With .NET core 2.0+ this is as efficient as the ugly code we've been using.
codefactor.io \(o.o)/ also one unnecessary semicolon
Resolves https://github.com/ppy/osu/issues/1495 .
Note that this isn't a full "as intended" fix, because the full fix is quite big. I'll be saving it for a separate branch/pull-req.
# Conflicts: # osu.Game/Rulesets/Replays/Replay.cs
Fixes key counter display looking odd.