.
2022-10-18 14:32:00 +09:00
Dean Herbert
f6f5d33f53
Add slight padding to playfield (roughly matches stable)
2022-10-13 15:44:23 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
1d196262d0
Remove unused OnTimelineLoaded
flow
2022-05-24 18:43:22 +09:00
Dean Herbert
a905731053
Update timeline colours and paddings to match new designs
2022-05-24 18:43:22 +09:00
Dean Herbert
17206bbebf
Update screen padding and colouring to better match new designs
2022-05-24 18:43:22 +09:00
Dean Herbert
d1c68cb92b
Simplify content creation of Timeline / TimelineArea
2021-04-14 21:03:52 +09:00
Dean Herbert
26110cd777
Fix timeline not receiving input (being eaten by composer)
2021-04-14 18:17:27 +09:00
Dean Herbert
a314f90d37
Allow timeline to govern the size of the rest of the editor content
2021-04-14 18:17:27 +09:00
Dean Herbert
6b8e1913ee
Fix dependency not always available due to nested LoadComponentAsync call
2021-01-05 13:27:45 +09:00
Dean Herbert
b654396a4c
Move ticks display to timeline
2020-10-01 18:16:30 +09:00
Dean Herbert
5b200a8ca4
Change default zoom of timing screen timeline to most zoomed out
2020-09-30 16:39:27 +09:00
Dean Herbert
158d307126
Avoid destroying editor screens when changing between modes
2020-09-24 17:03:54 +09:00
Dean Herbert
c38cd50723
Fix editor not using beatmap combo colours initially on load
2020-09-23 13:16:50 +09:00
Dean Herbert
b969bc03e0
Add loading spinner while editor screen loads
2020-08-18 00:47:32 +09:00
Dean Herbert
2082948f9a
Make editor screens display below timeline
2020-02-07 18:23:59 +09:00
Dean Herbert
493390b750
Rename class to TimelineTickDisplay
2020-01-27 18:08:01 +09:00
Dean Herbert
084fa2f04a
Add timeline beat display
2020-01-27 17:38:50 +09:00
Dean Herbert
79351976d5
Allow timeline content to get more localised dependencies
2020-01-21 17:37:05 +09:00
Dean Herbert
e76f8bdd64
Fix warnings
2019-12-05 23:31:21 +09:00
Dean Herbert
d8620a70fb
Make work in editor
2019-12-05 20:12:25 +09:00
Dean Herbert
2d8e5615e4
Extract timeline and layout logic from ComposeScreen
2019-10-09 16:05:55 +09:00